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package at.hannibal2.skyhanni.config.features.garden;

import at.hannibal2.skyhanni.config.FeatureToggle;
import com.google.gson.annotations.Expose;
import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorBoolean;
import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorButton;
import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorKeybind;
import io.github.notenoughupdates.moulconfig.annotations.ConfigOption;
import net.minecraft.client.Minecraft;
import org.lwjgl.input.Keyboard;

public class KeyBindConfig {
    @Expose
    @ConfigOption(name = "Enabled", desc = "Use custom keybinds while holding a farming tool or Daedalus Axe in the hand.")
    @ConfigEditorBoolean
    @FeatureToggle
    public boolean enabled = false;

    @Expose
    @ConfigOption(name = "Exclude Barn", desc = "Disable this feature while on the barn plot.")
    @ConfigEditorBoolean
    public boolean excludeBarn = false;

    @ConfigOption(name = "Disable All", desc = "Disable all keys.")
    @ConfigEditorButton(buttonText = "Disable")
    public Runnable presetDisable = () -> {
        attack = Keyboard.KEY_NONE;
        useItem = Keyboard.KEY_NONE;
        left = Keyboard.KEY_NONE;
        right = Keyboard.KEY_NONE;
        forward = Keyboard.KEY_NONE;
        back = Keyboard.KEY_NONE;
        jump = Keyboard.KEY_NONE;
        sneak = Keyboard.KEY_NONE;

        Minecraft.getMinecraft().thePlayer.closeScreen();
    };

    @ConfigOption(name = "Set Default", desc = "Reset all keys to default.")
    @ConfigEditorButton(buttonText = "Default")
    public Runnable presetDefault = () -> {
        attack = -100;
        useItem = -99;
        left = Keyboard.KEY_A;
        right = Keyboard.KEY_D;
        forward = Keyboard.KEY_W;
        back = Keyboard.KEY_S;
        jump = Keyboard.KEY_SPACE;
        sneak = Keyboard.KEY_LSHIFT;
        Minecraft.getMinecraft().thePlayer.closeScreen();
    };

    @Expose
    @ConfigOption(name = "Attack", desc = "")
    @ConfigEditorKeybind(defaultKey = -100)
    public int attack = -100;

    @Expose
    @ConfigOption(name = "Use Item", desc = "")
    @ConfigEditorKeybind(defaultKey = -99)
    public int useItem = -99;

    @Expose
    @ConfigOption(name = "Move Left", desc = "")
    @ConfigEditorKeybind(defaultKey = Keyboard.KEY_A)
    public int left = Keyboard.KEY_A;

    @Expose
    @ConfigOption(name = "Move Right", desc = "")
    @ConfigEditorKeybind(defaultKey = Keyboard.KEY_D)
    public int right = Keyboard.KEY_D;

    @Expose
    @ConfigOption(name = "Move Forward", desc = "")
    @ConfigEditorKeybind(defaultKey = Keyboard.KEY_W)
    public int forward = Keyboard.KEY_W;

    @Expose
    @ConfigOption(name = "Move Back", desc = "")
    @ConfigEditorKeybind(defaultKey = Keyboard.KEY_S)
    public int back = Keyboard.KEY_S;

    @Expose
    @ConfigOption(name = "Jump", desc = "")
    @ConfigEditorKeybind(defaultKey = Keyboard.KEY_SPACE)
    public int jump = Keyboard.KEY_SPACE;

    @Expose
    @ConfigOption(name = "Sneak", desc = "")
    @ConfigEditorKeybind(defaultKey = Keyboard.KEY_LSHIFT)
    public int sneak = Keyboard.KEY_LSHIFT;
}