index
:
skyhanni.git
feat/detekt
generic-permutable-resolution
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
main
/
java
/
at
/
hannibal2
/
skyhanni
/
utils
/
EntityUtils.kt
Age
Commit message (
Expand
)
Author
2024-04-03
Backend: Mob Detection (#712)
Thunderblade73
2024-04-03
Fix: All Names Party Tab (#1340)
hannibal2
2024-03-16
Fix: Entity Render Event (#1179)
hannibal2
2024-03-07
Backend: Use less forge events (#1085)
CalMWolfs
2024-02-10
Splitting many utils functions from LorenzUtils up into other classes: ChatUt...
Thunderblade73
2023-12-10
Fixed toBlocPos -> toBlockPos
hannibal2
2023-12-01
utilizing location.add(x = x)
hannibal2
2023-10-30
code cleanup
hannibal2
2023-10-30
NullPointerException fix for getEntityByID (#652)
Thunderblade73
2023-10-28
fixed weird error messages in damage indicator
hannibal2
2023-10-28
code cleanup in LorenzVec
hannibal2
2023-10-28
created and used Entity.canBeSeen and LorenzVec.canBeSeen
hannibal2
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-17
Fix rare sea creature detection (#462)
Brandon
2023-08-23
Hopefully fixed derpy problems with trevor trapper, arachne, arachne keeper a...
hannibal2
2023-08-08
code cleanup utils
hannibal2
2023-08-06
added todo
hannibal2
2023-08-03
changed lists to sequences in eneity utils, part 2
hannibal2
2023-08-03
added toMutableList back to all entity utils methods, removed OrNull methods
hannibal2
2023-08-03
reverted my list -> sequence changes in entity utils as they causing lots of ...
hannibal2
2023-08-02
Merge pull request #351
Roman / Linnea Gräf
2023-07-24
Merge pull request #309
HiZe_
2023-07-23
fixed names
hannibal2
2023-07-23
Using EntityUtils.getEntities everywhere
hannibal2
2023-07-23
Hide particles around enderman slayer bosses and mini bosses
hannibal2
2023-07-19
reworked EndermanSlayerFeatures.kt
hannibal2
2023-07-12
finished defence blocks
hannibal2
2023-07-11
Merge pull request #302
HiZe_
2023-05-24
Reworked Hide Armor
hannibal2
2023-02-02
Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.
hannibal2
2022-10-01
fixed blaze slayer pillar hider
hannibal2
2022-10-01
add blaze particle hide feature
hannibal2
2022-09-23
blaze slayer features
hannibal2
2022-09-17
add skin texture to copyentities
hannibal2
2022-09-11
using method hasMaxHealth
Lorenz
2022-09-08
Using LorenzUtils.consoleLog
Lorenz
2022-09-04
add highlight different ashfang blazes in their respective color
Lorenz
2022-08-26
added summoning mob features
Lorenz
2022-08-17
moving hasNameTagWith in separate utils class
Lorenz