From 39f48f7cb127719ccfe84543198223b05de936b8 Mon Sep 17 00:00:00 2001 From: hannibal2 <24389977+hannibal00212@users.noreply.github.com> Date: Sat, 16 Sep 2023 21:36:38 +0200 Subject: migrate ghost counter and damage splash config into combat --- .../at/hannibal2/skyhanni/config/Features.java | 4 - .../skyhanni/config/features/CombatConfig.java | 345 +++++++++++++++++++++ .../config/features/GhostCounterConfig.java | 344 -------------------- .../skyhanni/config/features/MiscConfig.java | 12 - .../skyhanni/features/misc/HideDamageSplash.kt | 8 +- .../features/misc/ghostcounter/GhostCounter.kt | 8 +- 6 files changed, 359 insertions(+), 362 deletions(-) delete mode 100644 src/main/java/at/hannibal2/skyhanni/config/features/GhostCounterConfig.java (limited to 'src/main/java/at') diff --git a/src/main/java/at/hannibal2/skyhanni/config/Features.java b/src/main/java/at/hannibal2/skyhanni/config/Features.java index 37b6e8331..29123ee00 100644 --- a/src/main/java/at/hannibal2/skyhanni/config/Features.java +++ b/src/main/java/at/hannibal2/skyhanni/config/Features.java @@ -119,10 +119,6 @@ public class Features extends Config { @Category(name = "The Rift", desc = "Features for The Rift dimension.") public RiftConfig rift = new RiftConfig(); - @Expose - @Category(name = "Ghost Counter", desc = "Ghost Counter settings.") - public GhostCounterConfig ghostCounter = new GhostCounterConfig(); - @Expose @Category(name = "Misc", desc = "Settings without a category.") public MiscConfig misc = new MiscConfig(); diff --git a/src/main/java/at/hannibal2/skyhanni/config/features/CombatConfig.java b/src/main/java/at/hannibal2/skyhanni/config/features/CombatConfig.java index 9b90796c4..75f8c063c 100644 --- a/src/main/java/at/hannibal2/skyhanni/config/features/CombatConfig.java +++ b/src/main/java/at/hannibal2/skyhanni/config/features/CombatConfig.java @@ -1,6 +1,9 @@ package at.hannibal2.skyhanni.config.features; import at.hannibal2.skyhanni.config.FeatureToggle; +import at.hannibal2.skyhanni.config.core.config.Position; +import at.hannibal2.skyhanni.features.misc.ghostcounter.GhostFormatting; +import at.hannibal2.skyhanni.features.misc.ghostcounter.GhostUtil; import com.google.gson.annotations.Expose; import io.github.moulberry.moulconfig.annotations.*; @@ -134,4 +137,346 @@ public class CombatConfig { } } + @Expose + @ConfigOption(name = "Ghost Counter", desc = "") + @Accordion + public GhostCounterConfig ghostCounter = new GhostCounterConfig(); + + public static class GhostCounterConfig { + + @Expose + @ConfigOption(name = "Enabled", desc = "Enable ghost counter.") + @ConfigEditorBoolean + @FeatureToggle + public boolean enabled = true; + + @Expose + @ConfigOption( + name = "Display Text", + desc = "Drag text to change the appearance of the overlay." + ) + @ConfigEditorDraggableList( + exampleText = { + "§6Ghosts Counter", + " §bGhost Killed: 42", + " §bSorrow: 6", + " §bGhost since Sorrow: 1", + " §bGhosts/Sorrow: 5", + " §bVolta: 6", + " §bPlasma: 8", + " §bGhostly Boots: 1", + " §bBag Of Cash: 4", + " §bAvg Magic Find: 271", + " §bScavenger Coins: 15,000", + " §bKill Combo: 14", + " §bHighest Kill Combo: 96", + " §bSkill XP Gained: 145,648", + " §bBestiary 1: 0/10", + " §bXP/h: 810,410", + " §bKills/h: 420", + " §bETA: 14d", + " §bMoney/h: 13,420,069", + " §bMoney made: 14B" + } + ) + public List ghostDisplayText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 9, 10, 11, 12)); + + @ConfigOption(name = "Text Formatting", desc = "") + @Accordion + @Expose + public TextFormatting textFormatting = new TextFormatting(); + + public static class TextFormatting { + + @ConfigOption(name = "§eText Formatting Info", desc = "§e%session% §ris §e§lalways §rreplaced with\n" + + "§7the count for your current session.\n" + + "§7Reset when restarting the game.\n" + + "§7You can use §e&Z §7color code to use SBA chroma") + @ConfigEditorInfoText + public boolean formatInfo = false; + + @ConfigOption(name = "Reset Formatting", desc = "Reset formatting to default text.") + @ConfigEditorButton(buttonText = "Reset") + public Runnable resetFormatting = GhostFormatting.INSTANCE::reset; + + @ConfigOption(name = "Export Formatting", desc = "Export current formatting to clipboard.") + @ConfigEditorButton(buttonText = "Export") + public Runnable exportFormatting = GhostFormatting.INSTANCE::export; + + @ConfigOption(name = "Import Formatting", desc = "Import formatting from clipboard.") + @ConfigEditorButton(buttonText = "Import") + public Runnable importFormatting = GhostFormatting.INSTANCE::importFormat; + + @Expose + @ConfigOption(name = "Title", desc = "Title Line.") + @ConfigEditorText + public String titleFormat = "&6Ghost Counter"; + + @Expose + @ConfigOption(name = "Ghost Killed", desc = "Ghost Killed line.\n§e%value% §ris replaced with\n" + + "Ghost Killed.\n" + + "§e%session% §7is replaced with Ghost killed") + @ConfigEditorText + public String ghostKilledFormat = " &6Ghost Killed: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Sorrows", desc = "Sorrows drop line.\n" + + "§e%value% §7is replaced with\nsorrows dropped.") + @ConfigEditorText + public String sorrowsFormat = " &6Sorrow: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Ghost Since Sorrow", desc = "Ghost Since Sorrow line.\n" + + "§e%value% §7is replaced with\nGhost since last sorrow drop.") + @ConfigEditorText + public String ghostSinceSorrowFormat = " &6Ghost since Sorrow: &b%value%"; + + @Expose + @ConfigOption(name = "Ghost Kill Per Sorrow", desc = "Ghost Kill Per Sorrow line.\n" + + "§e%value% §7is replaced with\naverage ghost kill per sorrow drop.") + @ConfigEditorText + public String ghostKillPerSorrowFormat = " &6Ghosts/Sorrow: &b%value%"; + + @Expose + @ConfigOption(name = "Voltas", desc = "Voltas drop line.\n" + + "§e%value% §7is replaced with\nvoltas dropped.") + @ConfigEditorText + public String voltasFormat = " &6Voltas: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Plasmas", desc = "Plasmas drop line.\n" + + "§e%value% §7is replaced with\nplasmas dropped.") + @ConfigEditorText + public String plasmasFormat = " &6Plasmas: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Ghostly Boots", desc = "Ghostly Boots drop line.\n" + + "§e%value% §7is replaced with\nGhostly Boots dropped.") + @ConfigEditorText + public String ghostlyBootsFormat = " &6Ghostly Boots: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Bag Of Cash", desc = "Bag Of Cash drop line.\n" + + "§e%value% §7is replaced with\nBag Of Cash dropped.") + @ConfigEditorText + public String bagOfCashFormat = " &6Bag Of Cash: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Average Magic Find", desc = "Average Magic Find line.\n" + + "§e%value% §7is replaced with\nAverage Magic Find.") + @ConfigEditorText + public String avgMagicFindFormat = " &6Avg Magic Find: &b%value%"; + + @Expose + @ConfigOption(name = "Scavenger Coins", desc = "Scavenger Coins line.\n" + + "§e%value% §7is replaced with\nCoins earned from kill ghosts.\nInclude: Scavenger Enchant, Scavenger Talismans, Kill Combo.") + @ConfigEditorText + public String scavengerCoinsFormat = " &6Scavenger Coins: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Kill Combo", desc = "Kill Combo line.\n" + + "§e%value% §7is replaced with\nYour current kill combo.") + @ConfigEditorText + public String killComboFormat = " &6Kill Combo: &b%value%"; + + @Expose + @ConfigOption(name = "Highest Kill Combo", desc = "Highest Kill Combo line.\n" + + "§e%value% §7is replaced with\nYour current highest kill combo.") + @ConfigEditorText + public String highestKillComboFormat = " &6Highest Kill Combo: &b%value% &7(%session%)"; + + @Expose + @ConfigOption(name = "Skill XP Gained", desc = "Skill XP Gained line.\n" + + "§e%value% §7is replaced with\nSkill XP Gained from killing Ghosts.") + @ConfigEditorText + public String skillXPGainFormat = " &6Skill XP Gained: &b%value% &7(%session%)"; + + @ConfigOption(name = "Bestiary Formatting", desc = "") + @Accordion + @Expose + public BestiaryFormatting bestiaryFormatting = new BestiaryFormatting(); + + public static class BestiaryFormatting { + + @Expose + @ConfigOption(name = "Bestiary", desc = "Bestiary Progress line.\n§e%value% §7is replaced with\n" + + "Your current progress to next level.\n" + + "§e%currentLevel% &7is replaced with your current bestiary level\n" + + "§e%nextLevel% §7is replaced with your current bestiary level +1.\n" + + "§e%value% §7is replaced with one of the text below.") + @ConfigEditorText + public String base = " &6Bestiary %display%: &b%value%"; + + @Expose + @ConfigOption(name = "No Data", desc = "Text to show when you need to open the\nBestiary Menu to gather data.") + @ConfigEditorText + public String openMenu = "§cOpen Bestiary Menu !"; + + @Expose + @ConfigOption(name = "Maxed", desc = "Text to show when your bestiary for ghost is at max level.\n" + + "§e%currentKill% §7is replaced with your current total kill.") + @ConfigEditorText + public String maxed = "%currentKill% (&c&lMaxed!)"; + + @Expose + @ConfigOption(name = "Progress to Max", desc = "Text to show progress when the §eMaxed Bestiary §7option is §aON\n" + + "§e%currentKill% §7is replaced with your current total kill.") + @ConfigEditorText + public String showMax_progress = "%currentKill%/250k (%percentNumber%%)"; + + @Expose + @ConfigOption(name = "Progress", desc = "Text to show progress when the §eMaxed Bestiary§7 option is §cOFF\n" + + "§e%currentKill% §7is replaced with how many kill you have to the next level.\n" + + "§e%killNeeded% §7is replaced with how many kill you need to reach the next level.") + @ConfigEditorText + public String progress = "%currentKill%/%killNeeded%"; + } + + + @ConfigOption(name = "XP Per Hour Formatting", desc = "") + @Accordion + @Expose + public XPHourFormatting xpHourFormatting = new XPHourFormatting(); + + public static class XPHourFormatting { + + @Expose + @ConfigOption(name = "XP/h", desc = "XP Per Hour line.\n" + + "§e%value% §7is replaced with one of the text below.") + @ConfigEditorText + public String base = " &6XP/h: &b%value%"; + + @Expose + @ConfigOption(name = "No Data", desc = "XP Per Hour line.\n§e%value% §7is replaced with\nEstimated amount of combat xp you gain per hour.") + @ConfigEditorText + public String noData = "&bN/A"; + + @Expose + @ConfigOption(name = "Paused", desc = "Text displayed next to the time \n" + + "when you are doing nothing for a given amount of seconds") + @ConfigEditorText + public String paused = "&c(PAUSED)"; + } + + + @ConfigOption(name = "ETA Formatting", desc = "") + @Accordion + @Expose + public ETAFormatting etaFormatting = new ETAFormatting(); + + public static class ETAFormatting { + @Expose + @ConfigOption(name = "ETA to next level", desc = "ETA To Next Level Line.\n" + + "§e%value% §7is replaced with one of the text below.") + @ConfigEditorText + public String base = " &6ETA: &b%value%"; + + @Expose + @ConfigOption(name = "Maxed!", desc = "So you really maxed ghost bestiary ?") + @ConfigEditorText + public String maxed = "&c&lMAXED!"; + + @Expose + @ConfigOption(name = "No Data", desc = "Start killing some ghosts !") + @ConfigEditorText + public String noData = "&bN/A"; + + @Expose + @ConfigOption(name = "Progress", desc = "Text to show progress to next level.") + @ConfigEditorText + public String progress = "&b%value%"; + + @Expose + @ConfigOption(name = "Paused", desc = "Text displayed next to the time \n" + + "when you are doing nothing for a given amount of seconds") + @ConfigEditorText + public String paused = "&c(PAUSED)"; + + @Expose + @ConfigOption(name = "Time", desc = "§e%days% §7is replaced with days remaining.\n" + + "§e%hours% §7is replaced with hours remaining.\n" + + "§e%minutes% §7is replaced with minutes remaining.\n" + + "§e%seconds% §7is replaced with seconds remaining.") + @ConfigEditorText + public String time = "&6%days%%hours%%minutes%%seconds%"; + } + + @ConfigOption(name = "Kill Per Hour Formatting", desc = "") + @Expose + @Accordion + public KillHourFormatting killHourFormatting = new KillHourFormatting(); + + public static class KillHourFormatting { + @Expose + @ConfigOption(name = "Kill/h", desc = "Kill Per Hour line.\n§e%value% §7is replaced with\nEstimated kills per hour you get.") + @ConfigEditorText + public String base = " &6Kill/h: &b%value%"; + + @Expose + @ConfigOption(name = "No Data", desc = "Start killing some ghosts !") + @ConfigEditorText + public String noData = "&bN/A"; + + @Expose + @ConfigOption(name = "Paused", desc = "Text displayed next to the time \n" + + "when you are doing nothing for a given amount of seconds") + @ConfigEditorText + public String paused = "&c(PAUSED)"; + } + + + @Expose + @ConfigOption(name = "Money Per Hour", desc = "Money Per Hour.\n§e%value% §7is replaced with\nEstimated money you get per hour\n" + + "Calculated with your kill per hour and your average magic find.") + @ConfigEditorText + public String moneyHourFormat = " &6$/h: &b%value%"; + + @Expose + @ConfigOption(name = "Money made", desc = "Calculate the money you made.\nInclude §eSorrow§7, §ePlasma§7, §eVolta§7, §e1M coins drop\n" + + "§eGhostly Boots§7, §eScavenger coins.\n" + + "§cUsing current Sell Offer value.") + @ConfigEditorText + public String moneyMadeFormat = " &6Money made: &b%value%"; + } + + @Expose + @ConfigOption(name = "Extra space", desc = "Space between each line of text.") + @ConfigEditorSlider( + minValue = -5, + maxValue = 10, + minStep = 1) + public int extraSpace = 1; + + @Expose + @ConfigOption(name = "Pause Timer", desc = "How many seconds does it wait before pausing.") + @ConfigEditorSlider( + minValue = 1, + maxValue = 20, + minStep = 1 + ) + public int pauseTimer = 3; + + @Expose + @ConfigOption(name = "Show only in The Mist", desc = "Show the overlay only when you are in The Mist.") + @ConfigEditorBoolean + public boolean onlyOnMist = true; + + @Expose + @ConfigOption(name = "Maxed Bestiary", desc = "Show progress to max bestiary instead of next level.") + @ConfigEditorBoolean + public boolean showMax = false; + + @ConfigOption(name = "Reset", desc = "Reset the counter.") + @ConfigEditorButton(buttonText = "Reset") + public Runnable resetCounter = GhostUtil.INSTANCE::reset; + + @Expose + public Position position = new Position(50, 50, false, true); + } + + @Expose + @ConfigOption(name = "Hide Damage Splash", desc = "Hide all damage splashes anywhere in SkyBlock.") + @ConfigEditorBoolean + @FeatureToggle + public boolean hideDamageSplash = false; } diff --git a/src/main/java/at/hannibal2/skyhanni/config/features/GhostCounterConfig.java b/src/main/java/at/hannibal2/skyhanni/config/features/GhostCounterConfig.java deleted file mode 100644 index da971dd6c..000000000 --- a/src/main/java/at/hannibal2/skyhanni/config/features/GhostCounterConfig.java +++ /dev/null @@ -1,344 +0,0 @@ -package at.hannibal2.skyhanni.config.features; - -import at.hannibal2.skyhanni.config.FeatureToggle; -import at.hannibal2.skyhanni.config.core.config.Position; -import at.hannibal2.skyhanni.features.misc.ghostcounter.GhostFormatting; -import at.hannibal2.skyhanni.features.misc.ghostcounter.GhostUtil; -import com.google.gson.annotations.Expose; -import io.github.moulberry.moulconfig.annotations.*; - -import java.util.ArrayList; -import java.util.Arrays; -import java.util.List; - -public class GhostCounterConfig { - - @Expose - @ConfigOption(name = "Enabled", desc = "Enable ghost counter.") - @ConfigEditorBoolean - @FeatureToggle - public boolean enabled = true; - - @Expose - @ConfigOption( - name = "Display Text", - desc = "Drag text to change the appearance of the overlay." - ) - @ConfigEditorDraggableList( - exampleText = { - "§6Ghosts Counter", - " §bGhost Killed: 42", - " §bSorrow: 6", - " §bGhost since Sorrow: 1", - " §bGhosts/Sorrow: 5", - " §bVolta: 6", - " §bPlasma: 8", - " §bGhostly Boots: 1", - " §bBag Of Cash: 4", - " §bAvg Magic Find: 271", - " §bScavenger Coins: 15,000", - " §bKill Combo: 14", - " §bHighest Kill Combo: 96", - " §bSkill XP Gained: 145,648", - " §bBestiary 1: 0/10", - " §bXP/h: 810,410", - " §bKills/h: 420", - " §bETA: 14d", - " §bMoney/h: 13,420,069", - " §bMoney made: 14B" - } - ) - public List ghostDisplayText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 9, 10, 11, 12)); - - @ConfigOption(name = "Text Formatting", desc = "") - @Accordion - @Expose - public TextFormatting textFormatting = new TextFormatting(); - - public static class TextFormatting { - - @ConfigOption(name = "§eText Formatting Info", desc = "§e%session% §ris §e§lalways §rreplaced with\n" + - "§7the count for your current session.\n" + - "§7Reset when restarting the game.\n" + - "§7You can use §e&Z §7color code to use SBA chroma") - @ConfigEditorInfoText - public boolean formatInfo = false; - - @ConfigOption(name = "Reset Formatting", desc = "Reset formatting to default text.") - @ConfigEditorButton(buttonText = "Reset") - public Runnable resetFormatting = GhostFormatting.INSTANCE::reset; - - @ConfigOption(name = "Export Formatting", desc = "Export current formatting to clipboard.") - @ConfigEditorButton(buttonText = "Export") - public Runnable exportFormatting = GhostFormatting.INSTANCE::export; - - @ConfigOption(name = "Import Formatting", desc = "Import formatting from clipboard.") - @ConfigEditorButton(buttonText = "Import") - public Runnable importFormatting = GhostFormatting.INSTANCE::importFormat; - - @Expose - @ConfigOption(name = "Title", desc = "Title Line.") - @ConfigEditorText - public String titleFormat = "&6Ghost Counter"; - - @Expose - @ConfigOption(name = "Ghost Killed", desc = "Ghost Killed line.\n§e%value% §ris replaced with\n" + - "Ghost Killed.\n" + - "§e%session% §7is replaced with Ghost killed") - @ConfigEditorText - public String ghostKilledFormat = " &6Ghost Killed: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Sorrows", desc = "Sorrows drop line.\n" + - "§e%value% §7is replaced with\nsorrows dropped.") - @ConfigEditorText - public String sorrowsFormat = " &6Sorrow: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Ghost Since Sorrow", desc = "Ghost Since Sorrow line.\n" + - "§e%value% §7is replaced with\nGhost since last sorrow drop.") - @ConfigEditorText - public String ghostSinceSorrowFormat = " &6Ghost since Sorrow: &b%value%"; - - @Expose - @ConfigOption(name = "Ghost Kill Per Sorrow", desc = "Ghost Kill Per Sorrow line.\n" + - "§e%value% §7is replaced with\naverage ghost kill per sorrow drop.") - @ConfigEditorText - public String ghostKillPerSorrowFormat = " &6Ghosts/Sorrow: &b%value%"; - - @Expose - @ConfigOption(name = "Voltas", desc = "Voltas drop line.\n" + - "§e%value% §7is replaced with\nvoltas dropped.") - @ConfigEditorText - public String voltasFormat = " &6Voltas: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Plasmas", desc = "Plasmas drop line.\n" + - "§e%value% §7is replaced with\nplasmas dropped.") - @ConfigEditorText - public String plasmasFormat = " &6Plasmas: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Ghostly Boots", desc = "Ghostly Boots drop line.\n" + - "§e%value% §7is replaced with\nGhostly Boots dropped.") - @ConfigEditorText - public String ghostlyBootsFormat = " &6Ghostly Boots: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Bag Of Cash", desc = "Bag Of Cash drop line.\n" + - "§e%value% §7is replaced with\nBag Of Cash dropped.") - @ConfigEditorText - public String bagOfCashFormat = " &6Bag Of Cash: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Average Magic Find", desc = "Average Magic Find line.\n" + - "§e%value% §7is replaced with\nAverage Magic Find.") - @ConfigEditorText - public String avgMagicFindFormat = " &6Avg Magic Find: &b%value%"; - - @Expose - @ConfigOption(name = "Scavenger Coins", desc = "Scavenger Coins line.\n" + - "§e%value% §7is replaced with\nCoins earned from kill ghosts.\nInclude: Scavenger Enchant, Scavenger Talismans, Kill Combo.") - @ConfigEditorText - public String scavengerCoinsFormat = " &6Scavenger Coins: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Kill Combo", desc = "Kill Combo line.\n" + - "§e%value% §7is replaced with\nYour current kill combo.") - @ConfigEditorText - public String killComboFormat = " &6Kill Combo: &b%value%"; - - @Expose - @ConfigOption(name = "Highest Kill Combo", desc = "Highest Kill Combo line.\n" + - "§e%value% §7is replaced with\nYour current highest kill combo.") - @ConfigEditorText - public String highestKillComboFormat = " &6Highest Kill Combo: &b%value% &7(%session%)"; - - @Expose - @ConfigOption(name = "Skill XP Gained", desc = "Skill XP Gained line.\n" + - "§e%value% §7is replaced with\nSkill XP Gained from killing Ghosts.") - @ConfigEditorText - public String skillXPGainFormat = " &6Skill XP Gained: &b%value% &7(%session%)"; - - @ConfigOption(name = "Bestiary Formatting", desc = "") - @Accordion - @Expose - public BestiaryFormatting bestiaryFormatting = new BestiaryFormatting(); - - public static class BestiaryFormatting { - - @Expose - @ConfigOption(name = "Bestiary", desc = "Bestiary Progress line.\n§e%value% §7is replaced with\n" + - "Your current progress to next level.\n" + - "§e%currentLevel% &7is replaced with your current bestiary level\n" + - "§e%nextLevel% §7is replaced with your current bestiary level +1.\n" + - "§e%value% §7is replaced with one of the text below.") - @ConfigEditorText - public String base = " &6Bestiary %display%: &b%value%"; - - @Expose - @ConfigOption(name = "No Data", desc = "Text to show when you need to open the\nBestiary Menu to gather data.") - @ConfigEditorText - public String openMenu = "§cOpen Bestiary Menu !"; - - @Expose - @ConfigOption(name = "Maxed", desc = "Text to show when your bestiary for ghost is at max level.\n" + - "§e%currentKill% §7is replaced with your current total kill.") - @ConfigEditorText - public String maxed = "%currentKill% (&c&lMaxed!)"; - - @Expose - @ConfigOption(name = "Progress to Max", desc = "Text to show progress when the §eMaxed Bestiary §7option is §aON\n" + - "§e%currentKill% §7is replaced with your current total kill.") - @ConfigEditorText - public String showMax_progress = "%currentKill%/250k (%percentNumber%%)"; - - @Expose - @ConfigOption(name = "Progress", desc = "Text to show progress when the §eMaxed Bestiary§7 option is §cOFF\n" + - "§e%currentKill% §7is replaced with how many kill you have to the next level.\n" + - "§e%killNeeded% §7is replaced with how many kill you need to reach the next level.") - @ConfigEditorText - public String progress = "%currentKill%/%killNeeded%"; - } - - - @ConfigOption(name = "XP Per Hour Formatting", desc = "") - @Accordion - @Expose - public XPHourFormatting xpHourFormatting = new XPHourFormatting(); - - public static class XPHourFormatting { - - @Expose - @ConfigOption(name = "XP/h", desc = "XP Per Hour line.\n" + - "§e%value% §7is replaced with one of the text below.") - @ConfigEditorText - public String base = " &6XP/h: &b%value%"; - - @Expose - @ConfigOption(name = "No Data", desc = "XP Per Hour line.\n§e%value% §7is replaced with\nEstimated amount of combat xp you gain per hour.") - @ConfigEditorText - public String noData = "&bN/A"; - - @Expose - @ConfigOption(name = "Paused", desc = "Text displayed next to the time \n" + - "when you are doing nothing for a given amount of seconds") - @ConfigEditorText - public String paused = "&c(PAUSED)"; - } - - - @ConfigOption(name = "ETA Formatting", desc = "") - @Accordion - @Expose - public ETAFormatting etaFormatting = new ETAFormatting(); - - public static class ETAFormatting { - @Expose - @ConfigOption(name = "ETA to next level", desc = "ETA To Next Level Line.\n" + - "§e%value% §7is replaced with one of the text below.") - @ConfigEditorText - public String base = " &6ETA: &b%value%"; - - @Expose - @ConfigOption(name = "Maxed!", desc = "So you really maxed ghost bestiary ?") - @ConfigEditorText - public String maxed = "&c&lMAXED!"; - - @Expose - @ConfigOption(name = "No Data", desc = "Start killing some ghosts !") - @ConfigEditorText - public String noData = "&bN/A"; - - @Expose - @ConfigOption(name = "Progress", desc = "Text to show progress to next level.") - @ConfigEditorText - public String progress = "&b%value%"; - - @Expose - @ConfigOption(name = "Paused", desc = "Text displayed next to the time \n" + - "when you are doing nothing for a given amount of seconds") - @ConfigEditorText - public String paused = "&c(PAUSED)"; - - @Expose - @ConfigOption(name = "Time", desc = "§e%days% §7is replaced with days remaining.\n" + - "§e%hours% §7is replaced with hours remaining.\n" + - "§e%minutes% §7is replaced with minutes remaining.\n" + - "§e%seconds% §7is replaced with seconds remaining.") - @ConfigEditorText - public String time = "&6%days%%hours%%minutes%%seconds%"; - } - - @ConfigOption(name = "Kill Per Hour Formatting", desc = "") - @Expose - @Accordion - public KillHourFormatting killHourFormatting = new KillHourFormatting(); - - public static class KillHourFormatting { - @Expose - @ConfigOption(name = "Kill/h", desc = "Kill Per Hour line.\n§e%value% §7is replaced with\nEstimated kills per hour you get.") - @ConfigEditorText - public String base = " &6Kill/h: &b%value%"; - - @Expose - @ConfigOption(name = "No Data", desc = "Start killing some ghosts !") - @ConfigEditorText - public String noData = "&bN/A"; - - @Expose - @ConfigOption(name = "Paused", desc = "Text displayed next to the time \n" + - "when you are doing nothing for a given amount of seconds") - @ConfigEditorText - public String paused = "&c(PAUSED)"; - } - - - @Expose - @ConfigOption(name = "Money Per Hour", desc = "Money Per Hour.\n§e%value% §7is replaced with\nEstimated money you get per hour\n" + - "Calculated with your kill per hour and your average magic find.") - @ConfigEditorText - public String moneyHourFormat = " &6$/h: &b%value%"; - - @Expose - @ConfigOption(name = "Money made", desc = "Calculate the money you made.\nInclude §eSorrow§7, §ePlasma§7, §eVolta§7, §e1M coins drop\n" + - "§eGhostly Boots§7, §eScavenger coins.\n" + - "§cUsing current Sell Offer value.") - @ConfigEditorText - public String moneyMadeFormat = " &6Money made: &b%value%"; - } - - @Expose - @ConfigOption(name = "Extra space", desc = "Space between each line of text.") - @ConfigEditorSlider( - minValue = -5, - maxValue = 10, - minStep = 1) - public int extraSpace = 1; - - @Expose - @ConfigOption(name = "Pause Timer", desc = "How many seconds does it wait before pausing.") - @ConfigEditorSlider( - minValue = 1, - maxValue = 20, - minStep = 1 - ) - public int pauseTimer = 3; - - @Expose - @ConfigOption(name = "Show only in The Mist", desc = "Show the overlay only when you are in The Mist.") - @ConfigEditorBoolean - public boolean onlyOnMist = true; - - @Expose - @ConfigOption(name = "Maxed Bestiary", desc = "Show progress to max bestiary instead of next level.") - @ConfigEditorBoolean - public boolean showMax = false; - - @ConfigOption(name = "Reset", desc = "Reset the counter.") - @ConfigEditorButton(buttonText = "Reset") - public Runnable resetCounter = GhostUtil.INSTANCE::reset; - - @Expose - public Position position = new Position(50, 50, false, true); -} diff --git a/src/main/java/at/hannibal2/skyhanni/config/features/MiscConfig.java b/src/main/java/at/hannibal2/skyhanni/config/features/MiscConfig.java index e9ee4c08e..5e089dfd8 100644 --- a/src/main/java/at/hannibal2/skyhanni/config/features/MiscConfig.java +++ b/src/main/java/at/hannibal2/skyhanni/config/features/MiscConfig.java @@ -102,18 +102,6 @@ public class MiscConfig { } - @Expose - @ConfigOption(name = "Damage Splash", desc = "") - @ConfigEditorAccordion(id = 4) - public boolean damageSplash = false; - - @Expose - @ConfigOption(name = "Hide Damage Splash", desc = "Hide all damage splashes anywhere in SkyBlock.") - @ConfigEditorBoolean - @ConfigAccordionId(id = 4) - @FeatureToggle - public boolean hideDamageSplash = false; - @Expose @ConfigOption(name = "Potion Effects", desc = "") @ConfigEditorAccordion(id = 5) diff --git a/src/main/java/at/hannibal2/skyhanni/features/misc/HideDamageSplash.kt b/src/main/java/at/hannibal2/skyhanni/features/misc/HideDamageSplash.kt index 97448c316..e2512007c 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/misc/HideDamageSplash.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/misc/HideDamageSplash.kt @@ -1,6 +1,7 @@ package at.hannibal2.skyhanni.features.misc import at.hannibal2.skyhanni.SkyHanniMod +import at.hannibal2.skyhanni.config.ConfigUpdaterMigrator import at.hannibal2.skyhanni.features.damageindicator.DamageIndicatorManager import at.hannibal2.skyhanni.utils.LorenzUtils import net.minecraft.entity.EntityLivingBase @@ -13,10 +14,15 @@ class HideDamageSplash { @SubscribeEvent(priority = EventPriority.HIGH) fun onRenderDamage(event: RenderLivingEvent.Specials.Pre) { if (!LorenzUtils.inSkyBlock) return - if (!SkyHanniMod.feature.misc.hideDamageSplash) return + if (!SkyHanniMod.feature.combat.hideDamageSplash) return if (DamageIndicatorManager.isDamageSplash(event.entity)) { event.isCanceled = true } } + + @SubscribeEvent + fun onConfigFix(event: ConfigUpdaterMigrator.ConfigFixEvent) { + event.move(2, "misc.hideDamageSplash", "combat.hideDamageSplash") + } } \ No newline at end of file diff --git a/src/main/java/at/hannibal2/skyhanni/features/misc/ghostcounter/GhostCounter.kt b/src/main/java/at/hannibal2/skyhanni/features/misc/ghostcounter/GhostCounter.kt index 19482141d..355ce6ffa 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/misc/ghostcounter/GhostCounter.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/misc/ghostcounter/GhostCounter.kt @@ -1,6 +1,7 @@ package at.hannibal2.skyhanni.features.misc.ghostcounter import at.hannibal2.skyhanni.SkyHanniMod +import at.hannibal2.skyhanni.config.ConfigUpdaterMigrator import at.hannibal2.skyhanni.data.IslandType import at.hannibal2.skyhanni.data.ProfileStorageData import at.hannibal2.skyhanni.data.SkillExperience @@ -50,7 +51,7 @@ import kotlin.math.roundToLong object GhostCounter { - val config get() = SkyHanniMod.feature.ghostCounter + val config get() = SkyHanniMod.feature.combat.ghostCounter val hidden get() = ProfileStorageData.profileSpecific?.ghostCounter private var display = emptyList>() var ghostCounterV3File = @@ -477,6 +478,11 @@ object GhostCounter { } } + @SubscribeEvent + fun onConfigFix(event: ConfigUpdaterMigrator.ConfigFixEvent) { + event.move(2, "ghostCounter", "combat.ghostCounter") + } + fun isEnabled(): Boolean { return LorenzUtils.inSkyBlock && config.enabled && LorenzUtils.skyBlockIsland == IslandType.DWARVEN_MINES } -- cgit