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package at.hannibal2.skyhanni.config.features.skillprogress;
import at.hannibal2.skyhanni.config.FeatureToggle;
import at.hannibal2.skyhanni.config.core.config.Position;
import at.hannibal2.skyhanni.utils.RenderUtils;
import com.google.gson.annotations.Expose;
import io.github.notenoughupdates.moulconfig.annotations.Category;
import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorBoolean;
import io.github.notenoughupdates.moulconfig.annotations.ConfigEditorDropdown;
import io.github.notenoughupdates.moulconfig.annotations.ConfigLink;
import io.github.notenoughupdates.moulconfig.annotations.ConfigOption;
import io.github.notenoughupdates.moulconfig.observer.Property;
public class SkillProgressConfig {
@Expose
@ConfigOption(name = "Enabled", desc = "Show the Skill Progress Display.")
@ConfigEditorBoolean
@FeatureToggle
public Property<Boolean> enabled = Property.of(false);
@Expose
@ConfigOption(name = "Text Alignment", desc = "Align the display text with the progress bar.")
@ConfigEditorDropdown
public Property<TextAlignment> textAlignmentProperty = Property.of(TextAlignment.CENTERED);
public enum TextAlignment {
NONE("None", null),
CENTERED("Centered", RenderUtils.HorizontalAlignment.CENTER),
LEFT("Left", RenderUtils.HorizontalAlignment.LEFT),
RIGHT("Right", RenderUtils.HorizontalAlignment.RIGHT),
;
private final String str;
private final RenderUtils.HorizontalAlignment alignment;
TextAlignment(String str, RenderUtils.HorizontalAlignment alignment) {
this.str = str;
this.alignment = alignment;
}
public RenderUtils.HorizontalAlignment getAlignment() {
return alignment;
}
@Override
public String toString() {
return str;
}
}
@Expose
@ConfigOption(name = "Hide In Action Bar", desc = "Hide the skill progress in the Hypixel action bar.")
@ConfigEditorBoolean
public boolean hideInActionBar = false;
@Expose
@ConfigOption(name = "Always Show", desc = "Always show the skill progress.")
@ConfigEditorBoolean
public Property<Boolean> alwaysShow = Property.of(false);
@Expose
@ConfigOption(name = "Show Action left", desc = "Show action left until you reach the next level.")
@ConfigEditorBoolean
public Property<Boolean> showActionLeft = Property.of(false);
@Expose
@ConfigOption(name = "Use percentage", desc = "Use percentage instead of XP.")
@ConfigEditorBoolean
public Property<Boolean> usePercentage = Property.of(false);
@Expose
@ConfigOption(name = "Use Icon", desc = "Show the skill icon in the display.")
@ConfigEditorBoolean
public Property<Boolean> useIcon = Property.of(true);
@Expose
@ConfigOption(name = "Use Skill Name", desc = "Show the skill name in the display.")
@ConfigEditorBoolean
public Property<Boolean> useSkillName = Property.of(false);
@Expose
@ConfigOption(name = "Show Level", desc = "Show your current level in the display.")
@ConfigEditorBoolean
public Property<Boolean> showLevel = Property.of(true);
@Expose
@Category(name = "Progress Bar", desc = "Progress Bar Config.")
public SkillProgressBarConfig skillProgressBarConfig = new SkillProgressBarConfig();
@Expose
@Category(name = "Overflow", desc = "Overflow Config.")
public SkillOverflowConfig overflowConfig = new SkillOverflowConfig();
@Expose
@Category(name = "Custom Goal", desc = "Define a custom goal for each skills.")
public CustomGoalConfig customGoalConfig = new CustomGoalConfig();
@Expose
@Category(name = "All Skill Display", desc = "All Skill Display Config.")
public AllSkillDisplayConfig allSkillDisplayConfig = new AllSkillDisplayConfig();
@Expose
@Category(name = "ETA Display", desc = "ETA Display Config.")
public SkillETADisplayConfig skillETADisplayConfig = new SkillETADisplayConfig();
@Expose
@ConfigLink(owner = SkillProgressConfig.class, field = "enabled")
public Position displayPosition = new Position(384, -105, false, true);
@Expose
@ConfigLink(owner = SkillProgressBarConfig.class, field = "enabled")
public Position barPosition = new Position(384, -87, false, true);
@Expose
@ConfigLink(owner = AllSkillDisplayConfig.class, field = "enabled")
public Position allSkillPosition = new Position(5, 209, false, true);
@Expose
@ConfigLink(owner = SkillETADisplayConfig.class, field = "enabled")
public Position etaPosition = new Position(5, 155, false, true);
}
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