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package at.hannibal2.skyhanni.config;
import at.hannibal2.skyhanni.SkyHanniMod;
import at.hannibal2.skyhanni.config.features.About;
import at.hannibal2.skyhanni.config.features.BazaarConfig;
import at.hannibal2.skyhanni.config.features.ChatConfig;
import at.hannibal2.skyhanni.config.features.ChromaConfig;
import at.hannibal2.skyhanni.config.features.CombatConfig;
import at.hannibal2.skyhanni.config.features.CommandsConfig;
import at.hannibal2.skyhanni.config.features.CrimsonIsleConfig;
import at.hannibal2.skyhanni.config.features.DevConfig;
import at.hannibal2.skyhanni.config.features.DungeonConfig;
import at.hannibal2.skyhanni.config.features.EventConfig;
import at.hannibal2.skyhanni.config.features.FishingConfig;
import at.hannibal2.skyhanni.config.features.GUIConfig;
import at.hannibal2.skyhanni.config.features.GardenConfig;
import at.hannibal2.skyhanni.config.features.InventoryConfig;
import at.hannibal2.skyhanni.config.features.ItemAbilityConfig;
import at.hannibal2.skyhanni.config.features.MarkedPlayerConfig;
import at.hannibal2.skyhanni.config.features.MiningConfig;
import at.hannibal2.skyhanni.config.features.MinionsConfig;
import at.hannibal2.skyhanni.config.features.MiscConfig;
import at.hannibal2.skyhanni.config.features.RiftConfig;
import at.hannibal2.skyhanni.config.features.SlayerConfig;
import com.google.gson.annotations.Expose;
import io.github.moulberry.moulconfig.Config;
import io.github.moulberry.moulconfig.Social;
import io.github.moulberry.moulconfig.annotations.Category;
import net.minecraft.util.ResourceLocation;
import java.util.Arrays;
import java.util.List;
public class Features extends Config {
public static final ResourceLocation DISCORD = new ResourceLocation("notenoughupdates:social/discord.png");
public static final ResourceLocation GITHUB = new ResourceLocation("notenoughupdates:social/github.png");
@Override
public boolean shouldAutoFocusSearchbar() {
return true;
}
@Override
public List<Social> getSocials() {
return Arrays.asList(
Social.forLink("Join our Discord", DISCORD, "https://discord.com/invite/skyhanni-997079228510117908"),
Social.forLink("Look at the code", GITHUB, "https://github.com/hannibal002/SkyHanni")
);
}
@Override
public void saveNow() {
SkyHanniMod.configManager.saveConfig("close-gui");
}
@Override
public String getTitle() {
return "SkyHanni " + SkyHanniMod.getVersion() + " by §channibal2§r, config by §5Moulberry §rand §5nea89";
}
/*
* If you are adding a new category, please insert it alphabetically
* The only exceptions to this are About and GUI, which are pinned to the top
* and Misc and Dev, which are to be at the bottom. Thanks!
*/
@Expose
@Category(name = "About", desc = "Information about SkyHanni and updates.")
public About about = new About();
@Expose
@Category(name = "GUI", desc = "Change the locations of GUI elements (§e/sh gui§7).")
public GUIConfig gui = new GUIConfig();
@Expose
@Category(name = "Bazaar", desc = "Bazaar settings.")
public BazaarConfig bazaar = new BazaarConfig();
@Expose
@Category(name = "Chat", desc = "Change how the chat looks.")
public ChatConfig chat = new ChatConfig();
@Expose
@Category(name = "Chroma", desc = "Settings for Chroma text (Credit to SBA).")
public ChromaConfig chroma = new ChromaConfig();
@Expose
@Category(name = "Combat", desc = "Everything combat and PvE related.")
public CombatConfig combat = new CombatConfig();
@Expose
@Category(name = "Commands", desc = "Enable or disable commands.")
public CommandsConfig commands = new CommandsConfig();
@Expose
@Category(name = "Crimson Isle", desc = "Things to do on the Crimson Isle/Nether island.")
public CrimsonIsleConfig crimsonIsle = new CrimsonIsleConfig();
@Expose
@Category(name = "Dungeon", desc = "Features that change the Dungeons experience in The Catacombs.")
public DungeonConfig dungeon = new DungeonConfig();
@Expose
@Category(name = "Events", desc = "Stuff that is not always available.")
public EventConfig event = new EventConfig();
@Expose
@Category(name = "Fishing", desc = "Fishing stuff.")
public FishingConfig fishing = new FishingConfig();
@Expose
@Category(name = "Garden", desc = "Features for the Garden island.")
public GardenConfig garden = new GardenConfig();
@Expose
@Category(name = "Inventory", desc = "Change the behavior of items and the inventory.")
public InventoryConfig inventory = new InventoryConfig();
@Expose
@Category(name = "Item Abilities", desc = "Stuff about item abilities.")
public ItemAbilityConfig itemAbilities = new ItemAbilityConfig();
@Expose
@Category(name = "Marked Players", desc = "Players that got marked with §e/shmarkplayer§7.")
public MarkedPlayerConfig markedPlayers = new MarkedPlayerConfig();
@Expose
@Category(name = "Minions", desc = "The minions on your private island.")
public MinionsConfig minions = new MinionsConfig();
@Expose
@Category(name = "Mining", desc = "Features that help you break blocks.")
public MiningConfig mining = new MiningConfig();
@Expose
@Category(name = "Slayer", desc = "Slayer features.")
public SlayerConfig slayer = new SlayerConfig();
@Expose
@Category(name = "The Rift", desc = "Features for The Rift dimension.")
public RiftConfig rift = new RiftConfig();
@Expose
@Category(name = "Misc", desc = "Settings without a category.")
public MiscConfig misc = new MiscConfig();
@Expose
@Category(name = "Dev", desc = "Debug and test stuff. Developers are cool.")
public DevConfig dev = new DevConfig();
@Expose
public Storage storage = new Storage();
@Expose
public int lastVersion = ConfigUpdaterMigrator.CONFIG_VERSION;
}
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