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package at.hannibal2.skyhanni.data
import at.hannibal2.skyhanni.events.ColdUpdateEvent
import at.hannibal2.skyhanni.events.LorenzChatEvent
import at.hannibal2.skyhanni.events.LorenzWorldChangeEvent
import at.hannibal2.skyhanni.events.ScoreboardChangeEvent
import at.hannibal2.skyhanni.features.gui.customscoreboard.ScoreboardPattern
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.LorenzUtils.isInIsland
import at.hannibal2.skyhanni.utils.RegexUtils.matchFirst
import at.hannibal2.skyhanni.utils.RegexUtils.matchMatcher
import at.hannibal2.skyhanni.utils.RegexUtils.matches
import at.hannibal2.skyhanni.utils.SimpleTimeMark
import at.hannibal2.skyhanni.utils.repopatterns.RepoPattern
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import kotlin.math.absoluteValue
import kotlin.time.Duration.Companion.seconds
@SkyHanniModule
object MiningAPI {
private val group = RepoPattern.group("data.miningapi")
private val glaciteAreaPattern by group.pattern("area.glacite", "Glacite Tunnels|Glacite Lake")
val coldReset by group.pattern(
"cold.reset",
"§6The warmth of the campfire reduced your §r§b❄ Cold §r§6to §r§a0§r§6!|§c ☠ §r§7You froze to death§r§7."
)
val coldResetDeath by group.pattern(
"cold.deathreset",
"§c ☠ §r§7§r§.(?<name>.+)§r§7 (?<reason>.+)"
)
private var cold = 0
var lastColdUpdate = SimpleTimeMark.farPast()
var lastColdReset = SimpleTimeMark.farPast()
fun inGlaciteArea() = glaciteAreaPattern.matches(HypixelData.skyBlockArea) || IslandType.MINESHAFT.isInIsland()
fun inColdIsland() = IslandType.DWARVEN_MINES.isInIsland() || IslandType.MINESHAFT.isInIsland()
fun getCold() = cold
@SubscribeEvent
fun onScoreboardChange(event: ScoreboardChangeEvent) {
val newCold = event.newList.matchFirst(ScoreboardPattern.coldPattern) {
group("cold").toInt().absoluteValue
} ?: return
if (newCold != cold) {
updateCold(newCold)
}
}
@SubscribeEvent
fun onChat(event: LorenzChatEvent) {
if (!inColdIsland()) return
if (coldReset.matches(event.message)) {
updateCold(0)
lastColdReset = SimpleTimeMark.now()
}
coldResetDeath.matchMatcher(event.message) {
if (group("name") == LorenzUtils.getPlayerName()) {
updateCold(0)
lastColdReset = SimpleTimeMark.now()
}
}
}
@SubscribeEvent
fun onWorldChange(event: LorenzWorldChangeEvent) {
if (cold != 0) updateCold(0)
lastColdReset = SimpleTimeMark.now()
}
private fun updateCold(newCold: Int) {
// Hypixel sends cold data once in scoreboard even after resetting it
if (cold == 0 && lastColdUpdate.passedSince() < 1.seconds) return
lastColdUpdate = SimpleTimeMark.now()
ColdUpdateEvent(newCold).postAndCatch()
cold = newCold
}
}
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