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package at.hannibal2.skyhanni.features.nether.ashfang
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.config.ConfigUpdaterMigrator
import at.hannibal2.skyhanni.data.IslandType
import at.hannibal2.skyhanni.events.EntityHealthUpdateEvent
import at.hannibal2.skyhanni.events.LorenzWorldChangeEvent
import at.hannibal2.skyhanni.events.SecondPassedEvent
import at.hannibal2.skyhanni.events.SkyHanniRenderEntityEvent
import at.hannibal2.skyhanni.features.combat.damageindicator.BossType
import at.hannibal2.skyhanni.features.combat.damageindicator.DamageIndicatorManager
import at.hannibal2.skyhanni.mixins.hooks.RenderLivingEntityHelper
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.CollectionUtils.editCopy
import at.hannibal2.skyhanni.utils.ColorUtils.withAlpha
import at.hannibal2.skyhanni.utils.EntityUtils
import at.hannibal2.skyhanni.utils.EntityUtils.getAllNameTagsWith
import at.hannibal2.skyhanni.utils.LorenzColor
import at.hannibal2.skyhanni.utils.LorenzUtils.isInIsland
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityBlaze
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
@SkyHanniModule
object AshfangBlazes {
private val config get() = SkyHanniMod.feature.crimsonIsle.ashfang
private val blazeColor = mutableMapOf<EntityBlaze, LorenzColor>()
private var blazeArmorStand = mapOf<EntityBlaze, EntityArmorStand>()
private var nearAshfang = false
@SubscribeEvent
fun onSecondPassed(event: SecondPassedEvent) {
if (!isEnabled()) return
checkNearAshfang()
if (nearAshfang) {
for (entity in EntityUtils.getEntities<EntityBlaze>()
.filter { it !in blazeColor.keys }) {
val list = entity.getAllNameTagsWith(2, "Ashfang")
if (list.size == 1) {
val armorStand = list[0]
val color = when {
armorStand.name.contains("Ashfang Follower") -> LorenzColor.DARK_GRAY
armorStand.name.contains("Ashfang Underling") -> LorenzColor.RED
armorStand.name.contains("Ashfang Acolyte") -> LorenzColor.BLUE
else -> {
blazeArmorStand = blazeArmorStand.editCopy {
remove(entity)
}
continue
}
}
blazeArmorStand = blazeArmorStand.editCopy {
this[entity] = armorStand
}
entity setBlazeColor color
}
}
}
}
@SubscribeEvent
fun onEntityHealthUpdate(event: EntityHealthUpdateEvent) {
if (!isEnabled()) return
val entityId = event.entity.entityId
if (entityId !in blazeArmorStand.keys.map { it.entityId }) return
if (event.health % 10_000_000 != 0) {
blazeArmorStand = blazeArmorStand.editCopy {
keys.removeIf { it.entityId == entityId }
}
}
}
private fun checkNearAshfang() {
nearAshfang = EntityUtils.getEntities<EntityArmorStand>().any { it.name.contains("Ashfang") }
}
@SubscribeEvent(priority = EventPriority.HIGH)
fun onRenderLiving(event: SkyHanniRenderEntityEvent.Specials.Pre<EntityLivingBase>) {
if (!isEnabled()) return
if (!config.hide.fullNames) return
val entity = event.entity
if (entity !is EntityArmorStand) return
if (!entity.hasCustomName()) return
if (entity.isDead) return
if (entity in blazeArmorStand.values) {
event.cancel()
}
}
@SubscribeEvent
fun onWorldChange(event: LorenzWorldChangeEvent) {
blazeColor.clear()
blazeArmorStand = emptyMap()
}
@SubscribeEvent
fun onConfigFix(event: ConfigUpdaterMigrator.ConfigFixEvent) {
event.move(2, "ashfang.nextResetCooldown", "crimsonIsle.ashfang.nextResetCooldown")
event.move(2, "ashfang.highlightBlazes", "crimsonIsle.ashfang.highlightBlazes")
event.move(2, "ashfang.hideNames", "crimsonIsle.ashfang.hide.fullNames")
}
private fun isEnabled(): Boolean {
return IslandType.CRIMSON_ISLE.isInIsland() && DamageIndicatorManager.isBossSpawned(BossType.NETHER_ASHFANG)
}
private infix fun EntityBlaze.setBlazeColor(color: LorenzColor) {
blazeColor[this] = color
RenderLivingEntityHelper.setEntityColorWithNoHurtTime(
this,
color.toColor().withAlpha(40),
) { isEnabled() && config.highlightBlazes }
}
}
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