package at.hannibal2.skyhanni.data import at.hannibal2.skyhanni.events.RenderRealOverlayEvent import at.hannibal2.skyhanni.utils.LorenzUtils import net.minecraft.client.Minecraft import net.minecraft.client.gui.Gui import net.minecraft.client.renderer.GlStateManager import net.minecraft.item.ItemStack import net.minecraftforge.fml.common.eventhandler.SubscribeEvent class ItemRenderBackground { companion object { private val backgroundColor = mutableMapOf<ItemStack, Int>() private val backgroundTime = mutableMapOf<ItemStack, Long>() private val borderLineColor = mutableMapOf<ItemStack, Int>() private val borderTime = mutableMapOf<ItemStack, Long>() var ItemStack.background: Int get() { if (System.currentTimeMillis() > backgroundTime.getOrDefault(this, 0) + 60) return -1 return backgroundColor.getOrDefault(this, -1) } set(value) { backgroundColor[this] = value backgroundTime[this] = System.currentTimeMillis() } var ItemStack.borderLine: Int get() { if (System.currentTimeMillis() > borderTime.getOrDefault(this, 0) + 60) return -1 return borderLineColor.getOrDefault(this, -1) } set(value) { borderLineColor[this] = value borderTime[this] = System.currentTimeMillis() } } @SubscribeEvent fun renderOverlayLol(event: RenderRealOverlayEvent) { val stack = event.stack if (!LorenzUtils.inSkyBlock) return if (stack == null) return val backgroundColor = stack.background if (backgroundColor != -1) { GlStateManager.pushMatrix() GlStateManager.translate(0f, 0f, 110 + Minecraft.getMinecraft().renderItem.zLevel) val x = event.x val y = event.y Gui.drawRect(x, y, x + 16, y + 16, backgroundColor) GlStateManager.popMatrix() } val borderLineColor = stack.borderLine if (borderLineColor != -1) { GlStateManager.pushMatrix() GlStateManager.translate(0f, 0f, 110 + Minecraft.getMinecraft().renderItem.zLevel) val x = event.x val y = event.y Gui.drawRect(x, y, x + 1, y + 16, borderLineColor) Gui.drawRect(x, y, x + 16, y + 1, borderLineColor) Gui.drawRect(x, y + 15, x + 16, y + 16, borderLineColor) Gui.drawRect(x + 15, y, x + 16, y + 16, borderLineColor) GlStateManager.popMatrix() } } }