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path: root/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangHideParticles.kt
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package at.hannibal2.skyhanni.features.nether.ashfang

import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.config.ConfigUpdaterMigrator
import at.hannibal2.skyhanni.events.CheckRenderEntityEvent
import at.hannibal2.skyhanni.events.ReceiveParticleEvent
import at.hannibal2.skyhanni.events.SecondPassedEvent
import at.hannibal2.skyhanni.features.combat.damageindicator.BossType
import at.hannibal2.skyhanni.features.combat.damageindicator.DamageIndicatorManager
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.ItemUtils.name
import at.hannibal2.skyhanni.utils.LorenzUtils
import net.minecraft.entity.item.EntityArmorStand
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent

@SkyHanniModule
object AshfangHideParticles {

    private var nearAshfang = false

    @SubscribeEvent
    fun onSecondPassed(event: SecondPassedEvent) {
        if (!LorenzUtils.inSkyBlock) return

        nearAshfang = DamageIndicatorManager.getDistanceTo(BossType.NETHER_ASHFANG) < 40
    }

    @SubscribeEvent
    fun onReceiveParticle(event: ReceiveParticleEvent) {
        if (isEnabled()) {
            event.cancel()
        }
    }

    @SubscribeEvent(priority = EventPriority.HIGH)
    fun onCheckRender(event: CheckRenderEntityEvent<*>) {
        if (!isEnabled()) return

        val entity = event.entity
        if (entity is EntityArmorStand) {
            for (stack in entity.inventory) {
                if (stack == null) continue
                val name = stack.name
                if (name == "§aFairy Souls") continue
                if (name == "Glowstone") {
                    event.cancel()
                }
            }
        }
    }

    @SubscribeEvent
    fun onConfigFix(event: ConfigUpdaterMigrator.ConfigFixEvent) {
        event.move(2, "ashfang.hideParticles", "crimsonIsle.ashfang.hide.particles")
    }

    private fun isEnabled() =
        LorenzUtils.inSkyBlock && SkyHanniMod.feature.crimsonIsle.ashfang.hide.particles && nearAshfang
}