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author | Linnea Gräf <nea@nea.moe> | 2024-05-14 23:59:03 +0200 |
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committer | Linnea Gräf <nea@nea.moe> | 2024-05-15 00:19:40 +0200 |
commit | d7d863f76d78b90179918222539fe4de05f7b44e (patch) | |
tree | 9481ba5d75e685f4f599428388c668a277e60b18 /docs/Texture Pack Format.md | |
parent | fd069385118406cd641c802e0a3a7d166a482eee (diff) | |
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Add extra attribute item predicate
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-rw-r--r-- | docs/Texture Pack Format.md | 72 |
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diff --git a/docs/Texture Pack Format.md b/docs/Texture Pack Format.md index 1aedde9..914e157 100644 --- a/docs/Texture Pack Format.md +++ b/docs/Texture Pack Format.md @@ -86,6 +86,36 @@ Filter by item type: "firmament:item": "minecraft:clock" ``` +#### Extra attributes + +Filter by extra attribute NBT data: + +Specify a `path` to look at, separating sub elements with a `.`. You can use a `*` to check any child. + +Then either specify a `match` sub-object or directly inline that object in the format of an [nbt matcher](#nbt-matcher). + +Inlined match: + +```json5 +"firmament:extra_attributes": { + "path": "gems.JADE_0", + "string": "PERFECT" +} +``` + +Sub object match: + +```json5 +"firmament:extra_attributes": { + "path": "gems.JADE_0", + "match": { + "string": "PERFECT" + } +} +``` + + + #### Logic Operators Logic operators allow to combine other firmament predicates into one. This is done by building boolean operators: @@ -151,6 +181,48 @@ specify one of these other matchers and one color preserving property. } ``` +### Nbt Matcher + +This matches a single nbt element. + +Have the type of the nbt element as json key. Can be `string`, `int`, `float`, `double`, `long`, `short` and `byte`. + +The `string` type matches like a regular [string matcher](#string-matcher): + +```json +"string": { + "color": "strip", + "regex": "^aaa bbb$" +} +``` + +The other (numeric) types can either be matched directly against a number: + +```json +"int": 10 +``` + +Or as a range: + +```json +"long": { + "min": 0, + "max": 1000 +} +``` + +Min and max are both optional, but you need to specify at least one. By default `min` is inclusive and `max` is exclusive. +You can override that like so: + +```json +"short": { + "min": 0, + "max": 1000, + "minExclusive": true, + "maxExclusive": false +} +``` + ## Armor textures You can re-*texture* armors, but not re-*model* them with firmament. |