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package at.hannibal2.skyhanni.config.features.dungeon;
import at.hannibal2.skyhanni.config.FeatureToggle;
import at.hannibal2.skyhanni.config.core.config.Position;
import com.google.gson.annotations.Expose;
import io.github.notenoughupdates.moulconfig.annotations.Accordion;
import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorBoolean;
import io.github.notenoughupdates.moulconfig.annotations.ConfigLink;
import io.github.notenoughupdates.moulconfig.annotations.ConfigOption;
public class DungeonConfig {
@Expose
@ConfigOption(name = "Clicked Blocks", desc = "Highlight levers, chests, and Wither Essence when clicked in Dungeons.")
@Accordion
public HighlightClickedBlocksConfig clickedBlocks = new HighlightClickedBlocksConfig();
@Expose
@ConfigOption(name = "Secret Chime", desc = "Play a sound effect when levers, chests, and wither essence are clicked in dungeons.")
@Accordion
public SecretChimeConfig secretChime = new SecretChimeConfig();
@Expose
@ConfigOption(name = "Milestones Display", desc = "Show the current milestone in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean showMilestonesDisplay = false;
@Expose
@ConfigLink(owner = DungeonConfig.class, field = "showMilestonesDisplay")
public Position showMileStonesDisplayPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Death Counter Display", desc = "Display the total amount of deaths in the current Dungeon.")
@ConfigEditorBoolean
@FeatureToggle
public boolean deathCounterDisplay = false;
@Expose
@ConfigLink(owner = DungeonConfig.class, field = "deathCounterDisplay")
public Position deathCounterPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Clean End", desc = "")
@Accordion
public CleanEndConfig cleanEnd = new CleanEndConfig();
@Expose
@ConfigOption(name = "Boss Damage Splash", desc = "Hide damage splashes while inside the boss room (fixes a Skytils feature).")
@ConfigEditorBoolean
@FeatureToggle
public boolean damageSplashBoss = false;
@Expose
@ConfigOption(name = "Highlight Deathmites", desc = "Highlight Deathmites in Dungeons in red color.")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightDeathmites = true;
@Expose
@ConfigOption(name = "Highlight Teammates", desc = "Highlight Dungeon teammates with a glowing outline.")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightTeammates = true;
@Expose
@ConfigOption(name = "Architect Notifier",
desc = "Notifies you to use the Architect in Dungeons when a puzzle is failed.\n" +
"§cOnly works when having enough §5Architect First Drafts §cin the sack.")
@ConfigEditorBoolean
@FeatureToggle
public boolean architectNotifier = true;
@Expose
@ConfigOption(name = "Object Highlighter", desc = "Highlights various things in Dungeons.")
@Accordion
public ObjectHighlighterConfig objectHighlighter = new ObjectHighlighterConfig();
@Expose
@ConfigOption(name = "Object Hider", desc = "Hide various things in Dungeons.")
@Accordion
public ObjectHiderConfig objectHider = new ObjectHiderConfig();
@Expose
@ConfigOption(name = "Message Filter", desc = "")
@Accordion
public MessageFilterConfig messageFilter = new MessageFilterConfig();
@Expose
@ConfigOption(name = "Dungeon Copilot", desc = "")
@Accordion
public DungeonCopilotConfig dungeonCopilot = new DungeonCopilotConfig();
@Expose
@ConfigOption(name = "Party Finder", desc = "")
@Accordion
public PartyFinderConfig partyFinder = new PartyFinderConfig();
@Expose
@ConfigOption(name = "Tab List", desc = "")
@Accordion
public TabListConfig tabList = new TabListConfig();
@Expose
@ConfigOption(name = "Livid Finder", desc = "")
@Accordion
public LividFinderConfig lividFinder = new LividFinderConfig();
@Expose
@ConfigOption(name = "Terracotta Phase", desc = "")
@Accordion
public TerracottaPhaseConfig terracottaPhase = new TerracottaPhaseConfig();
@Expose
@ConfigOption(name = "Moving Skeleton Skulls", desc = "Highlight Skeleton Skulls when combining into an " +
"orange Skeletor (not useful when combined with feature Hide Skeleton Skull).")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightSkeletonSkull = true;
@Expose
@ConfigOption(name = "Chests Config", desc = "")
@Accordion
public DungeonChestConfig chest = new DungeonChestConfig();
@Expose
@ConfigOption(name = "Croesus Chest", desc = "Add a visual highlight to the Croesus inventory that " +
"shows unopened chests.") // TODO move( , "dungeon.croesusUnopenedChestTracker" ,"dungeon.chest.showUnopened" )
@ConfigEditorBoolean
@FeatureToggle
public boolean croesusUnopenedChestTracker = true;
@Expose
@ConfigOption(name = "SA Jump Notification", desc = "Notifies you when a Shadow Assassin is about " +
"to jump on you.")
@ConfigEditorBoolean
@FeatureToggle
public boolean shadowAssassinJumpNotifier = false;
@Expose
@ConfigOption(name = "Dungeon Races Guide", desc = "")
@Accordion
public DungeonsRaceGuideConfig dungeonsRaceGuide = new DungeonsRaceGuideConfig();
}
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