From 4a55a7d4d8c3551cc4cfa3bd82867579494e3c70 Mon Sep 17 00:00:00 2001 From: J10a1n15 <45315647+j10a1n15@users.noreply.github.com> Date: Sun, 30 Jun 2024 12:40:10 +0200 Subject: Backend: Enabling Shader with Enum (#2035) Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com> --- src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt') diff --git a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt index 89489518c..fe9e9df6a 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt @@ -1731,7 +1731,7 @@ object RenderUtils { RoundedRectangleShader.centerPos = floatArrayOf(xIn + (widthIn / 2f), yIn + (heightIn / 2f)) GlStateManager.pushMatrix() - ShaderManager.enableShader("rounded_rect") + ShaderManager.enableShader(ShaderManager.Shaders.ROUNDED_RECTANGLE) Gui.drawRect(x - 5, y - 5, x + width + 5, y + height + 5, color) @@ -1784,7 +1784,7 @@ object RenderUtils { RoundedRectangleOutlineShader.borderBlur = max(1 - blur, 0f) GlStateManager.pushMatrix() - ShaderManager.enableShader("rounded_rect_outline") + ShaderManager.enableShader(ShaderManager.Shaders.ROUNDED_RECT_OUTLINE) drawGradientRect( x - borderAdjustment, -- cgit