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package at.hannibal2.skyhanni.features.mining.glacitemineshaft
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.data.IslandType
import at.hannibal2.skyhanni.data.PartyAPI
import at.hannibal2.skyhanni.events.IslandChangeEvent
import at.hannibal2.skyhanni.events.LorenzKeyPressEvent
import at.hannibal2.skyhanni.events.LorenzRenderWorldEvent
import at.hannibal2.skyhanni.events.LorenzWorldChangeEvent
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.HypixelCommands
import at.hannibal2.skyhanni.utils.LocationUtils
import at.hannibal2.skyhanni.utils.LocationUtils.distanceToPlayer
import at.hannibal2.skyhanni.utils.LorenzUtils.isInIsland
import at.hannibal2.skyhanni.utils.RenderUtils.drawDynamicText
import at.hannibal2.skyhanni.utils.RenderUtils.drawWaypointFilled
import at.hannibal2.skyhanni.utils.SimpleTimeMark
import net.minecraft.client.Minecraft
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import kotlin.time.Duration.Companion.milliseconds
// TODO rename to something else to reduce confusion
@SkyHanniModule
object MineshaftWaypoints {
private val config get() = SkyHanniMod.feature.mining.glaciteMineshaft
private const val BLOCKS_FORWARD: Int = 7
val waypoints = mutableListOf<MineshaftWaypoint>()
private var timeLastShared = SimpleTimeMark.farPast()
@SubscribeEvent
fun onWorldChange(event: LorenzWorldChangeEvent) {
waypoints.clear()
}
@SubscribeEvent
fun onIslandChange(event: IslandChangeEvent) {
if (event.newIsland != IslandType.MINESHAFT) return
val playerLocation = LocationUtils.playerLocation().round(0).add(y = -1)
if (config.mineshaftWaypoints.entranceLocation) {
waypoints.add(MineshaftWaypoint(waypointType = MineshaftWaypointType.ENTRANCE, location = playerLocation))
}
if (config.mineshaftWaypoints.ladderLocation) {
val vec = Minecraft.getMinecraft().thePlayer.horizontalFacing.directionVec
val location = playerLocation
// Move 7 blocks in front of the player to be in the ladder shaft
.add(x = vec.x * BLOCKS_FORWARD, z = vec.z * BLOCKS_FORWARD)
// Adjust 2 blocks to the right to be in the center of the ladder shaft
.add(x = vec.z * -2, z = vec.x * 2)
// Move 15 blocks down to be at the bottom of the ladder shaft
.add(y = -15)
waypoints.add(MineshaftWaypoint(waypointType = MineshaftWaypointType.LADDER, location = location))
}
}
@SubscribeEvent
fun onKeyPress(event: LorenzKeyPressEvent) {
if (Minecraft.getMinecraft().currentScreen != null) return
if (event.keyCode != config.shareWaypointLocation) return
if (timeLastShared.passedSince() < 500.milliseconds) return
val closestWaypoint = waypoints.filter { it.location.distanceToPlayer() <= 5 }
.minByOrNull { it.location.distanceToPlayer() } ?: return
timeLastShared = SimpleTimeMark.now()
val location = closestWaypoint.location
val (x, y, z) = location.toDoubleArray().map { it.toInt() }
val type = closestWaypoint.waypointType.displayText
val message = "x: $x, y: $y, z: $z | ($type)"
if (PartyAPI.partyMembers.isNotEmpty()) {
HypixelCommands.partyChat(message)
} else {
HypixelCommands.allChat(message)
}
}
@SubscribeEvent
fun onWorldRender(event: LorenzRenderWorldEvent) {
if (waypoints.isEmpty()) return
waypoints
.filter {
(it.isCorpse && config.corpseLocator.enabled) || (!it.isCorpse && config.mineshaftWaypoints.enabled)
}
.forEach {
event.drawWaypointFilled(it.location, it.waypointType.color.toColor(), seeThroughBlocks = true)
event.drawDynamicText(it.location, "§e${it.waypointType.displayText}", 1.0)
}
}
fun isEnabled() = IslandType.MINESHAFT.isInIsland() && config.mineshaftWaypoints.enabled
}
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