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package at.lorenz.mod
import at.lorenz.mod.events.GuiContainerEvent
import at.lorenz.mod.events.GuiContainerEvent.CloseWindowEvent
import at.lorenz.mod.events.GuiContainerEvent.SlotClickEvent
import net.minecraft.client.gui.inventory.GuiContainer
import net.minecraft.inventory.Slot
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo
class GuiContainerHook(guiAny: Any) {
val gui: GuiContainer
init {
gui = guiAny as GuiContainer
}
fun closeWindowPressed(ci: CallbackInfo) {
if (CloseWindowEvent(gui, gui.inventorySlots).postAndCatch()) ci.cancel()
}
fun backgroundDrawn(mouseX: Int, mouseY: Int, partialTicks: Float, ci: CallbackInfo) {
GuiContainerEvent.BackgroundDrawnEvent(
gui,
gui.inventorySlots,
mouseX,
mouseY,
partialTicks
).postAndCatch()
}
fun foregroundDrawn(mouseX: Int, mouseY: Int, partialTicks: Float, ci: CallbackInfo) {
GuiContainerEvent.ForegroundDrawnEvent(gui, gui.inventorySlots, mouseX, mouseY, partialTicks).postAndCatch()
}
fun onDrawSlot(slot: Slot, ci: CallbackInfo) {
if (GuiContainerEvent.DrawSlotEvent.Pre(
gui,
gui.inventorySlots,
slot
).postAndCatch()
) ci.cancel()
}
fun onDrawSlotPost(slot: Slot, ci: CallbackInfo) {
GuiContainerEvent.DrawSlotEvent.Post(gui, gui.inventorySlots, slot).postAndCatch()
}
fun onMouseClick(slot: Slot?, slotId: Int, clickedButton: Int, clickType: Int, ci: CallbackInfo) {
if (
SlotClickEvent(
gui,
gui.inventorySlots,
slot,
slotId,
clickedButton,
clickType
).postAndCatch()
) ci.cancel()
}
}
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