package at.hannibal2.skyhanni.data import at.hannibal2.skyhanni.events.ColdUpdateEvent import at.hannibal2.skyhanni.events.LorenzChatEvent import at.hannibal2.skyhanni.events.LorenzWorldChangeEvent import at.hannibal2.skyhanni.events.ScoreboardChangeEvent import at.hannibal2.skyhanni.features.gui.customscoreboard.ScoreboardPattern import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule import at.hannibal2.skyhanni.utils.LorenzUtils import at.hannibal2.skyhanni.utils.LorenzUtils.isInIsland import at.hannibal2.skyhanni.utils.RegexUtils.matchFirst import at.hannibal2.skyhanni.utils.RegexUtils.matchMatcher import at.hannibal2.skyhanni.utils.RegexUtils.matches import at.hannibal2.skyhanni.utils.SimpleTimeMark import at.hannibal2.skyhanni.utils.repopatterns.RepoPattern import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import kotlin.math.absoluteValue import kotlin.time.Duration.Companion.seconds @SkyHanniModule object MiningAPI { private val group = RepoPattern.group("data.miningapi") private val glaciteAreaPattern by group.pattern("area.glacite", "Glacite Tunnels|Glacite Lake") val coldReset by group.pattern( "cold.reset", "§6The warmth of the campfire reduced your §r§b❄ Cold §r§6to §r§a0§r§6!|§c ☠ §r§7You froze to death§r§7." ) val coldResetDeath by group.pattern( "cold.deathreset", "§c ☠ §r§7§r§.(?.+)§r§7 (?.+)" ) private var cold = 0 var lastColdUpdate = SimpleTimeMark.farPast() var lastColdReset = SimpleTimeMark.farPast() fun inGlaciteArea() = glaciteAreaPattern.matches(HypixelData.skyBlockArea) || IslandType.MINESHAFT.isInIsland() fun inColdIsland() = IslandType.DWARVEN_MINES.isInIsland() || IslandType.MINESHAFT.isInIsland() fun getCold() = cold @SubscribeEvent fun onScoreboardChange(event: ScoreboardChangeEvent) { val newCold = event.newList.matchFirst(ScoreboardPattern.coldPattern) { group("cold").toInt().absoluteValue } ?: return if (newCold != cold) { updateCold(newCold) } } @SubscribeEvent fun onChat(event: LorenzChatEvent) { if (!inColdIsland()) return if (coldReset.matches(event.message)) { updateCold(0) lastColdReset = SimpleTimeMark.now() } coldResetDeath.matchMatcher(event.message) { if (group("name") == LorenzUtils.getPlayerName()) { updateCold(0) lastColdReset = SimpleTimeMark.now() } } } @SubscribeEvent fun onWorldChange(event: LorenzWorldChangeEvent) { if (cold != 0) updateCold(0) lastColdReset = SimpleTimeMark.now() } private fun updateCold(newCold: Int) { // Hypixel sends cold data once in scoreboard even after resetting it if (cold == 0 && lastColdUpdate.passedSince() < 1.seconds) return lastColdUpdate = SimpleTimeMark.now() ColdUpdateEvent(newCold).postAndCatch() cold = newCold } }