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package at.hannibal2.skyhanni.utils
import at.hannibal2.skyhanni.utils.ItemUtils.getSkullTexture
import at.hannibal2.skyhanni.utils.LorenzUtils.baseMaxHealth
import net.minecraft.client.multiplayer.WorldClient
import net.minecraft.entity.EntityLiving
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityBlaze
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.util.AxisAlignedBB
object EntityUtils {
fun EntityLiving.hasNameTagWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): Boolean {
return getNameTagWith(y, contains, debugRightEntity, inaccuracy, debugWrongEntity) != null
}
fun EntityLiving.getAllNameTagsWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): List<EntityArmorStand> {
val center = getLorenzVec().add(0, y, 0)
val a = center.add(-inaccuracy, -inaccuracy - 3, -inaccuracy).toBlocPos()
val b = center.add(inaccuracy, inaccuracy + 3, inaccuracy).toBlocPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.filter {
val result = it.name.contains(contains)
if (debugWrongEntity && !result) {
LorenzUtils.consoleLog("wrong entity in aabb: '" + it.name + "'")
}
if (debugRightEntity && result) {
LorenzUtils.consoleLog("mob: " + center.printWithAccuracy(2))
LorenzUtils.consoleLog("nametag: " + it.getLorenzVec().printWithAccuracy(2))
LorenzUtils.consoleLog("accuracy: " + it.getLorenzVec().subtract(center).printWithAccuracy(3))
}
result
}
}
fun EntityLiving.getNameTagWith(
y: Int,
contains: String,
debugRightEntity: Boolean = false,
inaccuracy: Double = 1.6,
debugWrongEntity: Boolean = false,
): EntityArmorStand? {
val center = getLorenzVec().add(0, y, 0)
val a = center.add(-inaccuracy, -inaccuracy - 3, -inaccuracy).toBlocPos()
val b = center.add(inaccuracy, inaccuracy + 3, inaccuracy).toBlocPos()
val alignedBB = AxisAlignedBB(a, b)
val clazz = EntityArmorStand::class.java
val found = worldObj.getEntitiesWithinAABB(clazz, alignedBB)
return found.find {
val result = it.name.contains(contains)
if (debugWrongEntity && !result) {
LorenzUtils.consoleLog("wrong entity in aabb: '" + it.name + "'")
}
if (debugRightEntity && result) {
LorenzUtils.consoleLog("mob: " + center.printWithAccuracy(2))
LorenzUtils.consoleLog("nametag: " + it.getLorenzVec().printWithAccuracy(2))
LorenzUtils.consoleLog("accuracy: " + it.getLorenzVec().subtract(center).printWithAccuracy(3))
}
result
}
}
fun EntityLivingBase.hasBossHealth(health: Int): Boolean = this.hasMaxHealth(health, true)
//TODO remove baseMaxHealth
fun EntityLivingBase.hasMaxHealth(health: Int, boss: Boolean = false, maxHealth: Int = baseMaxHealth): Boolean {
if (maxHealth == health) return true
//Derpy
if (maxHealth == health * 2) return true
if (!boss) {
//Corrupted
if (maxHealth == health * 3) return true
//Derpy + Corrupted
if (maxHealth == health * 2 * 3) return true
}
return false
}
fun EntityPlayer.getSkinTexture(): String? {
val gameProfile = gameProfile ?: return null
return gameProfile.properties.entries()
.filter { it.key == "textures" }
.map { it.value }
.firstOrNull { it.name == "textures" }
?.value
}
fun WorldClient.getEntitiesNearby(
clazz: Class<EntityBlaze>,
location: LorenzVec,
radius: Double
): MutableList<EntityBlaze> = getEntities(clazz) { entity ->
entity?.getLorenzVec()?.let { it.distance(location) < radius } ?: false
}
fun EntityArmorStand.hasSkullTexture(skin: String): Boolean {
if (inventory == null) return false
return inventory.any { it != null && it.getSkullTexture() == skin }
}
}
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