From a7c6e08864f4d7a2ebf5776d2b4d5c8f1a691b56 Mon Sep 17 00:00:00 2001 From: CalMWolfs <94038482+CalMWolfs@users.noreply.github.com> Date: Thu, 4 Apr 2024 05:10:32 +1100 Subject: Backend: Make all event names uniform (#1290) Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com> --- .../java/at/hannibal2/skyhanni/test/command/TrackSoundsCommand.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/main/java/at/hannibal2/skyhanni/test/command') diff --git a/src/main/java/at/hannibal2/skyhanni/test/command/TrackSoundsCommand.kt b/src/main/java/at/hannibal2/skyhanni/test/command/TrackSoundsCommand.kt index 7b0fcddbd..be279eaa8 100644 --- a/src/main/java/at/hannibal2/skyhanni/test/command/TrackSoundsCommand.kt +++ b/src/main/java/at/hannibal2/skyhanni/test/command/TrackSoundsCommand.kt @@ -76,7 +76,7 @@ object TrackSoundsCommand { } @SubscribeEvent - fun onSoundEvent(event: PlaySoundEvent) { + fun onPlaySound(event: PlaySoundEvent) { if (cutOfTime.isInPast()) return if (event.soundName == "game.player.hurt" && event.pitch == 0f && event.volume == 0f) return // remove random useless sound if (event.soundName == "") return // sound with empty name aren't useful @@ -85,7 +85,7 @@ object TrackSoundsCommand { } @SubscribeEvent - fun onRender(event: GuiRenderEvent.GuiOverlayRenderEvent) { + fun onRenderOverlay(event: GuiRenderEvent.GuiOverlayRenderEvent) { if (cutOfTime.isInPast()) return position.renderRenderables(display, posLabel = "Track sound log") } -- cgit