1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
|
package at.hannibal2.skyhanni.utils
import at.hannibal2.skyhanni.utils.ItemUtils.getSkullTexture
import at.hannibal2.skyhanni.utils.LocationUtils.distanceTo
import at.hannibal2.skyhanni.utils.LorenzUtils.baseMaxHealth
import net.minecraft.client.multiplayer.WorldClient
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityBlaze
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.potion.Potion
import net.minecraft.util.AxisAlignedBB
object EntityUtils {
fun EntityLivingBase.hasNameTagWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): Boolean {
return getNameTagWith(y, contains, debugRightEntity, inaccuracy, debugWrongEntity) != null
}
fun EntityLivingBase.getAllNameTagsWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): List<EntityArmorStand> {
val center = getLorenzVec().add(0, y, 0)
val a = center.add(-inaccuracy, -inaccuracy - 3, -inaccuracy).toBlocPos()
val b = center.add(inaccuracy, inaccuracy + 3, inaccuracy).toBlocPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.filter {
val result = it.name.contains(contains)
if (debugWrongEntity && !result) {
LorenzUtils.consoleLog("wrong entity in aabb: '" + it.name + "'")
}
if (debugRightEntity && result) {
LorenzUtils.consoleLog("mob: " + center.printWithAccuracy(2))
LorenzUtils.consoleLog("nametag: " + it.getLorenzVec().printWithAccuracy(2))
LorenzUtils.consoleLog("accuracy: " + it.getLorenzVec().subtract(center).printWithAccuracy(3))
}
result
}
}
fun EntityLivingBase.getAllNameTagsInRadiusWith(
contains: String,
radius: Double = 3.0,
): List<EntityArmorStand> {
val center = getLorenzVec().add(0, 3, 0)
val a = center.add(-radius, -radius - 3, -radius).toBlocPos()
val b = center.add(radius, radius + 3, radius).toBlocPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.filter {
val result = it.name.contains(contains)
result
}
}
fun EntityLivingBase.getNameTagWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): EntityArmorStand? {
val center = getLorenzVec().add(0, y, 0)
val a = center.add(-inaccuracy, -inaccuracy - 3, -inaccuracy).toBlocPos()
val b = center.add(inaccuracy, inaccuracy + 3, inaccuracy).toBlocPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.find {
val result = it.name.contains(contains)
if (debugWrongEntity && !result) {
LorenzUtils.consoleLog("wrong entity in aabb: '" + it.name + "'")
}
if (debugRightEntity && result) {
LorenzUtils.consoleLog("mob: " + center.printWithAccuracy(2))
LorenzUtils.consoleLog("nametag: " + it.getLorenzVec().printWithAccuracy(2))
LorenzUtils.consoleLog("accuracy: " + it.getLorenzVec().subtract(center).printWithAccuracy(3))
}
result
}
}
fun EntityLivingBase.hasBossHealth(health: Int): Boolean = this.hasMaxHealth(health, true)
//TODO remove baseMaxHealth
fun EntityLivingBase.hasMaxHealth(health: Int, boss: Boolean = false, maxHealth: Int = baseMaxHealth): Boolean {
if (maxHealth == health) return true
//Derpy
if (maxHealth == health * 2) return true
if (!boss) {
//Corrupted
if (maxHealth == health * 3) return true
//Derpy + Corrupted
if (maxHealth == health * 2 * 3) return true
}
return false
}
fun EntityPlayer.getSkinTexture(): String? {
val gameProfile = gameProfile ?: return null
return gameProfile.properties.entries()
.filter { it.key == "textures" }
.map { it.value }
.firstOrNull { it.name == "textures" }
?.value
}
inline fun <reified T : Entity> WorldClient.getEntitiesNextToPlayer(radius: Double): List<T> =
getEntitiesNearby(LocationUtils.playerLocation(), radius)
inline fun <reified T : Entity> WorldClient.getEntitiesNearby(location: LorenzVec, radius: Double): List<T> =
getLoadedEntityList().filterIsInstance<T>().filter { it.distanceTo(location) < radius }
fun EntityLivingBase.isAtFullHealth() = baseMaxHealth == health.toInt()
fun WorldClient.getEntitiesNearby(
clazz: Class<EntityBlaze>,
location: LorenzVec,
radius: Double
): MutableList<EntityBlaze> = getEntities(clazz) { entity ->
entity?.getLorenzVec()?.let { it.distance(location) < radius } ?: false
}
fun EntityArmorStand.hasSkullTexture(skin: String): Boolean {
if (inventory == null) return false
return inventory.any { it != null && it.getSkullTexture() == skin }
}
fun EntityPlayer.isNPC() = uniqueID == null || uniqueID.version() != 4
fun EntityLivingBase.hasPotionEffect(potion: Potion) = getActivePotionEffect(potion) != null
fun EntityLivingBase.getArmorInventory(): Array<ItemStack?>? =
if (this is EntityPlayer) inventory.armorInventory else null
}
|