From 8b12a1a41a54b0752cbf38dd55ccf2e71c8010f9 Mon Sep 17 00:00:00 2001 From: Empa <42304516+ItsEmpa@users.noreply.github.com> Date: Fri, 29 Dec 2023 09:08:07 +0100 Subject: fix rogue sword ability taking into account mage cooldown reduction (#841) Fixed rogue sword ability taking into account mage cooldown reduction. #841 --- .../skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt index ff34048ce..2e252892c 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt @@ -52,7 +52,7 @@ enum class ItemAbility( LIVID_DAGGER("Throw", 5, "Livid Dagger"), FIRE_VEIL("Fire Veil", 5, "Fire Veil Wand"), INK_WAND("Ink Bomb", 30, "Ink Wand"), - ROUGE_SWORD("Speed Boost", 30, "Rogue Sword"), + ROGUE_SWORD("Speed Boost", 30, "Rogue Sword", ignoreMageCooldownReduction = true), // doesn't have a consistent sound ECHO("Echo", 3, "Ancestral Spade"); -- cgit