blob: 98b2d52a02c6e9df1f0a6b4b47b0da2957c00256 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
package at.hannibal2.skyhanni.features.nether.ashfang
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.config.ConfigUpdaterMigrator
import at.hannibal2.skyhanni.events.GuiRenderEvent
import at.hannibal2.skyhanni.events.LorenzTickEvent
import at.hannibal2.skyhanni.events.LorenzWorldChangeEvent
import at.hannibal2.skyhanni.features.combat.damageindicator.BossType
import at.hannibal2.skyhanni.features.combat.damageindicator.DamageIndicatorManager
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.EntityUtils
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.RenderUtils.renderString
import at.hannibal2.skyhanni.utils.SimpleTimeMark
import at.hannibal2.skyhanni.utils.TimeUnit
import at.hannibal2.skyhanni.utils.TimeUtils.format
import net.minecraft.entity.item.EntityArmorStand
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import kotlin.time.Duration.Companion.seconds
@SkyHanniModule
object AshfangNextResetCooldown {
private val config get() = SkyHanniMod.feature.crimsonIsle.ashfang
private var spawnTime = SimpleTimeMark.farPast()
@SubscribeEvent
fun onTick(event: LorenzTickEvent) {
if (!isEnabled()) return
if (EntityUtils.getEntities<EntityArmorStand>().any {
it.posY > 145 && (it.name.contains("§c§9Ashfang Acolyte§r") || it.name.contains("§c§cAshfang Underling§r"))
}) {
spawnTime = SimpleTimeMark.now()
}
}
@SubscribeEvent
fun onRenderOverlay(event: GuiRenderEvent.GuiOverlayRenderEvent) {
if (!isEnabled()) return
if (spawnTime.isFarPast()) return
val passedSince = spawnTime.passedSince()
if (passedSince < 46.1.seconds) {
val format = passedSince.format(TimeUnit.SECOND, showMilliSeconds = true)
config.nextResetCooldownPos.renderString(
"§cAshfang next reset in: §a$format",
posLabel = "Ashfang Reset Cooldown"
)
} else {
spawnTime = SimpleTimeMark.farPast()
}
}
@SubscribeEvent
fun onWorldChange(event: LorenzWorldChangeEvent) {
spawnTime = SimpleTimeMark.farPast()
}
@SubscribeEvent
fun onConfigFix(event: ConfigUpdaterMigrator.ConfigFixEvent) {
event.move(2, "ashfang.nextResetCooldown", "crimsonIsle.ashfang.nextResetCooldown")
event.move(2, "ashfang.nextResetCooldownPos", "crimsonIsle.ashfang.nextResetCooldownPos")
}
private fun isEnabled(): Boolean {
return LorenzUtils.inSkyBlock && config.nextResetCooldown &&
DamageIndicatorManager.isBossSpawned(BossType.NETHER_ASHFANG)
}
}
|