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package at.hannibal2.skyhanni.utils
import at.hannibal2.skyhanni.data.mob.MobFilter.isRealPlayer
import at.hannibal2.skyhanni.events.SkyHanniRenderEntityEvent
import at.hannibal2.skyhanni.features.dungeon.DungeonAPI
import at.hannibal2.skyhanni.utils.ItemUtils.getSkullTexture
import at.hannibal2.skyhanni.utils.LocationUtils.canBeSeen
import at.hannibal2.skyhanni.utils.LocationUtils.distanceTo
import at.hannibal2.skyhanni.utils.LocationUtils.distanceToIgnoreY
import at.hannibal2.skyhanni.utils.LorenzUtils.baseMaxHealth
import at.hannibal2.skyhanni.utils.LorenzUtils.derpy
import at.hannibal2.skyhanni.utils.StringUtils.removeColor
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.entity.EntityOtherPlayerMP
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityEnderman
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.potion.Potion
import net.minecraft.util.AxisAlignedBB
import net.minecraftforge.client.event.RenderLivingEvent
import net.minecraftforge.fml.common.eventhandler.Event
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
object EntityUtils {
fun EntityLivingBase.hasNameTagWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): Boolean {
return getNameTagWith(y, contains, debugRightEntity, inaccuracy, debugWrongEntity) != null
}
fun EntityLivingBase.getAllNameTagsWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): List<EntityArmorStand> {
val center = getLorenzVec().add(y = y)
val a = center.add(-inaccuracy, -inaccuracy - 3, -inaccuracy).toBlockPos()
val b = center.add(inaccuracy, inaccuracy + 3, inaccuracy).toBlockPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.filter {
val result = it.name.contains(contains)
if (debugWrongEntity && !result) {
LorenzUtils.consoleLog("wrong entity in aabb: '" + it.name + "'")
}
if (debugRightEntity && result) {
LorenzUtils.consoleLog("mob: " + center.printWithAccuracy(2))
LorenzUtils.consoleLog("nametag: " + it.getLorenzVec().printWithAccuracy(2))
LorenzUtils.consoleLog("accuracy: " + it.getLorenzVec().subtract(center).printWithAccuracy(3))
}
result
}
}
fun getPlayerEntities(): MutableList<EntityOtherPlayerMP> {
val list = mutableListOf<EntityOtherPlayerMP>()
for (entity in Minecraft.getMinecraft().theWorld.playerEntities) {
if (!entity.isNPC() && entity is EntityOtherPlayerMP) {
list.add(entity)
}
}
return list
}
fun EntityLivingBase.getAllNameTagsInRadiusWith(
contains: String,
radius: Double = 3.0,
): List<EntityArmorStand> {
val center = getLorenzVec().add(y = 3)
val a = center.add(-radius, -radius - 3, -radius).toBlockPos()
val b = center.add(radius, radius + 3, radius).toBlockPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.filter {
val result = it.name.contains(contains)
result
}
}
fun EntityLivingBase.getNameTagWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): EntityArmorStand? {
val center = getLorenzVec().add(y = y)
val a = center.add(-inaccuracy, -inaccuracy - 3, -inaccuracy).toBlockPos()
val b = center.add(inaccuracy, inaccuracy + 3, inaccuracy).toBlockPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.find {
val result = it.name.contains(contains)
if (debugWrongEntity && !result) {
LorenzUtils.consoleLog("wrong entity in aabb: '" + it.name + "'")
}
if (debugRightEntity && result) {
LorenzUtils.consoleLog("mob: " + center.printWithAccuracy(2))
LorenzUtils.consoleLog("nametag: " + it.getLorenzVec().printWithAccuracy(2))
LorenzUtils.consoleLog("accuracy: " + it.getLorenzVec().subtract(center).printWithAccuracy(3))
}
result
}
}
fun EntityLivingBase.hasBossHealth(health: Int): Boolean = this.hasMaxHealth(health, true)
// TODO remove baseMaxHealth
fun EntityLivingBase.hasMaxHealth(health: Int, boss: Boolean = false, maxHealth: Int = baseMaxHealth): Boolean {
val derpyMultiplier = if (LorenzUtils.isDerpy) 2 else 1
if (maxHealth == health * derpyMultiplier) return true
if (!boss && !DungeonAPI.inDungeon()) {
// Corrupted
if (maxHealth == health * 3 * derpyMultiplier) return true
// Runic
if (maxHealth == health * 4 * derpyMultiplier) return true
// Corrupted+Runic
if (maxHealth == health * 12 * derpyMultiplier) return true
}
return false
}
fun EntityPlayer.getSkinTexture(): String? {
val gameProfile = gameProfile ?: return null
return gameProfile.properties.entries()
.filter { it.key == "textures" }
.map { it.value }
.firstOrNull { it.name == "textures" }
?.value
}
inline fun <reified T : Entity> getEntitiesNextToPlayer(radius: Double): Sequence<T> =
getEntitiesNearby<T>(LocationUtils.playerLocation(), radius)
inline fun <reified T : Entity> getEntitiesNearby(location: LorenzVec, radius: Double): Sequence<T> =
getEntities<T>().filter { it.distanceTo(location) < radius }
inline fun <reified T : Entity> getEntitiesNearbyIgnoreY(location: LorenzVec, radius: Double): Sequence<T> =
getEntities<T>().filter { it.distanceToIgnoreY(location) < radius }
fun EntityLivingBase.isAtFullHealth() = baseMaxHealth == health.toInt()
fun EntityArmorStand.hasSkullTexture(skin: String): Boolean {
if (inventory == null) return false
return inventory.any { it != null && it.getSkullTexture() == skin }
}
fun EntityPlayer.isNPC() = !isRealPlayer()
fun EntityLivingBase.hasPotionEffect(potion: Potion) = getActivePotionEffect(potion) != null
fun EntityLivingBase.getArmorInventory(): Array<ItemStack?>? =
if (this is EntityPlayer) inventory.armorInventory else null
fun EntityEnderman.getBlockInHand(): IBlockState? = heldBlockState
inline fun <reified R : Entity> getEntities(): Sequence<R> = getAllEntities().filterIsInstance<R>()
fun getAllEntities(): Sequence<Entity> = Minecraft.getMinecraft()?.theWorld?.loadedEntityList?.let {
if (Minecraft.getMinecraft().isCallingFromMinecraftThread) it else it.toMutableList()
}?.asSequence()?.filterNotNull() ?: emptySequence()
fun Entity.canBeSeen(radius: Double = 150.0) = getLorenzVec().add(y = 0.5).canBeSeen(radius)
fun getEntityByID(entityId: Int) = Minecraft.getMinecraft()?.thePlayer?.entityWorld?.getEntityByID(entityId)
@SubscribeEvent
fun onEntityRender(event: RenderLivingEvent<*>) {
val shEvent = SkyHanniRenderEntityEvent(event.entity, event.renderer, event.x, event.y, event.z)
if (shEvent.postAndCatch()) {
event.cancel()
}
}
@SubscribeEvent
fun onEntityRenderPre(event: RenderLivingEvent.Pre<*>) {
val shEvent = SkyHanniRenderEntityEvent.Pre(event.entity, event.renderer, event.x, event.y, event.z)
if (shEvent.postAndCatch()) {
event.cancel()
}
}
@SubscribeEvent
fun onEntityRenderPost(event: RenderLivingEvent.Post<*>) {
val shEvent = SkyHanniRenderEntityEvent.Post(event.entity, event.renderer, event.x, event.y, event.z)
if (shEvent.postAndCatch()) {
event.cancel()
}
}
@SubscribeEvent
fun onEntityRenderSpecialsPre(event: RenderLivingEvent.Specials.Pre<*>) {
val shEvent = SkyHanniRenderEntityEvent.Specials.Pre(event.entity, event.renderer, event.x, event.y, event.z)
if (shEvent.postAndCatch()) {
event.cancel()
}
}
@SubscribeEvent
fun onEntityRenderSpecialsPost(event: RenderLivingEvent.Specials.Post<*>) {
val shEvent = SkyHanniRenderEntityEvent.Specials.Post(event.entity, event.renderer, event.x, event.y, event.z)
if (shEvent.postAndCatch()) {
event.cancel()
}
}
fun EntityLivingBase.isCorrupted() = baseMaxHealth == health.toInt().derpy() * 3 || isRunicAndCorrupt()
fun EntityLivingBase.isRunic() = baseMaxHealth == health.toInt().derpy() * 4 || isRunicAndCorrupt()
fun EntityLivingBase.isRunicAndCorrupt() = baseMaxHealth == health.toInt().derpy() * 3 * 4
fun Entity.cleanName() = this.name.removeColor()
}
private fun Event.cancel() {
isCanceled = true
}
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