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package at.hannibal2.skyhanni.utils
import at.hannibal2.skyhanni.utils.LorenzUtils.matchRegex
import at.hannibal2.skyhanni.utils.LorenzUtils.removeColorCodes
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.inventory.GuiChest
import net.minecraft.item.ItemStack
object ItemUtils {
fun ItemStack.cleanName() = this.displayName.removeColorCodes()
fun getItemsInOpenChest(): List<ItemStack> {
val list = mutableListOf<ItemStack>()
val guiChest = Minecraft.getMinecraft().currentScreen as GuiChest
val inventorySlots = guiChest.inventorySlots.inventorySlots
val skipAt = inventorySlots.size - 9 * 4
var i = 0
for (slot in inventorySlots) {
val stack = slot.stack
if (stack != null) {
list.add(stack)
}
i++
if (i == skipAt) break
}
return list
}
fun isSack(name: String): Boolean = name.endsWith(" Sack")
fun ItemStack.getLore() = ItemUtil.getItemLore(this)
fun isSoulBound(stack: ItemStack): Boolean = stack.getLore().any { it.contains(" Soulbound ") }
fun isRecombobulated(stack: ItemStack): Boolean = stack.getLore().any { it.contains("§k") }
fun isPet(name: String): Boolean = name.matchRegex("\\[Lvl (.*)] (.*)") && !listOf(
"Archer",
"Berserk",
"Mage",
"Tank",
"Healer",
"➡",
).any { name.contains(it) }
fun maxPetLevel(name: String) = if (name.contains("Golden Dragon")) 200 else 100
fun getItemsInInventoryWithSlots(withCursorItem: Boolean = false): Map<ItemStack, Int> {
val map: LinkedHashMap<ItemStack, Int> = LinkedHashMap()
val player = Minecraft.getMinecraft().thePlayer
if (player == null) {
LorenzUtils.warning("getItemsInInventoryWithSlots: player is null!")
return map
}
for (slot in player.openContainer.inventorySlots) {
if (slot.hasStack) {
map[slot.stack] = slot.slotNumber
}
}
if (withCursorItem) {
if (player.inventory != null) {
if (player.inventory.itemStack != null) {
map[player.inventory.itemStack] = -1
}
}
}
return map
}
}
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