1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
|
package at.hannibal2.skyhanni.utils
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.FontRenderer
import net.minecraft.client.gui.GuiScreen
import net.minecraft.client.renderer.GlStateManager
import net.minecraft.client.renderer.RenderHelper
import net.minecraft.item.ItemStack
import org.lwjgl.opengl.GL11
import java.awt.Color
import java.text.DecimalFormat
import kotlin.math.roundToInt
/**
* Some functions taken from NotEnoughUpdates
*/
object GuiRenderUtils {
fun drawStringCentered(str: String?, fr: FontRenderer, x: Float, y: Float, shadow: Boolean, colour: Int) {
val strLen = fr.getStringWidth(str)
val x2 = x - strLen / 2f
val y2 = y - fr.FONT_HEIGHT / 2f
GL11.glTranslatef(x2, y2, 0f)
fr.drawString(str, 0f, 0f, colour, shadow)
GL11.glTranslatef(-x2, -y2, 0f)
}
fun drawString(str: String, x: Float, y: Float) {
Minecraft.getMinecraft().fontRendererObj.drawString(str, x, y, 0xffffff, true)
}
fun drawString(str: String, x: Int, y: Int) {
Minecraft.getMinecraft().fontRendererObj.drawString(str, x.toFloat(), y.toFloat(), 0xffffff, true)
}
fun drawTwoLineString(str: String, x: Float, y: Float) {
val desiredSplitIndex = str.length / 2
var splitIndex = -1
var lastColorCode = ""
for (i in desiredSplitIndex downTo 0) {
if (str[i] == ' ') {
splitIndex = i
break
}
}
if (splitIndex == -1) {
splitIndex = desiredSplitIndex
}
for (i in 0 until desiredSplitIndex) {
if (str[i] == '§' && i + 1 < str.length) {
lastColorCode = str.substring(i, i + 2)
}
}
val firstString = str.substring(0, splitIndex).trim()
val secondString = lastColorCode + str.substring(splitIndex).trim()
Minecraft.getMinecraft().fontRendererObj.drawString(firstString, x, y - 5, 0xffffff, true)
Minecraft.getMinecraft().fontRendererObj.drawString(secondString, x, y + 5, 0xffffff, true)
}
fun drawStringCentered(str: String?, x: Int, y: Int) {
drawStringCentered(
str,
Minecraft.getMinecraft().fontRendererObj,
x.toFloat(),
y.toFloat(),
true,
0xffffff
)
}
fun drawStringCentered(str: String?, x: Float, y: Float) {
drawStringCentered(str, x.toInt(), y.toInt())
}
fun renderItemStack(item: ItemStack, x: Int, y: Int) {
val itemRender = Minecraft.getMinecraft().renderItem
RenderHelper.enableGUIStandardItemLighting()
itemRender.zLevel = -145f
itemRender.renderItemAndEffectIntoGUI(item, x, y)
itemRender.zLevel = 0f
RenderHelper.disableStandardItemLighting()
}
// Code taken and edited from NEU
private fun drawTooltip(
textLines: List<String>,
mouseX: Int,
mouseY: Int,
screenHeight: Int,
fr: FontRenderer
) {
if (textLines.isNotEmpty()) {
val borderColor = StringUtils.getColor(textLines[0], 0x505000FF)
GlStateManager.disableRescaleNormal()
RenderHelper.disableStandardItemLighting()
GlStateManager.disableLighting()
GlStateManager.enableDepth()
var tooltipTextWidth = 0
for (textLine in textLines) {
val textLineWidth: Int = fr.getStringWidth(textLine)
if (textLineWidth > tooltipTextWidth) {
tooltipTextWidth = textLineWidth
}
}
val tooltipX = mouseX + 12
var tooltipY = mouseY - 12
var tooltipHeight = 8
if (textLines.size > 1) tooltipHeight += (textLines.size - 1) * 10 + 2
GlStateManager.translate(0f, 0f, 100f)
if (tooltipY + tooltipHeight + 6 > screenHeight) tooltipY = screenHeight - tooltipHeight - 6
// main background
GuiScreen.drawRect(
tooltipX - 3, tooltipY - 3,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3, -0xfeffff0
)
// borders
GuiScreen.drawRect(
tooltipX - 3, tooltipY - 3 + 1,
tooltipX - 3 + 1, tooltipY + tooltipHeight + 3 - 1, borderColor
)
GuiScreen.drawRect(
tooltipX + tooltipTextWidth + 2, tooltipY - 3 + 1,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3 - 1, borderColor
)
GuiScreen.drawRect(
tooltipX - 3, tooltipY - 3,
tooltipX + tooltipTextWidth + 3, tooltipY - 3 + 1, borderColor
)
GuiScreen.drawRect(
tooltipX - 3, tooltipY + tooltipHeight + 2,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3, borderColor
)
GlStateManager.translate(0f, 0f, -100f)
GlStateManager.disableDepth()
for (line in textLines) {
fr.drawString(line, tooltipX.toFloat(), tooltipY.toFloat(), 0xffffff, true)
tooltipY += if (line == textLines[0]) 12 else 10
}
GlStateManager.enableDepth()
GlStateManager.enableLighting()
GlStateManager.enableRescaleNormal()
RenderHelper.enableStandardItemLighting()
}
GlStateManager.disableLighting()
}
fun drawTooltip(textLines: List<String>, mouseX: Int, mouseY: Int, screenHeight: Int) {
drawTooltip(textLines, mouseX, mouseY, screenHeight, Minecraft.getMinecraft().fontRendererObj)
}
fun isPointInRect(x: Int, y: Int, left: Int, top: Int, width: Int, height: Int) =
left <= x && x < left + width && top <= y && y < top + height
fun drawProgressBar(x: Int, y: Int, barWidth: Int, progress: Float) {
GuiScreen.drawRect(x, y, x + barWidth, y + 6, 0xFF43464B.toInt())
val width = barWidth * progress
GuiScreen.drawRect(x + 1, y + 1, (x + width).toInt() + 1, y + 5, 0xFF00FF00.toInt())
if (progress != 1f) GuiScreen.drawRect(
(x + width).toInt() + 1,
y + 1,
x + barWidth - 1,
y + 5,
0xFF013220.toInt()
)
}
fun renderItemAndTip(list: MutableList<String>, item: ItemStack?, x: Int, y: Int, mouseX: Int, mouseY: Int, color: Int = 0xFF43464B.toInt()) {
GuiScreen.drawRect(x, y, x + 16, y + 16, color)
if (item != null) {
renderItemStack(item, x, y)
if (isPointInRect(mouseX, mouseY, x, y, 16, 16)) {
val tt: List<String> = item.getTooltip(Minecraft.getMinecraft().thePlayer, false)
list.addAll(tt)
}
}
}
fun renderItemAndTip(
list: MutableList<String>,
item: ItemStack?,
x: Float,
y: Float,
mouseX: Float,
mouseY: Float,
color: Int = 0xFF43464B.toInt()
) {
renderItemAndTip(list, item, x.toInt(), y.toInt(), mouseX.toInt(), mouseY.toInt(), color)
}
// assuming 70% font size
fun drawFarmingBar(
label: String,
tooltip: String,
currentValue: Number,
maxValue: Number,
xPos: Int,
yPos: Int,
width: Int,
mouseX: Int,
mouseY: Int,
output: MutableList<String>,
textScale: Float = .7f
) {
var currentVal = currentValue.toDouble()
currentVal = if (currentVal < 0) 0.0 else currentVal
var barProgress = currentVal / maxValue.toFloat()
if (maxValue == 0) barProgress = 1.0
barProgress = when {
barProgress > 1 -> 1.0
barProgress < 0 -> 0.0
else -> barProgress
}
val filledWidth = (width * barProgress).toInt()
val current = DecimalFormat("0.##").format(currentVal)
val progressPercentage = (barProgress * 10000).roundToInt() / 100
val inverseScale = 1 / textScale
val textWidth: Int = Minecraft.getMinecraft().fontRendererObj.getStringWidth("$progressPercentage%")
val barColor = barColorGradient(barProgress)
GlStateManager.scale(textScale, textScale, 1f)
drawString(label, xPos * inverseScale, yPos * inverseScale)
drawString(
"§2$current / ${DecimalFormat("0.##").format(maxValue)}☘",
xPos * inverseScale,
(yPos + 8) * inverseScale
)
drawString(
"§2$progressPercentage%",
(xPos + width - textWidth * textScale) * inverseScale,
(yPos + 8) * inverseScale
)
GlStateManager.scale(inverseScale, inverseScale, 1f)
GuiScreen.drawRect(xPos, yPos + 16, xPos + width, yPos + 20, 0xFF43464B.toInt())
GuiScreen.drawRect(xPos + 1, yPos + 17, xPos + width - 1, yPos + 19, barColor.darkenColor())
GuiScreen.drawRect(
xPos + 1, yPos + 17,
if (filledWidth < 2) xPos + 1 else xPos + filledWidth - 1, yPos + 19, barColor
)
if (tooltip != "" && isPointInRect(mouseX, mouseY, xPos - 2, yPos - 2, width + 4, 20 + 4)) {
val split = tooltip.split("\n")
for (line in split) {
output.add(line)
}
}
}
private fun barColorGradient(double: Double): Int {
var newDouble = (double - .5) * 2
if (newDouble < 0) newDouble = 0.0
return Color((255 * (1 - newDouble)).toInt(), (255 * newDouble).toInt(), 0).rgb
}
fun Int.darkenColor(): Int {
val color = Color(this)
return Color(color.red / 5, color.green / 5, color.blue / 5).rgb
}
fun drawScaledRec(left: Int, top: Int, right: Int, bottom: Int, colour: Int, inverseScale: Float) {
GuiScreen.drawRect((left * inverseScale).toInt(), (top * inverseScale).toInt(),
(right * inverseScale).toInt(), (bottom * inverseScale).toInt(), colour)
}
fun renderItemAndBackground(item: ItemStack, x: Int, y: Int, colour: Int) {
renderItemStack(item, x, y)
GuiScreen.drawRect(x, y, x + 16, y + 16, colour)
}
}
|