From 13600d3c88faaa9c30ebaf3f057f297407e502c5 Mon Sep 17 00:00:00 2001 From: Brandon Date: Thu, 7 Sep 2023 09:13:39 -0300 Subject: Feature: Add cooldown for Fire Fury Staff to ItemAbility feature (#440) Co-authored-by: Brandon Wamboldt --- .../skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/main/java') diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt index 2e17e07ff..6ab81e0c9 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt @@ -48,6 +48,7 @@ enum class ItemAbility( LIVID_DAGGER("Throw", 5, "Livid Dagger"), FIRE_VEIL("Fire Veil", 5, "Fire Veil Wand"), INK_WAND("Ink Bomb", 30, "Ink Wand"), + FIRE_FURY_STAFF("Firestorm", 20, "Fire Fury Staff"), // doesn't have a consistent sound ECHO("Echo", 3, "Ancestral Spade"); -- cgit