From a33686f0bcf9828c0bdd1568724fe6b8826b7027 Mon Sep 17 00:00:00 2001 From: CalMWolfs <94038482+CalMWolfs@users.noreply.github.com> Date: Thu, 30 Nov 2023 21:21:52 +1100 Subject: make npc messages not be detected as player messages (#742) Fixed npc messages getting detected as player messages. #742 --- src/main/java/at/hannibal2/skyhanni/features/chat/Translator.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/at/hannibal2/skyhanni/features/chat') diff --git a/src/main/java/at/hannibal2/skyhanni/features/chat/Translator.kt b/src/main/java/at/hannibal2/skyhanni/features/chat/Translator.kt index 2cfdb5dc9..3cc67e617 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/chat/Translator.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/chat/Translator.kt @@ -25,7 +25,7 @@ class Translator { // Logic for listening for a user click on a chat message is from NotEnoughUpdates @SubscribeEvent(priority = EventPriority.LOWEST) - fun onGuiChat(event: LorenzChatEvent) { + fun onChat(event: LorenzChatEvent) { if (!isEnabled()) return val message = event.message -- cgit