package at.hannibal2.skyhanni.utils import net.minecraft.client.Minecraft import net.minecraft.client.audio.ISound import net.minecraft.client.audio.PositionedSound import net.minecraft.client.audio.SoundCategory import net.minecraft.util.ResourceLocation object SoundUtils { fun ISound.playSound() { val gameSettings = Minecraft.getMinecraft().gameSettings val oldLevel = gameSettings.getSoundLevel(SoundCategory.PLAYERS) gameSettings.setSoundLevel(SoundCategory.PLAYERS, 1f) try { Minecraft.getMinecraft().soundHandler.playSound(this) } catch (e: Exception) { e.printStackTrace() } gameSettings.setSoundLevel(SoundCategory.PLAYERS, oldLevel) } fun createSound(name: String, pitch: Float): ISound { val sound: ISound = object : PositionedSound(ResourceLocation(name)) { init { volume = 50f repeat = false repeatDelay = 0 attenuationType = ISound.AttenuationType.NONE this.pitch = pitch } } return sound } }