package at.hannibal2.skyhanni.diana import at.hannibal2.skyhanni.events.LorenzChatEvent import at.hannibal2.skyhanni.events.PacketEvent import at.hannibal2.skyhanni.test.GriffinUtils.draw3DLine import at.hannibal2.skyhanni.test.GriffinUtils.drawWaypoint import at.hannibal2.skyhanni.utils.* import at.hannibal2.skyhanni.utils.ItemUtils.cleanName import net.minecraft.client.Minecraft import net.minecraft.entity.item.EntityArmorStand import net.minecraft.network.play.server.S29PacketSoundEffect import net.minecraft.network.play.server.S2APacketParticles import net.minecraftforge.client.event.RenderWorldLastEvent import net.minecraftforge.event.world.WorldEvent import net.minecraftforge.fml.common.eventhandler.EventPriority import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.fml.common.gameevent.TickEvent.ClientTickEvent import java.util.* class GriffinBurrowFinder { private var ticks = 0 val list = mutableListOf() var lastArrowLine: Line? = null @SubscribeEvent fun onClientTick(event: ClientTickEvent?) { if (!LorenzUtils.inSkyblock) return ticks++ if (ticks % 5 == 0) { checkEntities() } } @SubscribeEvent fun onWorldChange(event: WorldEvent.Load) { lastArrowLine = null } @SubscribeEvent fun onChatMessage(event: LorenzChatEvent) { val message = event.message if (message.startsWith("§eYou dug out a Griffin Burrow!") || message == "§eYou finished the Griffin burrow chain! §r§7(4/4)" ) { lastArrowLine = null } } @SubscribeEvent fun onWorldRender(event: RenderWorldLastEvent) { if (lastArrowLine != null) { var start = lastArrowLine!!.start val y = (LocationUtils.playerLocation().y - 1) start = LorenzVec(start.x, y, start.z) val direction = lastArrowLine!!.direction event.drawWaypoint(start, LorenzColor.WHITE) val nextPoint = start.add(direction.multiply(10)) // event.drawWaypoint(nextPoint, LorenzColor.YELLOW) event.draw3DLine(start, start.add(direction.multiply(400)), LorenzColor.YELLOW, 3, true) } } var lastHarpTime = 0L var lastHarpPitch = 0f var lastHarpDistance = 0.0 @SubscribeEvent(priority = EventPriority.LOW, receiveCanceled = true) fun onChatPacket(event: PacketEvent.ReceiveEvent) { val packet = event.packet if (packet is S2APacketParticles) { val x = packet.xCoordinate val y = packet.yCoordinate val z = packet.zCoordinate val distance = LorenzVec(x, y, z).distance(LocationUtils.playerLocation()) if (distance < 20) { // LorenzDebug.log("") // LorenzDebug.log("S2APacketParticles close") // var particleType = packet.particleType // var particleID = particleType.particleID // LorenzDebug.log("particleType: $particleType") // LorenzDebug.log("particleID: $particleID") // LorenzDebug.log("distance: $distance") // LorenzDebug.log("") } else { // LorenzDebug.log("S2APacketParticles far") } } if (packet is S29PacketSoundEffect) { val x = packet.x val y = packet.y val z = packet.z val distance = LorenzVec(x, y, z).distance(LocationUtils.playerLocation()) if (distance < 20) { val soundName = packet.soundName val pitch = packet.pitch val volume = packet.volume if (soundName == "game.player.hurt" && volume == 0f) return if (soundName == "note.harp") { LorenzDebug.log("harp pitch: $pitch") LorenzDebug.log("distance: $distance") val now = System.currentTimeMillis() if (lastHarpTime != 0L) { LorenzDebug.log("") val diffTime = now - lastHarpTime LorenzDebug.log("diffTime: $diffTime") val diffPitch = pitch - lastHarpPitch LorenzDebug.log("diffPitch: $diffPitch") val diffDistance = distance - lastHarpDistance LorenzDebug.log("diffDistance: $diffDistance") } lastHarpTime = now lastHarpPitch = pitch lastHarpDistance = distance LorenzDebug.log("") return } LorenzDebug.log("") LorenzDebug.log("S29PacketSoundEffect close") LorenzDebug.log("soundName: $soundName") LorenzDebug.log("pitch: $pitch") LorenzDebug.log("volume: $volume") LorenzDebug.log("") } else { // LorenzDebug.log("S29PacketSoundEffect far") } } } private fun checkEntities() { val playerLocation = LocationUtils.playerLocation() for (entity in Minecraft.getMinecraft().theWorld.loadedEntityList) { if (list.contains(entity.uniqueID)) continue if (entity !is EntityArmorStand) continue val distance = entity.getLorenzVec().distance(playerLocation) if (distance > 10) continue val itemStack = entity.inventory[0] ?: continue if (itemStack.cleanName() != "Arrow") continue val rotationYaw = entity.rotationYaw val direction = LorenzVec.getFromYawPitch(rotationYaw.toDouble(), 0.0) lastArrowLine = Line(entity.getLorenzVec(), direction) list.add(entity.uniqueID) LorenzDebug.log("distance: $distance") } } class Line(val start: LorenzVec, val direction: LorenzVec) }