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package at.hannibal2.skyhanni.utils
import at.hannibal2.skyhanni.utils.NEUItems.getItemStack
import at.hannibal2.skyhanni.utils.renderables.Renderable
import net.minecraft.enchantment.Enchantment
import net.minecraft.item.ItemStack
import java.util.Collections
import java.util.Queue
import java.util.WeakHashMap
object CollectionUtils {
inline fun <reified T : Queue<E>, reified E> T.drainForEach(action: (E) -> Unit): T {
while (true)
action(this.poll() ?: break)
return this
}
inline fun <reified T : Queue<E>, reified E> T.drain(amount: Int): T {
for (i in 1..amount)
this.poll() ?: break
return this
}
inline fun <reified E, reified K, reified L : MutableCollection<K>>
Queue<E>.drainTo(list: L, action: (E) -> K): L {
while (true)
list.add(action(this.poll() ?: break))
return list
}
inline fun <reified E, reified L : MutableCollection<E>>
Queue<E>.drainTo(list: L): L {
while (true)
list.add(this.poll() ?: break)
return list
}
// Let garbage collector handle the removal of entries in this list
fun <T> weakReferenceList(): MutableSet<T> = Collections.newSetFromMap(WeakHashMap<T, Boolean>())
fun <T> MutableCollection<T>.filterToMutable(predicate: (T) -> Boolean) = filterTo(mutableListOf(), predicate)
fun <T> List<T>.indexOfFirst(vararg args: T) = args.map { indexOf(it) }.firstOrNull { it != -1 }
infix fun <K, V> MutableMap<K, V>.put(pairs: Pair<K, V>) {
this[pairs.first] = pairs.second
}
// Taken and modified from Skytils
@JvmStatic
fun <T> T.equalsOneOf(vararg other: T): Boolean {
for (obj in other) {
if (this == obj) return true
}
return false
}
fun <E> List<E>.getOrNull(index: Int): E? {
return if (index in indices) {
get(index)
} else null
}
fun <T : Any> T?.toSingletonListOrEmpty(): List<T> {
if (this == null) return emptyList()
return listOf(this)
}
fun <K> MutableMap<K, Int>.addOrPut(key: K, number: Int): Int =
this.merge(key, number, Int::plus)!! // Never returns null since "plus" can't return null
fun <K> MutableMap<K, Long>.addOrPut(key: K, number: Long): Long =
this.merge(key, number, Long::plus)!! // Never returns null since "plus" can't return null
fun <K> MutableMap<K, Double>.addOrPut(key: K, number: Double): Double =
this.merge(key, number, Double::plus)!! // Never returns null since "plus" can't return null
fun <K> MutableMap<K, Float>.addOrPut(key: K, number: Float): Float =
this.merge(key, number, Float::plus)!! // Never returns null since "plus" can't return null
fun <K, N : Number> Map<K, N>.sumAllValues(): Double {
if (values.isEmpty()) return 0.0
return when (values.first()) {
is Double -> values.sumOf { it.toDouble() }
is Float -> values.sumOf { it.toDouble() }
is Long -> values.sumOf { it.toLong() }.toDouble()
else -> values.sumOf { it.toInt() }.toDouble()
}
}
fun List<String>.nextAfter(after: String, skip: Int = 1) = nextAfter({ it == after }, skip)
fun List<String>.nextAfter(after: (String) -> Boolean, skip: Int = 1): String? {
var missing = -1
for (line in this) {
if (after(line)) {
missing = skip - 1
continue
}
if (missing == 0) {
return line
}
if (missing != -1) {
missing--
}
}
return null
}
fun List<String>.removeNextAfter(after: String, skip: Int = 1) = removeNextAfter({ it == after }, skip)
fun List<String>.removeNextAfter(after: (String) -> Boolean, skip: Int = 1): List<String> {
val newList = mutableListOf<String>()
var missing = -1
for (line in this) {
if (after(line)) {
missing = skip - 1
continue
}
if (missing == 0) {
missing--
continue
}
if (missing != -1) {
missing--
}
newList.add(line)
}
return newList
}
fun List<String>.addIfNotNull(element: String?) = element?.let { plus(it) } ?: this
fun <K, V> Map<K, V>.editCopy(function: MutableMap<K, V>.() -> Unit) =
toMutableMap().also { function(it) }.toMap()
fun <T> List<T>.editCopy(function: MutableList<T>.() -> Unit) =
toMutableList().also { function(it) }.toList()
fun <K, V> Map<K, V>.moveEntryToTop(matcher: (Map.Entry<K, V>) -> Boolean): Map<K, V> {
val entry = entries.find(matcher)
if (entry != null) {
val newMap = linkedMapOf(entry.key to entry.value)
newMap.putAll(this)
return newMap
}
return this
}
operator fun IntRange.contains(range: IntRange): Boolean =
range.first in this && range.last in this
fun <E> MutableList<List<E>>.addAsSingletonList(text: E) {
add(Collections.singletonList(text))
}
fun <K, V : Comparable<V>> List<Pair<K, V>>.sorted(): List<Pair<K, V>> {
return sortedBy { (_, value) -> value }
}
fun <K, V : Comparable<V>> Map<K, V>.sorted(): Map<K, V> {
return toList().sorted().toMap()
}
fun <K, V : Comparable<V>> Map<K, V>.sortedDesc(): Map<K, V> {
return toList().sorted().reversed().toMap()
}
fun <T> Sequence<T>.takeWhileInclusive(predicate: (T) -> Boolean) = sequence {
with(iterator()) {
while (hasNext()) {
val next = next()
yield(next)
if (!predicate(next)) break
}
}
}
/** Updates a value if it is present in the set (equals), useful if the newValue is not reference equal with the value in the set */
inline fun <reified T> MutableSet<T>.refreshReference(newValue: T) = if (this.contains(newValue)) {
this.remove(newValue)
this.add(newValue)
true
} else false
@Suppress("UNCHECKED_CAST")
fun <T> Iterable<T?>.takeIfAllNotNull(): Iterable<T>? =
takeIf { null !in this } as? Iterable<T>
@Suppress("UNCHECKED_CAST")
fun <T> List<T?>.takeIfAllNotNull(): List<T>? =
takeIf { null !in this } as? List<T>
// TODO add cache
fun MutableList<Renderable>.addString(
text: String,
horizontalAlign: RenderUtils.HorizontalAlignment = RenderUtils.HorizontalAlignment.LEFT,
verticalAlign: RenderUtils.VerticalAlignment = RenderUtils.VerticalAlignment.CENTER,
) {
add(Renderable.string(text, horizontalAlign = horizontalAlign, verticalAlign = verticalAlign))
}
// TODO add internal name support, and caching
fun MutableList<Renderable>.addItemStack(
itemStack: ItemStack,
highlight: Boolean = false,
scale: Double = NEUItems.itemFontSize,
) {
if (highlight) {
// Hack to add enchant glint, like Hypixel does it
itemStack.addEnchantment(Enchantment.protection, 0)
}
add(Renderable.itemStack(itemStack, scale = scale))
}
fun MutableList<Renderable>.addItemStack(internalName: NEUInternalName) {
addItemStack(internalName.getItemStack())
}
inline fun <reified T : Enum<T>> MutableList<Renderable>.addSelector(
prefix: String,
getName: (T) -> String,
isCurrent: (T) -> Boolean,
crossinline onChange: (T) -> Unit,
) {
add(Renderable.horizontalContainer(buildSelector<T>(prefix, getName, isCurrent, onChange)))
}
inline fun <reified T : Enum<T>> buildSelector(
prefix: String,
getName: (T) -> String,
isCurrent: (T) -> Boolean,
crossinline onChange: (T) -> Unit,
) = buildList {
addString(prefix)
for (entry in enumValues<T>()) {
val display = getName(entry)
if (isCurrent(entry)) {
addString("§a[$display]")
} else {
addString("§e[")
add(Renderable.link("§e$display") {
onChange(entry)
})
addString("§e]")
}
addString(" ")
}
}
inline fun MutableList<Renderable>.addButton(
prefix: String,
getName: String,
crossinline onChange: () -> Unit,
tips: List<String> = emptyList(),
) {
val onClick = {
if ((System.currentTimeMillis() - ChatUtils.lastButtonClicked) > 150) { // funny thing happen if I don't do that
onChange()
SoundUtils.playClickSound()
ChatUtils.lastButtonClicked = System.currentTimeMillis()
}
}
add(Renderable.horizontalContainer(buildList {
addString(prefix)
addString("§a[")
if (tips.isEmpty()) {
add(Renderable.link("§e$getName", false, onClick))
} else {
add(Renderable.clickAndHover("§e$getName", tips, false, onClick))
}
addString("§a]")
}))
}
inline fun <K, V, R : Any> Map<K, V>.mapKeysNotNull(transform: (Map.Entry<K, V>) -> R?): Map<R, V> {
val destination = LinkedHashMap<R, V>()
for (element in this) {
val newKey = transform(element)
if (newKey != null) {
destination[newKey] = element.value
}
}
return destination
}
}
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