From 4a2b33c457e253faba78baa489be16778032281a Mon Sep 17 00:00:00 2001 From: CalMWolfs <94038482+CalMWolfs@users.noreply.github.com> Date: Mon, 13 May 2024 23:50:03 +1000 Subject: use some more gl constants (#1783) --- .../java/at/hannibal2/skyhanni/utils/GuiRenderUtils.kt | 2 +- .../java/at/hannibal2/skyhanni/utils/RenderUtils.kt | 18 +++++++++--------- 2 files changed, 10 insertions(+), 10 deletions(-) (limited to 'src/main/java/at/hannibal2/skyhanni/utils') diff --git a/src/main/java/at/hannibal2/skyhanni/utils/GuiRenderUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/GuiRenderUtils.kt index 8962e402e..e68af00ca 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/GuiRenderUtils.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/GuiRenderUtils.kt @@ -401,7 +401,7 @@ object GuiRenderUtils { GlStateManager.disableTexture2D() GlStateManager.enableBlend() GlStateManager.disableAlpha() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.shadeModel(7425) val tessellator = Tessellator.getInstance() val worldRenderer = tessellator.worldRenderer diff --git a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt index 7d37953b1..20bf02bb7 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt @@ -216,7 +216,7 @@ object RenderUtils { GlStateManager.disableLighting() GlStateManager.enableCull() GlStateManager.enableTexture2D() - GlStateManager.tryBlendFuncSeparate(770, 1, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, 1, 1, 0) GlStateManager.enableBlend() GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) val time = Minecraft.getMinecraft().theWorld.totalWorldTime + partialTicks.toDouble() @@ -433,7 +433,7 @@ object RenderUtils { GlStateManager.scale(finalScale, finalScale, finalScale) GlStateManager.enableBlend() GlStateManager.disableLighting() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.enableTexture2D() minecraft.fontRendererObj.drawString( finalText, @@ -675,7 +675,7 @@ object RenderUtils { GlStateManager.enableBlend() GlStateManager.depthFunc(GL11.GL_LEQUAL) GlStateManager.disableCull() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.enableAlpha() GlStateManager.disableTexture2D() @@ -733,7 +733,7 @@ object RenderUtils { GlStateManager.enableBlend() GlStateManager.depthFunc(GL11.GL_LEQUAL) GlStateManager.disableCull() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.enableAlpha() GlStateManager.disableTexture2D() color.bindColor() @@ -785,7 +785,7 @@ object RenderUtils { GlStateManager.enableBlend() GlStateManager.depthFunc(GL11.GL_LEQUAL) GlStateManager.disableCull() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.enableAlpha() GlStateManager.disableTexture2D() color.bindColor() @@ -986,7 +986,7 @@ object RenderUtils { } GlStateManager.pushMatrix() GlStateManager.enableBlend() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) val minecraft = Minecraft.getMinecraft() val fontRenderer = minecraft.fontRendererObj @@ -1049,7 +1049,7 @@ object RenderUtils { fun drawFilledBoundingBox(aabb: AxisAlignedBB, c: Color, alphaMultiplier: Float = 1f) { GlStateManager.enableBlend() GlStateManager.disableLighting() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.disableTexture2D() val tessellator = Tessellator.getInstance() val worldRenderer = tessellator.worldRenderer @@ -1533,7 +1533,7 @@ object RenderUtils { GlStateManager.disableTexture2D() GlStateManager.enableBlend() GlStateManager.disableAlpha() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GL11.glLineWidth(lineWidth.toFloat()) if (!depth) { GL11.glDisable(GL11.GL_DEPTH_TEST) @@ -1732,7 +1732,7 @@ object RenderUtils { GlStateManager.disableTexture2D() GlStateManager.enableBlend() GlStateManager.disableAlpha() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0) GlStateManager.shadeModel(7425) val tessellator = Tessellator.getInstance() val worldrenderer = tessellator.worldRenderer -- cgit