aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/at/hannibal2/skyhanni/utils/BlockUtils.kt
blob: ae7ec12de390086cfa7b3d46413e6ce3bc8d34dc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
package at.hannibal2.skyhanni.utils

import net.minecraft.block.Block
import net.minecraft.block.properties.PropertyInteger
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
import net.minecraft.tileentity.TileEntitySkull
import net.minecraft.util.BlockPos
import net.minecraftforge.common.util.Constants

object BlockUtils {

    fun LorenzVec.getBlockAt(): Block =
        getBlockStateAt().block

    fun LorenzVec.getBlockStateAt(): IBlockState =
        Minecraft.getMinecraft().theWorld.getBlockState(toBlockPos())

    fun LorenzVec.isInLoadedChunk(): Boolean =
        Minecraft.getMinecraft().theWorld.chunkProvider.provideChunk(toBlockPos()).isLoaded

    fun getTextureFromSkull(position: BlockPos?): String? {
        val entity = Minecraft.getMinecraft().theWorld.getTileEntity(position) as TileEntitySkull
        val serializeNBT = entity.serializeNBT()
        return serializeNBT.getCompoundTag("Owner").getCompoundTag("Properties")
            .getTagList("textures", Constants.NBT.TAG_COMPOUND).getCompoundTagAt(0).getString("Value")
    }

    fun IBlockState.isBabyCrop(): Boolean {
        for (property in block.blockState.properties) {
            val name = property.name
            if (name != "age") continue

            if (property is PropertyInteger) {
                val value = getValue(property)!!
                if (value == 0) return true
            }
        }

        return false
    }

    fun rayTrace(start: LorenzVec, direction: LorenzVec, distance: Double = 50.0): LorenzVec? {
        val target = start + direction.normalize() * distance
        val result = Minecraft.getMinecraft().theWorld.rayTraceBlocks(start.toVec3(), target.toVec3())

        return result?.blockPos?.toLorenzVec()
    }

    fun getBlockLookingAt(distance: Double = 10.0) = rayTrace(
        LocationUtils.playerEyeLocation(),
        Minecraft.getMinecraft().thePlayer.lookVec.toLorenzVec(),
        distance
    )
}