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EntityUtils.kt
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Author
2024-05-17
Fix: Armor Hider (#1813)
hannibal2
2024-04-27
Fix: Various SkyHanniRenderEntityEvent things (#1555)
CalMWolfs
2024-04-09
Backend: Switch from LorenzUtils.inDungeons to DungeonAPI.inDungeon() (#1378)
J10a1n15
2024-04-03
Backend: Mob Detection (#712)
Thunderblade73
2024-04-03
Fix: All Names Party Tab (#1340)
hannibal2
2024-03-16
Fix: Entity Render Event (#1179)
hannibal2
2024-03-07
Backend: Use less forge events (#1085)
CalMWolfs
2024-02-10
Splitting many utils functions from LorenzUtils up into other classes: ChatUt...
Thunderblade73
2023-12-10
Fixed toBlocPos -> toBlockPos
hannibal2
2023-12-01
utilizing location.add(x = x)
hannibal2
2023-10-30
code cleanup
hannibal2
2023-10-30
NullPointerException fix for getEntityByID (#652)
Thunderblade73
2023-10-28
fixed weird error messages in damage indicator
hannibal2
2023-10-28
code cleanup in LorenzVec
hannibal2
2023-10-28
created and used Entity.canBeSeen and LorenzVec.canBeSeen
hannibal2
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-17
Fix rare sea creature detection (#462)
Brandon
2023-08-23
Hopefully fixed derpy problems with trevor trapper, arachne, arachne keeper a...
hannibal2
2023-08-08
code cleanup utils
hannibal2
2023-08-06
added todo
hannibal2
2023-08-03
changed lists to sequences in eneity utils, part 2
hannibal2
2023-08-03
added toMutableList back to all entity utils methods, removed OrNull methods
hannibal2
2023-08-03
reverted my list -> sequence changes in entity utils as they causing lots of ...
hannibal2
2023-08-02
Merge pull request #351
Roman / Linnea Gräf
2023-07-24
Merge pull request #309
HiZe_
2023-07-23
fixed names
hannibal2
2023-07-23
Using EntityUtils.getEntities everywhere
hannibal2
2023-07-23
Hide particles around enderman slayer bosses and mini bosses
hannibal2
2023-07-19
reworked EndermanSlayerFeatures.kt
hannibal2
2023-07-12
finished defence blocks
hannibal2
2023-07-11
Merge pull request #302
HiZe_
2023-05-24
Reworked Hide Armor
hannibal2
2023-02-02
Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.
hannibal2
2022-10-01
fixed blaze slayer pillar hider
hannibal2
2022-10-01
add blaze particle hide feature
hannibal2
2022-09-23
blaze slayer features
hannibal2
2022-09-17
add skin texture to copyentities
hannibal2
2022-09-11
using method hasMaxHealth
Lorenz
2022-09-08
Using LorenzUtils.consoleLog
Lorenz
2022-09-04
add highlight different ashfang blazes in their respective color
Lorenz
2022-08-26
added summoning mob features
Lorenz
2022-08-17
moving hasNameTagWith in separate utils class
Lorenz