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author | nea <nea@nea.moe> | 2023-06-08 00:11:46 +0200 |
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committer | nea <nea@nea.moe> | 2023-06-08 00:11:46 +0200 |
commit | f98a1f5d53792c026c3688fa89dea3e69910cb3a (patch) | |
tree | 873ee14abe51b1d229149c62f4958252026505fa /src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt | |
parent | b65382a7b74836e13d8d9c9104971737288d1496 (diff) | |
download | firmament-f98a1f5d53792c026c3688fa89dea3e69910cb3a.tar.gz firmament-f98a1f5d53792c026c3688fa89dea3e69910cb3a.tar.bz2 firmament-f98a1f5d53792c026c3688fa89dea3e69910cb3a.zip |
Update to 1.20
- Remove some devenv mods that are not updated yet
- Replace lib39 with fletchingtable for automixins
- Use non kotlin entrypoints
- Make use of DrawContext in a bunch of places
Diffstat (limited to 'src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt')
-rw-r--r-- | src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt b/src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt index 4c669df..62889bd 100644 --- a/src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt +++ b/src/main/kotlin/moe/nea/firmament/gui/profileviewer/PetsPage.kt @@ -9,8 +9,8 @@ import io.github.cottonmc.cotton.gui.widget.WWidget import io.github.cottonmc.cotton.gui.widget.data.Insets import io.github.cottonmc.cotton.gui.widget.icon.Icon import io.github.cottonmc.cotton.gui.widget.icon.ItemIcon +import net.minecraft.client.gui.DrawContext import net.minecraft.client.item.TooltipContext -import net.minecraft.client.util.math.MatrixStack import net.minecraft.item.Items import net.minecraft.text.Text import moe.nea.firmament.gui.WTightScrollPanel @@ -27,9 +27,9 @@ object PetsPage : ProfilePage { for ((i, pet) in profileViewer.member.pets.withIndex()) { val stack = SBItemStack(pet.itemId, PetData(pet.tier, pet.type.name, pet.exp)).asItemStack() it.add(object : WItem(stack) { - override fun paint(matrices: MatrixStack?, x: Int, y: Int, mouseX: Int, mouseY: Int) { - BackgroundPainter.SLOT.paintBackground(matrices, x, y, this) - super.paint(matrices, x, y, mouseX, mouseY) + override fun paint(context: DrawContext?, x: Int, y: Int, mouseX: Int, mouseY: Int) { + BackgroundPainter.SLOT.paintBackground(context, x, y, this) + super.paint(context, x, y, mouseX, mouseY) } override fun addTooltip(tooltip: TooltipBuilder) { |