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package at.hannibal2.skyhanni.items
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.bazaar.BazaarApi
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.RepositoryReloadEvent
import at.hannibal2.skyhanni.utils.ItemUtils
import at.hannibal2.skyhanni.utils.ItemUtils.cleanName
import at.hannibal2.skyhanni.utils.ItemUtils.getLore
import at.hannibal2.skyhanni.utils.LorenzColor
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.LorenzUtils.removeColorCodes
import at.hannibal2.skyhanni.utils.MultiFilter
import at.hannibal2.skyhanni.utils.RenderUtils.highlight
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.inventory.GuiChest
import net.minecraft.client.renderer.GlStateManager
import net.minecraft.inventory.ContainerChest
import net.minecraft.item.ItemStack
import net.minecraftforge.event.entity.player.ItemTooltipEvent
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import org.lwjgl.opengl.GL11
class HideNotClickableItems {
private var hideReason = ""
private var lastClickTime = 0L
private var bypassUntil = 0L
private val hideNpcSellList = MultiFilter()
private val hideBackpackList = MultiFilter()
@SubscribeEvent
fun onRepoReload(event: RepositoryReloadEvent) {
try {
val hideNotClickableItems = event.getConstant("HideNotClickableItems")!!
hideNpcSellList.load(hideNotClickableItems["hide_npc_sell"].asJsonObject)
hideBackpackList.load(hideNotClickableItems["hide_backpack"].asJsonObject)
} catch (e: Exception) {
e.printStackTrace()
LorenzUtils.error("error in RepositoryReloadEvent")
}
}
@SubscribeEvent
fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
if (!LorenzUtils.inSkyblock) return
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val lightingState = GL11.glIsEnabled(GL11.GL_LIGHTING)
GlStateManager.disableLighting()
GlStateManager.color(1f, 1f, 1f, 1f)
for (slot in chest.inventorySlots) {
if (slot == null) continue
if (slot.slotNumber == slot.slotIndex) continue
if (slot.stack == null) continue
if (hide(chestName, slot.stack)) {
slot highlight LorenzColor.GRAY
}
}
if (lightingState) GlStateManager.enableLighting()
}
@SubscribeEvent
fun onDrawSlot(event: GuiContainerEvent.DrawSlotEvent.Pre) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val slot = event.slot
if (slot.slotNumber == slot.slotIndex) return
if (slot.stack == null) return
val stack = slot.stack
if (hide(chestName, stack)) {
event.isCanceled = true
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
fun onTooltip(event: ItemTooltipEvent) {
if (isDisabled()) return
if (event.toolTip == null) return
val guiChest = Minecraft.getMinecraft().currentScreen
if (guiChest !is GuiChest) return
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val stack = event.itemStack
if (ItemUtils.getItemsInOpenChest().contains(stack)) return
if (hide(chestName, stack)) {
val first = event.toolTip[0]
event.toolTip.clear()
event.toolTip.add("§7" + first.removeColorCodes())
event.toolTip.add("")
if (hideReason == "") {
event.toolTip.add("§4No hide reason!")
LorenzUtils.warning("Not hide reason for not clickable item!")
} else {
event.toolTip.add("§c$hideReason")
}
}
}
@SubscribeEvent
fun onSlotClick(event: GuiContainerEvent.SlotClickEvent) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val slot = event.slot ?: return
if (slot.slotNumber == slot.slotIndex) return
if (slot.stack == null) return
val stack = slot.stack
if (hide(chestName, stack)) {
event.isCanceled = true
if (System.currentTimeMillis() > lastClickTime + 5_000) {
lastClickTime = System.currentTimeMillis()
}
return
}
}
private fun isDisabled(): Boolean {
if (bypassUntil > System.currentTimeMillis()) return true
return !SkyHanniMod.feature.items.hideNotClickableItems
}
private fun hide(chestName: String, stack: ItemStack): Boolean {
hideReason = ""
return when {
hideNpcSell(chestName, stack) -> true
hideChestBackpack(chestName, stack) -> true
hideSalvage(chestName, stack) -> true
hideTrade(chestName, stack) -> true
hideBazaarOrAH(chestName, stack) -> true
hideAccessoryBag(chestName, stack) -> true
hideSackOfSacks(chestName, stack) -> true
hideFishingBag(chestName, stack) -> true
hidePotionBag(chestName, stack) -> true
else -> false
}
}
private fun hidePotionBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Potion Bag")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the potion bag!"
return true
}
if (stack.cleanName().endsWith(" Potion")) return false
hideReason = "This item is not a potion!"
return true
}
private fun hideFishingBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Fishing Bag")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the fishing bag!"
return true
}
if (stack.getLore().any { it.removeColorCodes() == "Fishing Bait" }) {
return false
}
hideReason = "This item is not a fishing bait!"
return true
}
private fun hideSackOfSacks(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Sack of Sacks")) return false
val name = stack.cleanName()
if (ItemUtils.isSack(name)) return false
if (isSkyBlockMenuItem(name)) return false
hideReason = "This item is not a sack!"
return true
}
private fun hideAccessoryBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Accessory Bag")) return false
if (stack.getLore().any { it.contains("ACCESSORY") }) return false
if (isSkyBlockMenuItem(stack.cleanName())) return false
hideReason = "This item is not an accessory!"
return true
}
private fun hideTrade(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("You ")) return false
if (ItemUtils.isSoulBound(stack)) {
hideReason = "Soulbound items cannot be traded!"
return true
}
val name = stack.cleanName()
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be traded!"
return true
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be traded!"
return true
}
val result = when {
name.contains("Personal Deletor") -> true
name.contains("Day Crystal") -> true
name.contains("Night Crystal") -> true
name.contains("Cat Talisman") -> true
name.contains("Lynx Talisman") -> true
name.contains("Cheetah Talisman") -> true
else -> false
}
if (result) hideReason = "This item cannot be traded!"
return result
}
private fun hideNpcSell(chestName: String, stack: ItemStack): Boolean {
if (chestName != "Trades" && chestName != "Ophelia") return false
var name = stack.cleanName()
val size = stack.stackSize
val amountText = " x$size"
if (name.endsWith(amountText)) {
name = name.substring(0, name.length - amountText.length)
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be sold at the NPC!"
return true
}
if (!ItemUtils.isRecombobulated(stack)) {
if (hideNpcSellList.match(name)) return false
}
hideReason = "This item should not be sold at the NPC!"
return true
}
private fun hideChestBackpack(chestName: String, stack: ItemStack): Boolean {
if (!chestName.contains("Ender Chest") && !chestName.contains("Backpack") && chestName != "Storage") return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the storage!"
return true
}
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be put into the storage!"
return true
}
val result = hideBackpackList.match(name)
if (result) hideReason = "Bags cannot be put into the storage!"
return result
}
private fun hideSalvage(chestName: String, stack: ItemStack): Boolean {
if (chestName != "Salvage Item") return false
if (ItemUtils.isRecombobulated(stack)) {
hideReason = "This item should not be salvaged! (Recombobulated)"
return true
}
for (line in stack.getLore()) {
if (line.contains("LEGENDARY DUNGEON")) {
hideReason = "This item should not be salvaged! (Legendary)"
return true
}
}
val name = stack.cleanName()
val armorSets = listOf(
"Zombie Knight",
"Heavy",
"Zombie Soldier",
"Skeleton Grunt",
"Skeleton Soldier",
"Zombie Commander",
"Skeleton Master",
"Sniper",
"Skeletor",
"Rotten",
)
val items = mutableListOf<String>()
for (armor in armorSets) {
items.add("$armor Helmet")
items.add("$armor Chestplate")
items.add("$armor Leggings")
items.add("$armor Boots")
}
items.add("Zombie Soldier Cutlass")
items.add("Silent Death")
items.add("Zombie Knight Sword")
items.add("Conjuring")
items.add("Dreadlord Sword")
items.add("Soulstealer Bow")
items.add("Machine Gun Bow")
items.add("Earth Shard")
items.add("Zombie Commander Whip")
items.add("Sniper Bow")
//Crimson essence
items.add("Blade of the Volcano")
items.add("Staff of the Volcano")
items.add("Slug Boots")
items.add("Flaming Chestplate")
items.add("Moogma Leggings")
items.add("Rampart Leggings")
items.add("Rampart Boots")
for (item in items) {
if (name.endsWith(item)) {
return false
}
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be salvaged!"
return true
}
hideReason = "This item cannot be salvaged!"
return true
}
private fun hideBazaarOrAH(chestName: String, stack: ItemStack): Boolean {
val bazaarInventory = BazaarApi.isBazaarInventory(chestName)
val auctionHouseInventory =
chestName == "Co-op Auction House" || chestName == "Auction House" || chestName == "Create BIN Auction" || chestName == "Create Auction"
if (!bazaarInventory && !auctionHouseInventory) return false
val displayName = stack.displayName
if (isSkyBlockMenuItem(displayName.removeColorCodes())) {
if (bazaarInventory) hideReason = "The SkyBlock Menu is not a Bazaar Product!"
if (auctionHouseInventory) hideReason = "The SkyBlock Menu cannot be auctioned!"
return true
}
if (bazaarInventory != BazaarApi.isBazaarItem(displayName)) {
if (bazaarInventory) hideReason = "This item is not a Bazaar Product!"
if (auctionHouseInventory) hideReason = "Bazaar Products cannot be auctioned!"
return true
}
if (isNotAuctionable(stack)) return true
return false
}
private fun isNotAuctionable(stack: ItemStack): Boolean {
if (ItemUtils.isSoulBound(stack)) {
hideReason = "Soulbound items cannot be auctioned!"
return true
}
val name = stack.cleanName()
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be auctioned!"
return true
}
val result = when {
name.contains("Personal Deletor") -> true
name.contains("Day Crystal") -> true
name.contains("Night Crystal") -> true
name.contains("Cat Talisman") -> true
name.contains("Lynx Talisman") -> true
name.contains("Cheetah Talisman") -> true
name.contains("Hoe of Great Tilling") -> true
name.contains("Hoe of Greater Tilling") -> true
name.contains("InfiniDirt") -> true
name.contains("Prismapump") -> true
name.contains("Mathematical Hoe Blueprint") -> true
name.contains("Basket of Seeds") -> true
name.contains("Nether Wart Pouch") -> true
name.contains("Carrot Hoe") -> true
name.contains("Sugar Cane Hoe") -> true
name.contains("Nether Warts Hoe") -> true
name.contains("Potato Hoe") -> true
name.contains("Melon Dicer") -> true
name.contains("Pumpkin Dicer") -> true
name.contains("Coco Chopper") -> true
name.contains("Wheat Hoe") -> true
else -> false
}
if (result) hideReason = "This item cannot be auctioned!"
return result
}
private fun isSkyBlockMenuItem(name: String): Boolean = name == "SkyBlock Menu (Right Click)"
}
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