From e53b7e6b49244085eed7623fa497988529aa5414 Mon Sep 17 00:00:00 2001 From: HiZe_ Date: Mon, 28 Aug 2023 23:32:27 +0200 Subject: Fixed highlight in main bestiary menu (#417) Co-authored-by: superhize --- src/main/java/at/hannibal2/skyhanni/features/misc/BestiaryData.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java') diff --git a/src/main/java/at/hannibal2/skyhanni/features/misc/BestiaryData.kt b/src/main/java/at/hannibal2/skyhanni/features/misc/BestiaryData.kt index ca7a6116b..949a326a9 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/misc/BestiaryData.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/misc/BestiaryData.kt @@ -64,7 +64,7 @@ object BestiaryData { for (slot in InventoryUtils.getItemsInOpenChest()) { val stack = slot.stack val lore = stack.getLore() - if (lore.any { it == "§7Overall Progress: §b100% §7(§c§lMAX!§7)" || it == "§7Families Completed: §a100§6% §7(§c§lMAX!§7)" }) { + if (lore.any { it == "§7Overall Progress: §b100% §7(§c§lMAX!§7)" || it == "§7Families Completed: §a100%" }) { slot highlight LorenzColor.GREEN } } -- cgit