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authornea <nea@nea.moe>2023-06-08 00:11:46 +0200
committernea <nea@nea.moe>2023-06-08 00:11:46 +0200
commitf98a1f5d53792c026c3688fa89dea3e69910cb3a (patch)
tree873ee14abe51b1d229149c62f4958252026505fa /src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
parentb65382a7b74836e13d8d9c9104971737288d1496 (diff)
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Update to 1.20
- Remove some devenv mods that are not updated yet - Replace lib39 with fletchingtable for automixins - Use non kotlin entrypoints - Make use of DrawContext in a bunch of places
Diffstat (limited to 'src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java')
-rw-r--r--src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java b/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
index 3d9d408..2aebd8e 100644
--- a/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
+++ b/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
@@ -32,7 +32,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(WorldRenderer.class)
public class MixinWorldRenderer {
- @Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;applyModelViewMatrix()V", shift = At.Shift.AFTER))
+ @Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/WorldRenderer;renderChunkDebugInfo(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;Lnet/minecraft/client/render/Camera;)V", shift = At.Shift.BEFORE))
public void onWorldRenderLast(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo ci) {
var event = new WorldRenderLastEvent(
matrices, tickDelta, renderBlockOutline,