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package at.lorenz.mod
import at.lorenz.mod.bazaar.BazaarApi
import at.lorenz.mod.events.GuiContainerEvent
import at.lorenz.mod.utils.ItemUtils
import at.lorenz.mod.utils.ItemUtils.cleanName
import at.lorenz.mod.utils.ItemUtils.getLore
import at.lorenz.mod.utils.LorenzColor
import at.lorenz.mod.utils.LorenzUtils
import at.lorenz.mod.utils.LorenzUtils.removeColorCodes
import at.lorenz.mod.utils.RenderUtils.highlight
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.inventory.GuiChest
import net.minecraft.client.renderer.GlStateManager
import net.minecraft.inventory.ContainerChest
import net.minecraft.item.ItemStack
import net.minecraftforge.event.entity.player.ItemTooltipEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import org.lwjgl.opengl.GL11
class HideNotClickableItems {
private var hideReason = ""
private var lastClickTime = 0L
private var bypassUntil = 0L
@SubscribeEvent
fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val lightingState = GL11.glIsEnabled(GL11.GL_LIGHTING)
GlStateManager.disableLighting()
GlStateManager.color(1f, 1f, 1f, 1f)
for (slot in chest.inventorySlots) {
if (slot == null) continue
if (slot.slotNumber == slot.slotIndex) continue
if (slot.stack == null) continue
if (hide(chestName, slot.stack)) {
slot highlight LorenzColor.GRAY
}
}
if (lightingState) GlStateManager.enableLighting()
}
@SubscribeEvent
fun onDrawSlot(event: GuiContainerEvent.DrawSlotEvent.Pre) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val slot = event.slot
if (slot.slotNumber == slot.slotIndex) return
if (slot.stack == null) return
val stack = slot.stack
if (hide(chestName, stack)) {
event.isCanceled = true
}
}
@SubscribeEvent
fun onTooltip(event: ItemTooltipEvent) {
if (isDisabled()) return
if (event.toolTip == null) return
val guiChest = Minecraft.getMinecraft().currentScreen
if (guiChest !is GuiChest) return
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val stack = event.itemStack
if (ItemUtils.getItemsInOpenChest().contains(stack)) return
if (hide(chestName, stack)) {
val first = event.toolTip[0]
event.toolTip.clear()
event.toolTip.add("§7" + first.removeColorCodes())
event.toolTip.add("")
if (hideReason == "") {
event.toolTip.add("§4No hide reason!")
LorenzUtils.warning("Not hide reason for not clickable item!")
} else {
event.toolTip.add("§c$hideReason")
}
}
}
@SubscribeEvent
fun onSlotClick(event: GuiContainerEvent.SlotClickEvent) {
if (isDisabled()) return
if (event.gui !is GuiChest) return
val guiChest = event.gui
val chest = guiChest.inventorySlots as ContainerChest
val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
val slot = event.slot ?: return
if (slot.slotNumber == slot.slotIndex) return
if (slot.stack == null) return
val stack = slot.stack
if (hide(chestName, stack)) {
event.isCanceled = true
// SoundQueue.addToQueue("note.bass", 0.5f, 1f)
if (System.currentTimeMillis() > lastClickTime + 5_000) {
lastClickTime = System.currentTimeMillis()
// EssentialAPI.getNotifications()
// .push(
// "§cThis item cannot be moved!",
// "§eClick here §fto disable this feature for 10 seconds!\n" +
// "§fOr disable it forever: §6/st §f+ '§6Hide Not Clickable Items§f'.",
// 5f,
// action = {
// bypassUntil = System.currentTimeMillis() + 10_000
// })
}
return
}
}
private fun isDisabled(): Boolean {
if (bypassUntil > System.currentTimeMillis()) return true
return !LorenzMod.feature.item.hideNotClickableItems
}
private fun hide(chestName: String, stack: ItemStack): Boolean {
hideReason = ""
return when {
hideNpcSell(chestName, stack) -> true
hideChestBackpack(chestName, stack) -> true
hideSalvage(chestName, stack) -> true
hideTrade(chestName, stack) -> true
hideBazaarOrAH(chestName, stack) -> true
hideAccessoryBag(chestName, stack) -> true
hideSackOfSacks(chestName, stack) -> true
hideFishingBag(chestName, stack) -> true
hidePotionBag(chestName, stack) -> true
else -> false
}
}
private fun hidePotionBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Potion Bag")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the potion bag!"
return true
}
if (stack.cleanName().endsWith(" Potion")) return false
hideReason = "This item is not a potion!"
return true
}
private fun hideFishingBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Fishing Bag")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the fishing bag!"
return true
}
if (stack.cleanName().endsWith(" Bait")) return false
hideReason = "This item is not a fishing bait!"
return true
}
private fun hideSackOfSacks(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Sack of Sacks")) return false
val name = stack.cleanName()
if (ItemUtils.isSack(name)) return false
if (isSkyBlockMenuItem(name)) return false
hideReason = "This item is not a sack!"
return true
}
private fun hideAccessoryBag(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("Accessory Bag")) return false
if (stack.getLore().any { it.contains("ACCESSORY") }) return false
if (isSkyBlockMenuItem(stack.cleanName())) return false
hideReason = "This item is not an accessory!"
return true
}
private fun hideTrade(chestName: String, stack: ItemStack): Boolean {
if (!chestName.startsWith("You ")) return false
if (ItemUtils.isCoOpSoulBound(stack)) {
hideReason = "Coop-Soulbound items cannot be traded!"
return true
}
val name = stack.cleanName()
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be traded!"
return true
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be traded!"
return true
}
val result = when {
name.contains("Personal Deletor") -> true
name.contains("Day Crystal") -> true
name.contains("Night Crystal") -> true
name.contains("Cat Talisman") -> true
name.contains("Lynx Talisman") -> true
name.contains("Cheetah Talisman") -> true
else -> false
}
if (result) hideReason = "This item cannot be traded!"
return result
}
private fun hideNpcSell(chestName: String, stack: ItemStack): Boolean {
if (chestName != "Trades" && chestName != "Ophelia") return false
var name = stack.cleanName()
val size = stack.stackSize
val amountText = " x$size"
if (name.endsWith(amountText)) {
name = name.substring(0, name.length - amountText.length)
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be sold at the NPC!"
return true
}
if (!ItemUtils.isRecombobulated(stack)) {
when (name) {
"Health Potion VIII Splash Potion" -> return false
"Stone Button" -> return false
"Revive Stone" -> return false
"Premium Flesh" -> return false
"Defuse Kit" -> return false
"White Wool" -> return false
"Enchanted Wool" -> return false
"Training Weights" -> return false
"Journal Entry" -> return false
"Twilight Arrow Poison" -> return false
"Fairy's Galoshes" -> return false
}
if (name.startsWith("Music Disc")) return false
}
hideReason = "This item should not be sold at the NPC!"
return true
}
private fun hideChestBackpack(chestName: String, stack: ItemStack): Boolean {
if (!chestName.contains("Ender Chest") && !chestName.contains("Backpack")) return false
val name = stack.cleanName()
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be put into the storage!"
return true
}
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be put into the storage!"
return true
}
val result = when {
name.endsWith(" New Year Cake Bag") -> true
name == "Nether Wart Pouch" -> true
name == "Basket of Seeds" -> true
name == "Builder's Wand" -> true
else -> false
}
if (result) hideReason = "Bags cannot be put into the storage!"
return result
}
private fun hideSalvage(chestName: String, stack: ItemStack): Boolean {
if (chestName != "Salvage Item") return false
val name = stack.cleanName()
val armorSets = listOf(
"Zombie Knight",
"Heavy",
"Zombie Soldier",
"Skeleton Grunt",
"Skeleton Soldier",
"Zombie Commander",
"Skeleton Master",
"Sniper",
"Skeletor",
"Rotten",
)
val items = mutableListOf<String>()
for (armor in armorSets) {
items.add("$armor Helmet")
items.add("$armor Chestplate")
items.add("$armor Leggings")
items.add("$armor Boots")
}
items.add("Zombie Soldier Cutlass")
items.add("Silent Death")
items.add("Zombie Knight Sword")
items.add("Conjuring")
items.add("Dreadlord Sword")
items.add("Soulstealer Bow")
items.add("Machine Gun Bow")
items.add("Earth Shard")
items.add("Zombie Commander Whip")
for (item in items) {
if (name.endsWith(" $item")) {
if (ItemUtils.isRecombobulated(stack)) {
hideReason = "This item should not be salvaged! (Recombobulated)"
return true
}
// val rarity = stack.getSkyBlockRarity()
// if (rarity == ItemRarity.LEGENDARY || rarity == ItemRarity.MYTHIC) {
// hideReason = "This item should not be salvaged! (Rarity)"
// return true
// }
return false
}
}
if (isSkyBlockMenuItem(name)) {
hideReason = "The SkyBlock Menu cannot be salvaged!"
return true
}
hideReason = "This item cannot be salvaged!"
return true
}
private fun hideBazaarOrAH(chestName: String, stack: ItemStack): Boolean {
val bazaarInventory = BazaarApi.isBazaarInventory(chestName)
val auctionHouseInventory =
chestName == "Co-op Auction House" || chestName == "Auction House" || chestName == "Create BIN Auction" || chestName == "Create Auction"
if (!bazaarInventory && !auctionHouseInventory) return false
val displayName = stack.displayName
if (isSkyBlockMenuItem(displayName.removeColorCodes())) {
if (bazaarInventory) hideReason = "The SkyBlock Menu is not a Bazaar Product!"
if (auctionHouseInventory) hideReason = "The SkyBlock Menu cannot be auctioned!"
return true
}
if (bazaarInventory != BazaarApi.isBazaarItem(displayName)) {
if (bazaarInventory) hideReason = "This item is not a Bazaar Product!"
if (auctionHouseInventory) hideReason = "Bazaar Products cannot be auctioned!"
return true
}
if (isNotAuctionable(stack)) return true
return false
}
private fun isNotAuctionable(stack: ItemStack): Boolean {
if (ItemUtils.isCoOpSoulBound(stack)) {
hideReason = "Coop-Soulbound items cannot be auctioned!"
return true
}
val name = stack.cleanName()
if (ItemUtils.isSack(name)) {
hideReason = "Sacks cannot be auctioned!"
return true
}
val result = when {
name.contains("Personal Deletor") -> true
name.contains("Day Crystal") -> true
name.contains("Night Crystal") -> true
name.contains("Cat Talisman") -> true
name.contains("Lynx Talisman") -> true
name.contains("Cheetah Talisman") -> true
name.contains("Hoe of Great Tilling") -> true
name.contains("Hoe of Greater Tilling") -> true
name.contains("InfiniDirt") -> true
name.contains("Prismapump") -> true
name.contains("Mathematical Hoe Blueprint") -> true
name.contains("Basket of Seeds") -> true
name.contains("Nether Wart Pouch") -> true
name.contains("Carrot Hoe") -> true
name.contains("Sugar Cane Hoe") -> true
name.contains("Nether Warts Hoe") -> true
name.contains("Potato Hoe") -> true
name.contains("Melon Dicer") -> true
name.contains("Pumpkin Dicer") -> true
name.contains("Coco Chopper") -> true
name.contains("Wheat Hoe") -> true
else -> false
}
if (result) hideReason = "This item cannot be auctioned!"
return result
}
private fun isSkyBlockMenuItem(name: String): Boolean = name == "SkyBlock Menu (Right Click)"
}
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