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package at.hannibal2.skyhanni.data

import at.hannibal2.skyhanni.events.LorenzTickEvent
import at.hannibal2.skyhanni.events.PacketEvent
import at.hannibal2.skyhanni.events.PlaySoundEvent
import at.hannibal2.skyhanni.events.ReceiveParticleEvent
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.LorenzVec
import net.minecraft.network.play.server.S29PacketSoundEffect
import net.minecraft.network.play.server.S2APacketParticles
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.TickEvent

class MinecraftData {

    @SubscribeEvent(receiveCanceled = true)
    fun onSoundPacket(event: PacketEvent.ReceiveEvent) {
        if (!LorenzUtils.inSkyBlock) return

        val packet = event.packet
        if (packet !is S29PacketSoundEffect) return

        if (PlaySoundEvent(
                packet.soundName,
                LorenzVec(packet.x, packet.y, packet.z),
                packet.pitch,
                packet.volume
            ).postAndCatch()
        ) {
            event.isCanceled = true
        }
    }

    @SubscribeEvent(receiveCanceled = true)
    fun onParticlePacketReceive(event: PacketEvent.ReceiveEvent) {
        if (!LorenzUtils.inSkyBlock) return

        val packet = event.packet
        if (packet !is S2APacketParticles) return

        if (ReceiveParticleEvent(
                packet.particleType!!,
                LorenzVec(packet.xCoordinate, packet.yCoordinate, packet.zCoordinate),
                packet.particleCount,
                packet.particleSpeed,
                LorenzVec(packet.xOffset, packet.yOffset, packet.zOffset),
                packet.isLongDistance,
                packet.particleArgs,
            ).postAndCatch()
        ) {
            event.isCanceled = true
        }
    }

    private var tick = 0

    @SubscribeEvent
    fun onTick(event: TickEvent.ClientTickEvent) {
        if (event.phase != TickEvent.Phase.START) return
        tick++
        LorenzTickEvent(tick).postAndCatch()
    }
}