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authornea <nea@nea.moe>2023-10-28 04:07:47 +0200
committernea <nea@nea.moe>2023-10-28 04:07:47 +0200
commitad490f2ea7967cb6bb97cb797b33aa3554de46a5 (patch)
treec45cf7f4b8a6d60399fcc46f793c75bd8387211d /src/main/java/moe/nea/firmament/mixins/WorldRenderLastEventPatch.java
parent9e7da2829cdc949d211ef5021131b4a48ddc3054 (diff)
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Rename mixins after what they do, rather than where they do it
[no changelog] Mixins are now named after what they do, and mixins for the same class that do different things should be in two separate mixins now.
Diffstat (limited to 'src/main/java/moe/nea/firmament/mixins/WorldRenderLastEventPatch.java')
-rw-r--r--src/main/java/moe/nea/firmament/mixins/WorldRenderLastEventPatch.java36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/WorldRenderLastEventPatch.java b/src/main/java/moe/nea/firmament/mixins/WorldRenderLastEventPatch.java
new file mode 100644
index 0000000..268aa01
--- /dev/null
+++ b/src/main/java/moe/nea/firmament/mixins/WorldRenderLastEventPatch.java
@@ -0,0 +1,36 @@
+/*
+ * SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
+ *
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ */
+
+package moe.nea.firmament.mixins;
+
+import moe.nea.firmament.events.WorldRenderLastEvent;
+import net.minecraft.client.render.*;
+import net.minecraft.client.util.math.MatrixStack;
+import org.joml.Matrix4f;
+import org.spongepowered.asm.mixin.Final;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.Shadow;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+
+@Mixin(WorldRenderer.class)
+public class WorldRenderLastEventPatch {
+ @Shadow
+ @Final
+ private BufferBuilderStorage bufferBuilders;
+
+ @Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/WorldRenderer;renderChunkDebugInfo(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;Lnet/minecraft/client/render/Camera;)V", shift = At.Shift.BEFORE))
+ public void onWorldRenderLast(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo ci) {
+ var event = new WorldRenderLastEvent(
+ matrices, tickDelta, renderBlockOutline,
+ camera, gameRenderer, lightmapTextureManager,
+ positionMatrix,
+ this.bufferBuilders.getEntityVertexConsumers()
+ );
+ WorldRenderLastEvent.Companion.publish(event);
+ }
+}