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package at.hannibal2.skyhanni.features
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.features.damageindicator.DamageIndicatorManager
import at.hannibal2.skyhanni.utils.LorenzUtils
import net.minecraft.entity.EntityLivingBase
import net.minecraftforge.client.event.RenderLivingEvent
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
class HideDamageSplash {
@SubscribeEvent(priority = EventPriority.HIGH)
fun onRenderDamage(event: RenderLivingEvent.Specials.Pre<EntityLivingBase>) {
if (!LorenzUtils.inSkyblock) return
if (!SkyHanniMod.feature.misc.hideDamageSplash) return
if (DamageIndicatorManager.isDamageSplash(event.entity)) {
event.isCanceled = true
}
}
}
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