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package at.hannibal2.skyhanni.items
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.bazaar.BazaarApi
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.RepositoryReloadEvent
import at.hannibal2.skyhanni.utils.*
import at.hannibal2.skyhanni.utils.ItemUtils.cleanName
import at.hannibal2.skyhanni.utils.ItemUtils.getLore
import at.hannibal2.skyhanni.utils.LorenzUtils.removeColorCodes
import at.hannibal2.skyhanni.utils.RenderUtils.highlight
import com.google.gson.JsonObject
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.inventory.GuiChest
import net.minecraft.client.renderer.GlStateManager
import net.minecraft.inventory.ContainerChest
import net.minecraft.item.ItemStack
import net.minecraftforge.event.entity.player.ItemTooltipEvent
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import org.lwjgl.opengl.GL11
class HideNotClickableItems {
private var hideReason = ""
private var lastClickTime = 0L
private var bypassUntil = 0L
private val hideNpcSellFilter = MultiFilter()
private val hideInStorageFilter = MultiFilter()
private val tradeNpcFilter = MultiFilter()
private val itemsToSalvage = mutableListOf<String>()
private val hidePlayerTradeFilter = MultiFilter()
private val notAuctionableFilter = MultiFilter()
@SubscribeEvent
fun onRepoReload(event: RepositoryReloadEvent) {
try {
val hideNotClickableItems = event.getConstant("HideNotClickableItems")!!
hideNpcSellFilter.load(hideNotClickableItems["hide_npc_sell"].asJsonObject)
hideInStorageFilter.load(hideNotClickableItems["hide_in_storage"].asJsonObject)
tradeNpcFilter.load(event.getConstant("TradeNpcs")!!)
updateSalvageList(hideNotClickableItems)
hidePlayerTradeFilter.load(hideNotClickableItems["hide_player_trade"].asJsonObject)
notAuctionableFilter.load(hideNotClickableItems["not_auctionable"].asJsonObject)
} catch (e: Exception) {
e.printStackTrace()
LorenzUtils.error("error in RepositoryReloadEvent")
}
}
private fun updateSalvageList(hideNotClickableItems: JsonObject) {
itemsToSalvage.clear()
val salvage = hideNotClickableItems["salvage"].asJsonObject
itemsToSalvage.addAll(salvage.asJsonObject["items"].asJsonArray.map { it.asString })
for (armor in salvage.asJsonObject["armor"].asJsonArray.map { it.asString }) {
itemsToSalvage.add("$armor Helmet")
itemsToSalvage.add("$armor Chestplate")
itemsToSalvage.add("$armor Leggings")
itemsToSalvage.add("$armor Boots")
}
}
@SubscribeEvent
fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
if (!LorenzUtils.inSkyblock) return
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val lightingState = GL11.glIsEnabled(GL11.GL_LIGHTING)
GlStateManager.disableLighting()
GlStateManager.color(1f, 1f, 1f, 1f)
for (slot in chest.inventorySlots) {
if (slot == null) continue
if (slot.slotNumber == slot.slotIndex) continue
if (slot.stack == null) continue
if (hide(chestName, slot.stack)) {
slot highlight LorenzColor.GRAY
}
}
if (lightingState) GlStateManager.enableLighting()
}
@SubscribeEvent
fun onDrawSlot(event: GuiContainerEvent.DrawSlotEvent.Pre) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val slot = event.slot
if (slot.slotNumber == slot.slotIndex) return
if (slot.stack == null) return
val stack = slot.stack
if (hide(chestName, stack)) {
event.isCanceled = true
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
fun onTooltip(event: ItemTooltipEvent) {
if (isDisabled()) return
if (event.toolTip == null) return
val guiChest = Minecraft.getMinecraft().currentScreen
if (guiChest !is GuiChest) return
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val stack = event.itemStack
if (ItemUtils.getItemsInOpenChest().contains(stack)) return
if (hide(chestName, stack)) {
val first = event.toolTip[0]
event.toolTip.clear()
event.toolTip.add("§7" + first.removeColorCodes())
event.toolTip.add("")
if (hideReason == "") {
event.toolTip.add("§4No hide reason!")
LorenzUtils.warning("Not hide reason for not clickable item!")
} else {
event.toolTip.add("§c$hideReason")
}
}
}
@SubscribeEvent
fun onSlotClick(event: GuiContainerEvent.SlotClickEvent) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val slot = event.slot ?: return
if (slot.slotNumber == slot.slotIndex) return
if (slot.stack == null) return
val stack = slot.stack
if (hide(chestName, stack)) {
event.isCanceled = true
if (System.currentTimeMillis() > lastClickTime + 5_000) {
lastClickTime = System.currentTimeMillis()
}
return
}
}
private fun isDisabled(): Boolean {
if (bypassUntil > System.currentTimeMillis()) return true
return !SkyHanniMod.feature.items.hideNotClickableItems
}
private fun hide(chestName: String, stack: ItemStack): Boolean {
hideReason = ""
return when {
hideNpcSell(chestName, stack) -> true
hideInStorage(chestName, stack) -> true
hideSalvage(chestName, stack) -> true
hidePlayerTrade(chestName, stack) -> true
hideBazaarOrAH(chestName, stack) -> true
hideAccessoryBag(chestName, stack) -> true
hideSackOfSacks(chestName, stack) -> true
hideFishingBag(chestName, stack) -> true
hidePotionBag(chestName, stack) -> true
hidePrivateIslandChest(chestName, stack) -> true
else -> false
}
}
private fun hidePrivateIslandChest(chestName: String, stack: ItemStack): Boolean {
if (chestName != "Chest" && chestName != "Large Chest") return false
//TODO make check if player is on private island
if (!ItemUtils.isSoulBound(stack)) return false
hideReason = "This item cannot be stored into a chest!"
return true
}
private fun hidePotionBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Potion Bag")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the potion bag!"
return true
}
if (stack.cleanName().endsWith(" Potion")) return false
hideReason = "This item is not a potion!"
return true
}
private fun hideFishingBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Fishing Bag")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the fishing bag!"
return true
}
if (stack.getLore().any { it.removeColorCodes() == "Fishing Bait" }) {
return false
}
hideReason = "This item is not a fishing bait!"
return true
}
private fun hideSackOfSacks(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Sack of Sacks")) return false
val name = stack.cleanName()
if (ItemUtils.isSack(name)) return false
if (isSkyBlockMenuItem(name)) return false
hideReason = "This item is not a sack!"
return true
}
private fun hideAccessoryBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Accessory Bag")) return false
if (stack.getLore().any { it.contains("ACCESSORY") }) return false
if (isSkyBlockMenuItem(stack.cleanName())) return false
hideReason = "This item is not an accessory!"
return true
}
private fun hidePlayerTrade(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("You ")) return false
if (ItemUtils.isCoopSoulBound(stack)) {
hideReason = "Soulbound items cannot be traded!"
return true
}
val name = stack.cleanName()
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be traded!"
return true
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be traded!"
return true
}
val result = hidePlayerTradeFilter.match(name)
LorenzDebug.log("hidePlayerTradeList filter result for '$name': $result")
if (result) hideReason = "This item cannot be traded!"
return result
}
private fun hideNpcSell(chestName: String, stack: ItemStack): Boolean {
if (!tradeNpcFilter.match(chestName)) return false
var name = stack.cleanName()
val size = stack.stackSize
val amountText = " x$size"
if (name.endsWith(amountText)) {
name = name.substring(0, name.length - amountText.length)
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be sold at the NPC!"
return true
}
if (!ItemUtils.isRecombobulated(stack)) {
if (hideNpcSellFilter.match(name)) return false
}
hideReason = "This item should not be sold at the NPC!"
return true
}
private fun hideInStorage(chestName: String, stack: ItemStack): Boolean {
if (!chestName.contains("Ender Chest") && !chestName.contains("Backpack") && chestName != "Storage") return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the storage!"
return true
}
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be put into the storage!"
return true
}
val result = hideInStorageFilter.match(name)
if (result) hideReason = "Bags cannot be put into the storage!"
return result
}
private fun hideSalvage(chestName: String, stack: ItemStack): Boolean {
if (chestName != "Salvage Item") return false
if (ItemUtils.isRecombobulated(stack)) {
hideReason = "This item should not be salvaged! (Recombobulated)"
return true
}
for (line in stack.getLore()) {
if (line.contains("LEGENDARY DUNGEON")) {
hideReason = "This item should not be salvaged! (Legendary)"
return true
}
}
val name = stack.cleanName()
for (item in itemsToSalvage) {
if (name.endsWith(item)) {
return false
}
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be salvaged!"
return true
}
hideReason = "This item cannot be salvaged!"
return true
}
private fun hideBazaarOrAH(chestName: String, stack: ItemStack): Boolean {
val bazaarInventory = BazaarApi.isBazaarInventory(chestName)
val auctionHouseInventory =
chestName == "Co-op Auction House" || chestName == "Auction House" || chestName == "Create BIN Auction" || chestName == "Create Auction"
if (!bazaarInventory && !auctionHouseInventory) return false
val displayName = stack.displayName
if (isSkyBlockMenuItem(displayName.removeColorCodes())) {
if (bazaarInventory) hideReason = "The SkyBlock Menu is not a Bazaar Product!"
if (auctionHouseInventory) hideReason = "The SkyBlock Menu cannot be auctioned!"
return true
}
if (bazaarInventory != BazaarApi.isBazaarItem(displayName)) {
if (bazaarInventory) hideReason = "This item is not a Bazaar Product!"
if (auctionHouseInventory) hideReason = "Bazaar Products cannot be auctioned!"
return true
}
if (isNotAuctionable(stack)) return true
return false
}
private fun isNotAuctionable(stack: ItemStack): Boolean {
if (ItemUtils.isCoopSoulBound(stack)) {
hideReason = "Soulbound items cannot be auctioned!"
return true
}
val name = stack.cleanName()
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be auctioned!"
return true
}
val result = notAuctionableFilter.match(name)
if (result) hideReason = "This item cannot be auctioned!"
return result
}
private fun isSkyBlockMenuItem(name: String): Boolean = name == "SkyBlock Menu (Click)"
}
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