package at.hannibal2.skyhanni.data import at.hannibal2.skyhanni.api.HotmAPI import at.hannibal2.skyhanni.api.HotmAPI.MayhemPerk import at.hannibal2.skyhanni.api.HotmAPI.SkymallPerk import at.hannibal2.skyhanni.config.storage.ProfileSpecificStorage import at.hannibal2.skyhanni.data.jsonobjects.local.HotmTree import at.hannibal2.skyhanni.events.DebugDataCollectEvent import at.hannibal2.skyhanni.events.InventoryCloseEvent import at.hannibal2.skyhanni.events.InventoryFullyOpenedEvent import at.hannibal2.skyhanni.events.IslandChangeEvent import at.hannibal2.skyhanni.events.LorenzChatEvent import at.hannibal2.skyhanni.events.ProfileJoinEvent import at.hannibal2.skyhanni.events.ScoreboardChangeEvent import at.hannibal2.skyhanni.features.gui.customscoreboard.ScoreboardPattern import at.hannibal2.skyhanni.test.command.ErrorManager import at.hannibal2.skyhanni.utils.ChatUtils import at.hannibal2.skyhanni.utils.ConditionalUtils.transformIf import at.hannibal2.skyhanni.utils.DelayedRun import at.hannibal2.skyhanni.utils.InventoryUtils import at.hannibal2.skyhanni.utils.ItemUtils.getLore import at.hannibal2.skyhanni.utils.ItemUtils.name import at.hannibal2.skyhanni.utils.LorenzUtils import at.hannibal2.skyhanni.utils.NumberUtil.addSeparators import at.hannibal2.skyhanni.utils.NumberUtil.formatLong import at.hannibal2.skyhanni.utils.RegexUtils.indexOfFirstMatch import at.hannibal2.skyhanni.utils.RegexUtils.matchFirst import at.hannibal2.skyhanni.utils.RegexUtils.matchMatcher import at.hannibal2.skyhanni.utils.RegexUtils.matches import at.hannibal2.skyhanni.utils.StringUtils.allLettersFirstUppercase import at.hannibal2.skyhanni.utils.repopatterns.RepoPattern import net.minecraft.inventory.Slot import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import kotlin.math.ceil import kotlin.math.floor import kotlin.math.pow enum class HotmData( guiName: String, val maxLevel: Int, val costFun: ((Int) -> (Double?)), val rewardFun: ((Int) -> (Map)), ) { MINING_SPEED("Mining Speed", 50, { currentLevel -> (currentLevel + 2.0).pow(3) }, { level -> mapOf(HotmReward.MINING_SPEED to level * 20.0) }), MINING_FORTUNE("Mining Fortune", 50, { currentLevel -> (currentLevel + 2.0).pow(3.05) }, { level -> mapOf(HotmReward.MINING_FORTUNE to level * 5.0) }), QUICK_FORGE("Quick Forge", 20, { currentLevel -> (currentLevel + 2.0).pow(4) }, { level -> mapOf(HotmReward.FORGE_TIME_DECREASE to 10.0 + (level * 0.5)) }), TITANIUM_INSANIUM("Titanium Insanium", 50, { currentLevel -> (currentLevel + 2.0).pow(3.1) }, { level -> mapOf(HotmReward.TITANIUM_CHANCE to 2.0 + (level * 0.1)) }), DAILY_POWDER("Daily Powder", 100, { currentLevel -> 200.0 + (currentLevel * 18.0) }, { level -> mapOf(HotmReward.DAILY_POWDER to (200.0 + ((level - 1.0) * 18.0)) * 2.0) }), LUCK_OF_THE_CAVE("Luck of the Cave", 45, { currentLevel -> (currentLevel + 2.0).pow(3.07) }, { level -> mapOf(HotmReward.EXTRA_CHANCE_TRIGGER_RARE_OCCURRENCES to 5.0 + level) }), CRYSTALLIZED("Crystallized", 30, { currentLevel -> (currentLevel + 2.0).pow(3.4) }, { level -> mapOf( HotmReward.MINING_SPEED to 20.0 + ((level - 1.0) * 6.0), HotmReward.MINING_FORTUNE to 20.0 + ((level - 1.0) * 5.0) ) }), EFFICIENT_MINER("Efficient Miner", 100, { currentLevel -> (currentLevel + 2.0).pow(2.6) }, { level -> mapOf(HotmReward.AVERAGE_BLOCK_BREAKS to (10.0 + (level * 0.4)) * (1.0 + (level * 0.05))) }), ORBITER("Orbiter", 80, { currentLevel -> (currentLevel + 1.0) * 70.0 }, { level -> mapOf(HotmReward.CHANCE_EXTRA_XP_ORBS to 0.2 + (level * 0.01)) }), SEASONED_MINEMAN("Seasoned Mineman", 100, { currentLevel -> (currentLevel + 2.0).pow(2.3) }, { level -> mapOf(HotmReward.MINING_WISDOM to 5.0 + (level * 0.1)) }), MOLE("Mole", 190, { currentLevel -> (currentLevel + 2.0).pow(2.2) }, { level -> mapOf(HotmReward.AVERAGE_BLOCK_BREAKS to 1.0 + ((level + 9.0) * 0.05 * ((level + 8) % 20))) }), PROFESSIONAL("Professional", 140, { currentLevel -> (currentLevel + 2.0).pow(2.3) }, { level -> mapOf(HotmReward.MINING_SPEED to 50.0 + (level * 5.0)) }), LONESOME_MINER("Lonesome Miner", 45, { currentLevel -> (currentLevel + 2.0).pow(3.07) }, { level -> mapOf(HotmReward.COMBAT_STAT_BOOST to 5.0 + ((level - 1.0) * 0.5)) }), GREAT_EXPLORER("Great Explorer", 20, { currentLevel -> (currentLevel + 2.0).pow(4.0) }, { level -> mapOf( HotmReward.CHANCE_OF_TREASURE_CHEST to (0.2 * (0.2 + 0.04 * (level - 1.0))), HotmReward.LOCKS_OF_TREASURE_CHEST to 1 + level * 0.2 ) }), FORTUNATE("Fortunate", 20, { currentLevel -> (currentLevel + 1.0).pow(3.05) }, { level -> mapOf(HotmReward.MINING_FORTUNE to 20.0 + (level * 4.0)) }), POWDER_BUFF("Powder Buff", 50, { currentLevel -> (currentLevel + 1.0).pow(3.2) }, { level -> mapOf( HotmReward.MORE_MITHRIL_POWER to level.toDouble(), HotmReward.MORE_GEMSTONE_POWER to level.toDouble() ) }), MINING_SPEED_II("Mining Speed II", 50, { currentLevel -> (currentLevel + 2.0).pow(3.2) }, { level -> mapOf(HotmReward.MINING_SPEED to level * 40.0) }), MINING_FORTUNE_II("Mining Fortune II", 50, { currentLevel -> (currentLevel + 2.0).pow(3.2) }, { level -> mapOf(HotmReward.MINING_FORTUNE to level * 5.0) }), // Static MINING_MADNESS("Mining Madness", 1, { null }, { mapOf( HotmReward.MINING_SPEED to 50.0, HotmReward.MINING_FORTUNE to 50.0 ) }), SKY_MALL("Sky Mall", 1, { null }, { emptyMap() }), PRECISION_MINING("Precision Mining", 1, { null }, { mapOf(HotmReward.MINING_SPEED_BOOST to 30.0) }), FRONT_LOADED("Front Loaded", 1, { null }, { mapOf( HotmReward.MINING_SPEED to 100.0, HotmReward.MINING_FORTUNE to 100.0, HotmReward.MORE_BASE_MITHRIL_POWER to 2.0, HotmReward.MORE_BASE_GEMSTONE_POWER to 2.0 ) }), STAR_POWDER("Star Powder", 1, { null }, { mapOf(HotmReward.MORE_MITHRIL_POWER to 300.0) }), GOBLIN_KILLER("Goblin Killer", 1, { null }, { emptyMap() }), // Abilities PICKOBULUS("Pickobulus", 3, { null }, { level -> mapOf( HotmReward.ABILITY_RADIUS to ceil(level * 0.5) + 1.0, HotmReward.ABILITY_COOLDOWN to 130.0 - 10.0 * level ) }), MINING_SPEED_BOOST("Mining Speed Boost", 3, { null }, { level -> mapOf( HotmReward.ABILITY_DURATION to level + 1.0, HotmReward.ABILITY_COOLDOWN to 10.0 + 5.0 * level ) }), VEIN_SEEKER("Vein Seeker", 3, { null }, { level -> mapOf( HotmReward.ABILITY_RADIUS to level + 1.0, HotmReward.ABILITY_DURATION to 10.0 + 2.0 * level, HotmReward.ABILITY_COOLDOWN to 60.0 ) }), MANIAC_MINER("Maniac Miner", 3, { null }, { level -> mapOf( HotmReward.ABILITY_DURATION to 5.0 + level * 5.0, HotmReward.ABILITY_COOLDOWN to 60.0 - level ) }), PEAK_OF_THE_MOUNTAIN("Peak of the Mountain", 10, { null }, { emptyMap() }), // Mining V3 DAILY_GRIND("Daily Grind", 100, { currentLevel -> 218.0 + (18.0 * (currentLevel - 2.0)) }, { level -> mapOf(HotmReward.DAILY_POWDER to 50.0 * level) }), DUST_COLLECTOR( "Dust Collector", 20, { currentLevel -> (currentLevel + 1.0).pow(4) }, { level -> mapOf(HotmReward.FOSSIL_DUST to 1.0 * level) }), WARM_HEARTED("Warm Hearted", 50, { currentLevel -> floor((currentLevel + 1.0).pow(3.1)) }, { level -> mapOf(HotmReward.COLD_RESISTANCE to 0.2 * level) }), STRONG_ARM("Strong Arm", 100, { currentLevel -> floor((currentLevel + 1.0).pow(2.3)) }, { level -> mapOf(HotmReward.MINING_SPEED to 5.0 * level) }), NO_STONE_UNTURNED("No Stone Unturned", 50, { currentLevel -> floor((currentLevel + 1.0).pow(3.05)) }, { level -> mapOf(HotmReward.UNKNOWN to 0.5 * level) }), SUB_ZERO_MINING("SubZero Mining", 100, { currentLevel -> floor((currentLevel + 1.0).pow(2.3)) }, { level -> mapOf(HotmReward.MINING_FORTUNE to 1.0 * level) }), SURVEYOR("Surveyor", 20, { currentLevel -> (currentLevel + 1.0).pow(4) }, { level -> mapOf(HotmReward.UNKNOWN to 0.75 * level) }), EAGER_ADVENTURER("Eager Adventurer", 100, { currentLevel -> floor((currentLevel + 1.0).pow(2.3)) }, { level -> mapOf(HotmReward.MINING_SPEED to 2.0 * level) }), DEAD_MANS_CHEST("Dead Man's Chest", 50, { currentLevel -> floor((currentLevel + 1.0).pow(3.2)) }, { level -> mapOf(HotmReward.UNKNOWN to 1.0 * level) }), GIFTS_FROM_THE_DEPARTED("Gifts from the Departed", 100, { currentLevel -> floor((currentLevel + 1.0).pow(2.45)) }, { level -> mapOf(HotmReward.UNKNOWN to 0.2 * level) }), EXCAVATOR( "Excavator", 50, { currentLevel -> (currentLevel + 1.0).pow(3) }, { level -> mapOf(HotmReward.UNKNOWN to 0.5 * level) }), RAGS_TO_RICHES("Rags to Riches", 50, { currentLevel -> floor((currentLevel + 1.0).pow(3.05)) }, { level -> mapOf(HotmReward.MINING_FORTUNE to 2.0 * level) }), KEEN_EYE("Keen Eye", 1, { null }, { emptyMap() }), MINESHAFT_MAYHEM("Mineshaft Mayhem", 1, { null }, { emptyMap() }), FROZEN_SOLID("Frozen Solid", 1, { null }, { emptyMap() }), GEMSTONE_INFUSION("Gemstone Infusion", 1, { null }, { emptyMap() }), HAZARDOUS_MINER("Hazardous Miner", 1, { null }, { emptyMap() }), ; private val guiNamePattern by patternGroup.pattern("perk.name.${name.lowercase().replace("_", "")}", "§.$guiName") val printName = name.allLettersFirstUppercase() val rawLevel: Int get() = storage?.perks?.get(this.name)?.level ?: 0 var activeLevel: Int get() = storage?.perks?.get(this.name)?.level?.plus(blueEgg()) ?: 0 private set(value) { storage?.perks?.computeIfAbsent(this.name) { HotmTree.HotmPerk() }?.level = value } private fun blueEgg() = if (this != PEAK_OF_THE_MOUNTAIN && maxLevel != 1 && HotmAPI.isBlueEggActive) 1 else 0 var enabled: Boolean get() = storage?.perks?.get(this.name)?.enabled ?: false private set(value) { storage?.perks?.computeIfAbsent(this.name) { HotmTree.HotmPerk() }?.enabled = value } var isUnlocked: Boolean get() = storage?.perks?.get(this.name)?.isUnlocked ?: false private set(value) { storage?.perks?.computeIfAbsent(this.name) { HotmTree.HotmPerk() }?.isUnlocked = value } var slot: Slot? = null private set fun getLevelUpCost() = costFun(rawLevel) fun getReward() = rewardFun(activeLevel) companion object { val storage get() = ProfileStorageData.profileSpecific?.mining?.hotmTree val abilities = listOf(PICKOBULUS, MINING_SPEED_BOOST, VEIN_SEEKER, MANIAC_MINER, HAZARDOUS_MINER, GEMSTONE_INFUSION) private val inventoryPattern by patternGroup.pattern( "inventory", "Heart of the Mountain" ) private val levelPattern by patternGroup.pattern( "perk.level", "§(?.)Level (?\\d+).*" ) private val notUnlockedPattern by patternGroup.pattern( "perk.notunlocked", "(§.)*Requires.*|.*Mountain!|(§.)*Click to unlock!|" ) private val enabledPattern by patternGroup.pattern( "perk.enable", "§a§lENABLED|(§.)*SELECTED" ) private val disabledPattern by patternGroup.pattern( "perk.disabled", "§c§lDISABLED|§7§eClick to select!" ) // unused for now since the assumption is when enabled isn't found it is disabled, but the value might be useful in the future or for debugging private val resetChatPattern by patternGroup.pattern( "reset.chat", "§aReset your §r§5Heart of the Mountain§r§a! Your Perks and Abilities have been reset." ) private val heartItemPattern by patternGroup.pattern( "inventory.heart", "§5Heart of the Mountain" ) private val resetItemPattern by patternGroup.pattern( "inventory.reset", "§cReset Heart of the Mountain" ) private val heartTokensPattern by patternGroup.pattern( "inventory.heart.token", "§7Token of the Mountain: §5(?\\d+)" ) private val resetTokensPattern by patternGroup.pattern( "inventory.reset.token", "\\s+§8- §5(?\\d+) Token of the Mountain" ) private val skymallPattern by patternGroup.pattern( "skymall", "(?:§eNew buff§r§r§r: §r§f|§8 ■ §7)(?.*)" ) private val mayhemChatPattern by patternGroup.pattern( "mayhem", "§b§lMAYHEM! §r§7(?.*)" ) var inInventory = false var tokens: Int get() = ProfileStorageData.profileSpecific?.mining?.tokens ?: 0 private set(value) { ProfileStorageData.profileSpecific?.mining?.tokens = value } var availableTokens: Int get() = ProfileStorageData.profileSpecific?.mining?.availableTokens ?: 0 private set(value) { ProfileStorageData.profileSpecific?.mining?.availableTokens = value } var heartItem: Slot? = null init { entries.forEach { it.guiNamePattern } HotmAPI.Powder.entries.forEach { it.heartPattern it.resetPattern } HotmAPI.SkymallPerk.entries.forEach { it.chatPattern it.itemPattern } HotmAPI.MayhemPerk.entries.forEach { it.chatPattern } } private fun resetTree() = entries.forEach { it.activeLevel = 0 it.enabled = false it.isUnlocked = false HotmAPI.Powder.entries.forEach { it.setCurrent(it.getTotal()) } availableTokens = tokens } private fun Slot.parse() { val item = this.stack ?: return if (this.handlePowder()) return val entry = entries.firstOrNull { it.guiNamePattern.matches(item.name) } ?: return entry.slot = this val lore = item.getLore().takeIf { it.isNotEmpty() } ?: return if (entry != PEAK_OF_THE_MOUNTAIN && notUnlockedPattern.matches(lore.last())) { entry.activeLevel = 0 entry.enabled = false entry.isUnlocked = false return } entry.isUnlocked = true entry.activeLevel = levelPattern.matchMatcher(lore.first()) { group("level").toInt().transformIf({ group("color") == "b" }, { this.minus(1) }) } ?: entry.maxLevel // max level + 1 because Blue Cheese Goblin Omelette adds +1 to each level if (entry.activeLevel > entry.maxLevel + 1) { ErrorManager.skyHanniError( "Hotm Perk '${entry.name}' over max level", "name" to entry.name, "activeLevel" to entry.activeLevel, "maxLevel" to entry.maxLevel, ) } if (entry == PEAK_OF_THE_MOUNTAIN) { entry.enabled = entry.activeLevel != 0 return } entry.enabled = lore.any { enabledPattern.matches(it) } if (entry == SKY_MALL) handelSkyMall(lore) } private fun Slot.handlePowder(): Boolean { val item = this.stack ?: return false val isHeartItem = when { heartItemPattern.matches(item.name) -> true resetItemPattern.matches(item.name) -> false else -> return false } if (isHeartItem) { // Reset on the heart Item to remove duplication tokens = 0 availableTokens = 0 HotmAPI.Powder.entries.forEach { it.reset() } heartItem = this } val lore = item.getLore() val tokenPattern = if (isHeartItem) heartTokensPattern else resetTokensPattern lore@ for (line in lore) { HotmAPI.Powder.entries.forEach { it.pattern(isHeartItem).matchMatcher(line) { val powder = group("powder").replace(",", "").toLong() if (isHeartItem) { it.setCurrent(powder) } it.addTotal(powder) continue@lore } } tokenPattern.matchMatcher(line) { val token = group("token").toInt() if (isHeartItem) { availableTokens = token } tokens += token continue@lore } } return true } private val skyMallCurrentEffect by patternGroup.pattern( "skymall.current", "§aYour Current Effect" ) private fun handelSkyMall(lore: List) { if (!SKY_MALL.enabled || !SKY_MALL.isUnlocked) HotmAPI.skymall = null else { val index = (lore.indexOfFirstMatch(skyMallCurrentEffect) ?: run { ErrorManager.logErrorStateWithData( "Could not read the skymall effect from the hotm tree", "skyMallCurrentEffect didn't match", "lore" to lore ) return }) + 1 skymallPattern.matchMatcher(lore[index]) { val perk = group("perk") HotmAPI.skymall = SkymallPerk.entries.firstOrNull { it.itemPattern.matches(perk) } ?: run { ErrorManager.logErrorStateWithData( "Could not read the skymall effect from the hotm tree", "no itemPattern matched", "lore" to lore, "perk" to perk ) null } } } } @SubscribeEvent fun onScoreboardUpdate(event: ScoreboardChangeEvent) { if (!LorenzUtils.inSkyBlock) return event.newList.matchFirst(ScoreboardPattern.powderPattern) { val type = HotmAPI.Powder.entries.firstOrNull { it.lowName == group("type") } ?: return val amount = group("amount").formatLong() val difference = amount - type.getCurrent() if (difference > 0) { type.gain(difference) ChatUtils.debug("Gained §a${difference.addSeparators()} §e${type.lowName} Powder") } } } @SubscribeEvent fun onInventoryClose(event: InventoryCloseEvent) { if (!inInventory) return inInventory = false entries.forEach { it.slot = null } heartItem = null } @SubscribeEvent fun onInventoryFullyOpen(event: InventoryFullyOpenedEvent) { if (!LorenzUtils.inSkyBlock) return inInventory = inventoryPattern.matches(event.inventoryName) DelayedRun.runNextTick { InventoryUtils.getItemsInOpenChest().forEach { it.parse() } abilities.filter { it.isUnlocked }.forEach { it.activeLevel = if (PEAK_OF_THE_MOUNTAIN.rawLevel >= 1) 2 else 1 } } } @SubscribeEvent fun onChat(event: LorenzChatEvent) { if (!LorenzUtils.inSkyBlock) return if (resetChatPattern.matches(event.message)) { resetTree() return } skymallPattern.matchMatcher(event.message) { val perk = group("perk") HotmAPI.skymall = SkymallPerk.entries.firstOrNull { it.chatPattern.matches(perk) } ?: run { ErrorManager.logErrorStateWithData( "Could not read the skymall effect from chat", "no chatPattern matched", "chat" to event.message, "perk" to perk ) null } ChatUtils.debug("setting skymall to ${HotmAPI.skymall}") return } DelayedRun.runNextTick { mayhemChatPattern.matchMatcher(event.message) { val perk = group("perk") HotmAPI.mineshaftMayhem = MayhemPerk.entries.firstOrNull { it.chatPattern.matches(perk) } ?: run { ErrorManager.logErrorStateWithData( "Could not read the mayhem effect from chat", "no chatPattern matched", "chat" to event.message, "perk" to perk ) null } ChatUtils.debug("setting mineshaftMayhem to ${HotmAPI.mineshaftMayhem}") } } } @SubscribeEvent fun onWorldSwitch(event: IslandChangeEvent) { if (HotmAPI.mineshaftMayhem == null) return HotmAPI.mineshaftMayhem = null ChatUtils.debug("resetting mineshaftMayhem") } @SubscribeEvent fun onProfileSwitch(event: ProfileJoinEvent) { HotmAPI.Powder.entries.forEach { if (it.getStorage() == null) { ProfileStorageData.profileSpecific?.mining?.powder?.put( it, ProfileSpecificStorage.MiningConfig.PowderStorage() ) } } } @SubscribeEvent fun onDebug(event: DebugDataCollectEvent) { event.title("HotM") event.addIrrelevant { add("Tokens : $availableTokens/$tokens") HotmAPI.Powder.entries.forEach { add("${it.lowName} Powder: ${it.getCurrent()}/${it.getTotal()}") } add("Ability: ${HotmAPI.activeMiningAbility?.printName}") add("Blue Egg: ${HotmAPI.isBlueEggActive}") add("SkyMall: ${HotmAPI.skymall}") add("Mineshaft Mayhem: ${HotmAPI.mineshaftMayhem}") } event.title("HotM - Tree") event.addIrrelevant(entries.filter { it.isUnlocked }.map { "${if (it.enabled) "✔" else "✖"} ${it.printName}: ${it.activeLevel}" }) } } } private val patternGroup = RepoPattern.group("mining.hotm") enum class HotmReward { MINING_SPEED, MINING_FORTUNE, MINING_WISDOM, FORGE_TIME_DECREASE, TITANIUM_CHANCE, DAILY_POWDER, MORE_BASE_MITHRIL_POWER, MORE_BASE_GEMSTONE_POWER, MORE_MITHRIL_POWER, MORE_GEMSTONE_POWER, COMBAT_STAT_BOOST, CHANCE_OF_TREASURE_CHEST, LOCKS_OF_TREASURE_CHEST, EXTRA_CHANCE_TRIGGER_RARE_OCCURRENCES, AVERAGE_BLOCK_BREAKS, CHANCE_EXTRA_XP_ORBS, MINING_SPEED_BOOST, ABILITY_DURATION, ABILITY_RADIUS, ABILITY_COOLDOWN, FOSSIL_DUST, UNKNOWN, COLD_RESISTANCE }