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package at.hannibal2.skyhanni.features.slayer.enderman
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.config.ConfigUpdaterMigrator
import at.hannibal2.skyhanni.data.IslandType
import at.hannibal2.skyhanni.events.CheckRenderEntityEvent
import at.hannibal2.skyhanni.events.LorenzRenderWorldEvent
import at.hannibal2.skyhanni.events.LorenzWorldChangeEvent
import at.hannibal2.skyhanni.events.SecondPassedEvent
import at.hannibal2.skyhanni.events.ServerBlockChangeEvent
import at.hannibal2.skyhanni.mixins.hooks.RenderLivingEntityHelper
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.CollectionUtils.editCopy
import at.hannibal2.skyhanni.utils.ColorUtils.toChromaColor
import at.hannibal2.skyhanni.utils.ColorUtils.withAlpha
import at.hannibal2.skyhanni.utils.EntityUtils.canBeSeen
import at.hannibal2.skyhanni.utils.EntityUtils.getBlockInHand
import at.hannibal2.skyhanni.utils.ItemUtils.getSkullTexture
import at.hannibal2.skyhanni.utils.ItemUtils.name
import at.hannibal2.skyhanni.utils.LocationUtils.canBeSeen
import at.hannibal2.skyhanni.utils.LocationUtils.distanceToPlayer
import at.hannibal2.skyhanni.utils.LorenzColor
import at.hannibal2.skyhanni.utils.LorenzLogger
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.LorenzUtils.isInIsland
import at.hannibal2.skyhanni.utils.LorenzVec
import at.hannibal2.skyhanni.utils.RenderUtils.draw3DLine
import at.hannibal2.skyhanni.utils.RenderUtils.drawColor
import at.hannibal2.skyhanni.utils.RenderUtils.drawDynamicText
import at.hannibal2.skyhanni.utils.RenderUtils.drawWaypointFilled
import at.hannibal2.skyhanni.utils.RenderUtils.exactLocation
import at.hannibal2.skyhanni.utils.RenderUtils.exactPlayerEyeLocation
import at.hannibal2.skyhanni.utils.SimpleTimeMark
import at.hannibal2.skyhanni.utils.TimeUtils.format
import at.hannibal2.skyhanni.utils.getLorenzVec
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityEnderman
import net.minecraft.init.Blocks
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import kotlin.time.Duration.Companion.seconds
@SkyHanniModule
object EndermanSlayerFeatures {
private val config get() = SkyHanniMod.feature.slayer.endermen
private val beaconConfig get() = config.beacon
private val endermenWithBeacons = mutableListOf<EntityEnderman>()
private val flyingBeacons = mutableSetOf<EntityArmorStand>()
private val nukekubiSkulls = mutableSetOf<EntityArmorStand>()
private var sittingBeacon = mapOf<LorenzVec, SimpleTimeMark>()
private val logger = LorenzLogger("slayer/enderman")
private const val NUKEKUBI_SKULL_TEXTURE =
"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWIwNzU5NGUyZGYyNzM5MjFhNzdjMTAxZDBiZmRmYTExMTVhYmVkNWI5YjIwMjllYjQ5NmNlYmE5YmRiYjRiMyJ9fX0="
@SubscribeEvent
fun onCheckRender(event: CheckRenderEntityEvent<*>) {
if (!IslandType.THE_END.isInIsland()) return
val entity = event.entity
if (entity in endermenWithBeacons || entity in flyingBeacons) return
if (entity is EntityEnderman && showBeacon() && hasBeaconInHand(entity) && entity.canBeSeen(15.0)) {
endermenWithBeacons.add(entity)
logger.log("Added enderman with beacon at ${entity.getLorenzVec()}")
}
if (entity is EntityArmorStand) {
if (showBeacon()) {
val stack = entity.inventory[4] ?: return
if (stack.name == "Beacon" && entity.canBeSeen(15.0)) {
flyingBeacons.add(entity)
RenderLivingEntityHelper.setEntityColor(
entity,
beaconConfig.beaconColor.toChromaColor().withAlpha(1),
) {
beaconConfig.highlightBeacon
}
if (beaconConfig.showWarning) {
LorenzUtils.sendTitle("§4Beacon", 2.seconds)
}
logger.log("Added flying beacons at ${entity.getLorenzVec()}")
}
}
if (config.highlightNukekebi && entity.inventory.any { it?.getSkullTexture() == NUKEKUBI_SKULL_TEXTURE } && entity !in nukekubiSkulls) {
nukekubiSkulls.add(entity)
RenderLivingEntityHelper.setEntityColor(
entity,
LorenzColor.GOLD.toColor().withAlpha(1),
) { config.highlightNukekebi }
logger.log("Added Nukekubi skulls at ${entity.getLorenzVec()}")
}
}
}
private fun hasBeaconInHand(enderman: EntityEnderman) = enderman.getBlockInHand()?.block == Blocks.beacon
private fun canSee(b: LorenzVec) = b.canBeSeen(15.0)
private fun showBeacon() = beaconConfig.highlightBeacon || beaconConfig.showWarning || beaconConfig.showLine
@SubscribeEvent
fun onWorldRender(event: LorenzRenderWorldEvent) {
if (!IslandType.THE_END.isInIsland()) return
if (beaconConfig.highlightBeacon) {
endermenWithBeacons.removeIf { it.isDead || !hasBeaconInHand(it) }
for (location in endermenWithBeacons.map { it.getLorenzVec().add(-0.5, 0.2, -0.5) }) {
event.drawColor(location, beaconConfig.beaconColor.toChromaColor(), alpha = 0.5f)
}
}
drawSittingBeacon(event)
drawFlyingBeacon(event)
drawNukekubiSkulls(event)
}
private fun drawNukekubiSkulls(event: LorenzRenderWorldEvent) {
for (skull in nukekubiSkulls) {
if (skull.isDead) continue
if (config.highlightNukekebi) {
event.drawDynamicText(
skull.getLorenzVec().add(-0.5, 1.5, -0.5),
"§6Nukekubi Skull",
1.6,
ignoreBlocks = false,
maxDistance = 20,
)
}
if (config.drawLineToNukekebi) {
val skullLocation = event.exactLocation(skull)
if (skullLocation.distanceToPlayer() > 20) continue
if (!skullLocation.canBeSeen()) continue
event.draw3DLine(
event.exactPlayerEyeLocation(),
skullLocation.add(y = 1),
LorenzColor.GOLD.toColor(),
3,
true,
)
}
}
}
private fun drawFlyingBeacon(event: LorenzRenderWorldEvent) {
for (beacon in flyingBeacons) {
if (beacon.isDead) continue
if (beaconConfig.highlightBeacon) {
val beaconLocation = event.exactLocation(beacon)
event.drawDynamicText(beaconLocation.add(y = 1), "§4Beacon", 1.8)
}
if (beaconConfig.showLine) {
val beaconLocation = event.exactLocation(beacon)
event.draw3DLine(
event.exactPlayerEyeLocation(),
beaconLocation.add(0.5, 1.0, 0.5),
beaconConfig.lineColor.toChromaColor(),
beaconConfig.lineWidth,
true,
)
}
}
}
private fun drawSittingBeacon(event: LorenzRenderWorldEvent) {
for ((location, time) in sittingBeacon) {
if (location.distanceToPlayer() > 20) continue
if (beaconConfig.showLine) {
event.draw3DLine(
event.exactPlayerEyeLocation(),
location.add(0.5, 1.0, 0.5),
beaconConfig.lineColor.toChromaColor(),
beaconConfig.lineWidth,
true,
)
}
if (beaconConfig.highlightBeacon) {
val duration = 5.seconds - time.passedSince()
val durationFormat = duration.format(showMilliSeconds = true)
event.drawColor(location, beaconConfig.beaconColor.toChromaColor(), alpha = 1f)
event.drawWaypointFilled(location, beaconConfig.beaconColor.toChromaColor(), true, true)
event.drawDynamicText(location.add(y = 1), "§4Beacon §b$durationFormat", 1.8)
}
}
}
@SubscribeEvent
fun onSecondPassed(event: SecondPassedEvent) {
if (!IslandType.THE_END.isInIsland()) return
nukekubiSkulls.removeAll {
if (it.isDead) {
RenderLivingEntityHelper.removeEntityColor(it)
}
it.isDead
}
flyingBeacons.removeAll {
if (it.isDead) {
RenderLivingEntityHelper.removeEntityColor(it)
}
it.isDead
}
// Removing the beacon if It's still there after 7 seconds.
// This is just a workaround for the cases where the ServerBlockChangeEvent don't detect the beacon despawn info.
val toRemove = sittingBeacon.filter { it.value.passedSince() > 7.seconds }
if (toRemove.isNotEmpty()) {
sittingBeacon = sittingBeacon.editCopy {
toRemove.keys.forEach { remove(it) }
}
}
}
@SubscribeEvent
fun onBlockChange(event: ServerBlockChangeEvent) {
if (!IslandType.THE_END.isInIsland()) return
if (!showBeacon()) return
val location = event.location
if (event.new == "beacon") {
val armorStand = flyingBeacons.find { location.distance(it.getLorenzVec()) < 3 }
if (armorStand != null) {
flyingBeacons.remove(armorStand)
RenderLivingEntityHelper.removeEntityColor(armorStand)
sittingBeacon = sittingBeacon.editCopy { this[loc
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