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package at.hannibal2.skyhanni.config;

import net.minecraft.util.ResourceLocation;

public class GuiTextures {
    private GuiTextures() {
    } // Not instantiable. Use import static to access class members.

    public static final ResourceLocation itemPaneTabArrow =
            new ResourceLocation("notenoughupdates:item_pane_tab_arrow.png");
    public static final ResourceLocation rightarrow_overlay =
            new ResourceLocation("notenoughupdates:rightarrow_overlay.png");
    public static final ResourceLocation rightarrow = new ResourceLocation("notenoughupdates:rightarrow.png");
    public static final ResourceLocation close = new ResourceLocation("notenoughupdates:close.png");
    public static final ResourceLocation settings = new ResourceLocation("notenoughupdates:settings.png");

    public static final ResourceLocation off = new ResourceLocation("notenoughupdates:off.png");
    public static final ResourceLocation on = new ResourceLocation("notenoughupdates:on.png");
    public static final ResourceLocation help = new ResourceLocation("notenoughupdates:help.png");
    public static final ResourceLocation slider_off_large = new ResourceLocation("notenoughupdates:slider_off_large.png");
    public static final ResourceLocation slider_on_large = new ResourceLocation("notenoughupdates:slider_on_large.png");
    public static final ResourceLocation slider_button = new ResourceLocation("notenoughupdates:slider_button.png");

    public static final ResourceLocation DISCORD = new ResourceLocation("notenoughupdates:social/discord.png");
    public static final ResourceLocation GITHUB = new ResourceLocation("notenoughupdates:social/github.png");

    public static final ResourceLocation item_mask = new ResourceLocation("notenoughupdates:item_mask.png");
    public static final ResourceLocation item_haschild = new ResourceLocation("notenoughupdates:item_haschild.png");
    public static final ResourceLocation button_white = new ResourceLocation("notenoughupdates:button_white.png");
    public static final ResourceLocation button_tex = new ResourceLocation("notenoughupdates:button.png");
    public static final ResourceLocation button_fsr =
            new ResourceLocation("notenoughupdates:FSR_do_not_texture_this_please.png");

    public static final ResourceLocation accessory_bag_overlay =
            new ResourceLocation("notenoughupdates:accessory_bag_overlay.png");

    public static final ResourceLocation quickcommand_background =
            new ResourceLocation("notenoughupdates:quickcommand_background.png");

    public static final ResourceLocation dungeon_chest_worth =
            new ResourceLocation("notenoughupdates:dungeon_chest_worth.png");

    public static final ResourceLocation auction_view = new ResourceLocation("notenoughupdates:auction_view.png");
    public static final ResourceLocation auction_accept = new ResourceLocation("notenoughupdates:auction_accept.png");
    public static final ResourceLocation auction_price = new ResourceLocation("notenoughupdates:auction_price.png");
    public static final ResourceLocation auction_view_buttons =
            new ResourceLocation("notenoughupdates:auction_view_buttons.png");

    public static final ResourceLocation sort_all = new ResourceLocation("notenoughupdates:sort_all.png");
    public static final ResourceLocation sort_mob = new ResourceLocation("notenoughupdates:sort_mob.png");
    public static final ResourceLocation sort_pet = new ResourceLocation("notenoughupdates:sort_pet.png");
    public static final ResourceLocation sort_tool = new ResourceLocation("notenoughupdates:sort_weapon.png");
    public static final ResourceLocation sort_armor = new ResourceLocation("notenoughupdates:sort_armor.png");
    public static final ResourceLocation sort_accessory = new ResourceLocation("notenoughupdates:sort_accessory.png");
    public static final ResourceLocation sort_all_active = new ResourceLocation("notenoughupdates:sort_all_active.png");
    public static final ResourceLocation sort_mob_active = new ResourceLocation("notenoughupdates:sort_mob_active.png");
    public static final ResourceLocation sort_pet_active = new ResourceLocation("notenoughupdates:sort_pet_active.png");
    public static final ResourceLocation sort_tool_active =
            new ResourceLocation("notenoughupdates:sort_weapon_active.png");
    public static final ResourceLocation sort_armor_active =
            new ResourceLocation("notenoughupdates:sort_armor_active.png");
    public static final ResourceLocation sort_accessory_active =
            new ResourceLocation("notenoughupdates:sort_accessory_active.png");

    public static final ResourceLocation order_alphabetical =
            new ResourceLocation("notenoughupdates:order_alphabetical.png");
    public static final ResourceLocation order_rarity = new ResourceLocation("notenoughupdates:order_rarity.png");
    public static final ResourceLocation order_value = new ResourceLocation("notenoughupdates:order_value.png");
    public static final ResourceLocation order_alphabetical_active =
            new ResourceLocation("notenoughupdates:order_alphabetical_active.png");
    public static final ResourceLocation order_rarity_active =
            new ResourceLocation("notenoughupdates:order_rarity_active.png");
    public static final ResourceLocation order_value_active =
            new ResourceLocation("notenoughupdates:order_value_active.png");
    public static final ResourceLocation ascending_overlay =
            new ResourceLocation("notenoughupdates:ascending_overlay.png");
    public static final ResourceLocation descending_overlay =
            new ResourceLocation("notenoughupdates:descending_overlay.png");

    public static final ResourceLocation BAR = new ResourceLocation("notenoughupdates:core/bar.png");
    public static final ResourceLocation BAR_ONE = new ResourceLocation("notenoughupdates:core/bar_1.png");
    public static final ResourceLocation BAR_TWO = new ResourceLocation("notenoughupdates:core/bar_2.png");
    public static final ResourceLocation BAR_THREE = new ResourceLocation("notenoughupdates:core/bar_3.png");
    public static final ResourceLocation BAR_ON = new ResourceLocation("notenoughupdates:core/bar_on.png");
    public static final ResourceLocation OFF = new ResourceLocation("notenoughupdates:core/toggle_off.png");
    public static final ResourceLocation ONE = new ResourceLocation("notenoughupdates:core/toggle_1.png");
    public static final ResourceLocation TWO = new ResourceLocation("notenoughupdates:core/toggle_2.png");
    public static final ResourceLocation THREE = new ResourceLocation("notenoughupdates:core/toggle_3.png");
    public static final ResourceLocation ON = new ResourceLocation("notenoughupdates:core/toggle_on.png");

    public static final ResourceLocation slider_off_cap =
            new ResourceLocation("notenoughupdates:core/slider/slider_off_cap.png");
    public static final ResourceLocation slider_off_notch =
            new ResourceLocation("notenoughupdates:core/slider/slider_off_notch.png");
    public static final ResourceLocation slider_off_segment =
            new ResourceLocation("notenoughupdates:core/slider/slider_off_segment.png");
    public static final ResourceLocation slider_on_cap =
            new ResourceLocation("notenoughupdates:core/slider/slider_on_cap.png");
    public static final ResourceLocation slider_on_notch =
            new ResourceLocation("notenoughupdates:core/slider/slider_on_notch.png");
    public static final ResourceLocation slider_on_segment =
            new ResourceLocation("notenoughupdates:core/slider/slider_on_segment.png");
    public static final ResourceLocation slider_button_new =
            new ResourceLocation("notenoughupdates:core/slider/slider_button.png");

}