package at.hannibal2.skyhanni.config.features.misc; import at.hannibal2.skyhanni.config.FeatureToggle; import com.google.gson.annotations.Expose; import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorBoolean; import io.github.notenoughupdates.moulconfig.annotations.ConfigOption; public class ParticleHiderConfig { @Expose @ConfigOption(name = "Blaze Particles", desc = "Hide Blaze particles.") @ConfigEditorBoolean @FeatureToggle public boolean hideBlazeParticles = false; @Expose @ConfigOption(name = "Enderman Particles", desc = "Hide Enderman particles.") @ConfigEditorBoolean @FeatureToggle public boolean hideEndermanParticles = false; @Expose @ConfigOption(name = "Fireball Particles", desc = "Hide fireball particles.") @ConfigEditorBoolean @FeatureToggle public boolean hideFireballParticles = false; @Expose @ConfigOption(name = "Fire Particles", desc = "Hide particles from the fire block.") @ConfigEditorBoolean @FeatureToggle public boolean hideFireBlockParticles = false; @Expose @ConfigOption(name = "Smoke Particles", desc = "Hide smoke particles.") @ConfigEditorBoolean @FeatureToggle public boolean hideSmokeParticles = false; @Expose @ConfigOption(name = "Far Particles", desc = "Hide particles that are more than 40 blocks away.") @ConfigEditorBoolean @FeatureToggle public boolean hideFarParticles = false; @Expose @ConfigOption(name = "Close Redstone Particles", desc = "Hide Redstone particles around the player (appear for some potion effects).") @ConfigEditorBoolean @FeatureToggle public boolean hideCloseRedstoneParticles = false; }