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package at.hannibal2.skyhanni.utils
import net.minecraft.block.Block
import net.minecraft.block.properties.PropertyInteger
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
import net.minecraft.tileentity.TileEntitySkull
import net.minecraft.util.BlockPos
import net.minecraftforge.common.util.Constants
object BlockUtils {
fun LorenzVec.getBlockAt(): Block =
getBlockStateAt().block
fun LorenzVec.getBlockStateAt(): IBlockState =
Minecraft.getMinecraft().theWorld.getBlockState(toBlocPos())
fun LorenzVec.isInLoadedChunk(): Boolean =
Minecraft.getMinecraft().theWorld.chunkProvider.provideChunk(toBlocPos()).isLoaded
fun getTextureFromSkull(position: BlockPos?): String? {
val entity = Minecraft.getMinecraft().theWorld.getTileEntity(position) as TileEntitySkull
val serializeNBT = entity.serializeNBT()
return serializeNBT.getCompoundTag("Owner").getCompoundTag("Properties")
.getTagList("textures", Constants.NBT.TAG_COMPOUND).getCompoundTagAt(0).getString("Value")
}
fun IBlockState.isBabyCrop(): Boolean {
for (property in block.blockState.properties) {
val name = property.name
if (name != "age") continue
if (property is PropertyInteger) {
val value = getValue(property)!!
if (value == 0) return true
}
}
return false
}
fun rayTrace(start: LorenzVec, direction: LorenzVec, distance: Double = 50.0): LorenzVec? {
val help = direction.normalize().multiply(distance)
val target = start.add(help)
val result = Minecraft.getMinecraft().theWorld.rayTraceBlocks(start.toVec3(), target.toVec3())
return result?.blockPos?.toLorenzVec()
}
fun getBlockLookingAt(distance: Double = 10.0) = rayTrace(
LocationUtils.playerEyeLocation(),
Minecraft.getMinecraft().thePlayer.lookVec.toLorenzVec(),
distance
)
}
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