From ce16c33389b75823750cb5bd06b51a5f1a471424 Mon Sep 17 00:00:00 2001 From: hannibal2 <24389977+hannibal00212@users.noreply.github.com> Date: Sat, 24 Sep 2022 19:52:47 +0200 Subject: fixed bug in RenderGameOverlayEvent --- .../at/hannibal2/skyhanni/features/slayer/blaze/BlazeSlayerPillar.kt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/main/java/at/hannibal2/skyhanni/features/slayer') diff --git a/src/main/java/at/hannibal2/skyhanni/features/slayer/blaze/BlazeSlayerPillar.kt b/src/main/java/at/hannibal2/skyhanni/features/slayer/blaze/BlazeSlayerPillar.kt index 2063a6435..808d29959 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/slayer/blaze/BlazeSlayerPillar.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/slayer/blaze/BlazeSlayerPillar.kt @@ -99,6 +99,7 @@ class BlazeSlayerPillar { @SubscribeEvent fun renderOverlay(event: RenderGameOverlayEvent.Post) { + if (event.type != RenderGameOverlayEvent.ElementType.ALL) return if (!isEnabled()) return if (lastPillarSpawnTime == -1L) return -- cgit