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authorLinnea Gräf <nea@nea.moe>2023-11-12 14:45:05 +0100
committerLinnea Gräf <nea@nea.moe>2023-11-12 14:45:05 +0100
commit2c9c38868345d5e133179597936f8e584075b8de (patch)
treea055cd6224d71058821558db33296a4900068216 /src/main/kotlin/moe/nea/firmament/util/render
parent897ab0f06b06e4c14eab31a1bf45365671471c8c (diff)
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Add temporary waypoints and /firm sendcoords
Diffstat (limited to 'src/main/kotlin/moe/nea/firmament/util/render')
-rw-r--r--src/main/kotlin/moe/nea/firmament/util/render/RenderInWorldContext.kt30
1 files changed, 28 insertions, 2 deletions
diff --git a/src/main/kotlin/moe/nea/firmament/util/render/RenderInWorldContext.kt b/src/main/kotlin/moe/nea/firmament/util/render/RenderInWorldContext.kt
index f636529..aa54979 100644
--- a/src/main/kotlin/moe/nea/firmament/util/render/RenderInWorldContext.kt
+++ b/src/main/kotlin/moe/nea/firmament/util/render/RenderInWorldContext.kt
@@ -8,8 +8,10 @@ package moe.nea.firmament.util.render
import com.mojang.blaze3d.systems.RenderSystem
import java.lang.Math.pow
+import java.lang.Math.toRadians
import org.joml.Matrix4f
import org.joml.Vector3f
+import kotlin.math.tan
import net.minecraft.client.font.TextRenderer
import net.minecraft.client.gl.VertexBuffer
import net.minecraft.client.render.BufferBuilder
@@ -28,6 +30,8 @@ import net.minecraft.text.Text
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Vec3d
import moe.nea.firmament.events.WorldRenderLastEvent
+import moe.nea.firmament.mixins.accessor.AccessorGameRenderer
+import moe.nea.firmament.util.FirmFormatters
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.assertTrueOr
@@ -35,9 +39,12 @@ class RenderInWorldContext private constructor(
private val tesselator: Tessellator,
private val matrixStack: MatrixStack,
private val camera: Camera,
+ private val tickDelta: Float,
private val vertexConsumers: VertexConsumerProvider.Immediate,
) {
private val buffer = tesselator.buffer
+ val effectiveFov = (MC.instance.gameRenderer as AccessorGameRenderer).getFov_firmament(camera, tickDelta, true)
+ val effectiveFovScaleFactor = 1 / tan(toRadians(effectiveFov) / 2)
fun color(red: Float, green: Float, blue: Float, alpha: Float) {
RenderSystem.setShaderColor(red, green, blue, alpha)
@@ -65,15 +72,24 @@ class RenderInWorldContext private constructor(
}
fun waypoint(position: BlockPos, label: Text) {
- text(position.toCenterPos(), label, Text.literal("§e${MC.player?.pos?.distanceTo(position.toCenterPos())}m"))
+ text(
+ position.toCenterPos(),
+ label,
+ Text.literal("§e${FirmFormatters.formatDistance(MC.player?.pos?.distanceTo(position.toCenterPos()) ?: 42069.0)}")
+ )
}
fun text(position: Vec3d, vararg texts: Text, verticalAlign: VerticalAlign = VerticalAlign.CENTER) {
assertTrueOr(texts.isNotEmpty()) { return@text }
matrixStack.push()
matrixStack.translate(position.x, position.y, position.z)
+ val actualCameraDistance = position.distanceTo(camera.pos)
+ val distanceToMoveTowardsCamera = if (actualCameraDistance < 10) 0.0 else -(actualCameraDistance - 10.0)
+ val vec = position.subtract(camera.pos).multiply(distanceToMoveTowardsCamera / actualCameraDistance)
+ matrixStack.translate(vec.x, vec.y, vec.z)
matrixStack.multiply(camera.rotation)
matrixStack.scale(-0.025F, -0.025F, -1F)
+
for ((index, text) in texts.withIndex()) {
matrixStack.push()
val width = MC.font.getWidth(text)
@@ -145,7 +161,16 @@ class RenderInWorldContext private constructor(
}
companion object {
- private fun doLine(matrix: Entry, buf: BufferBuilder, i: Number, j: Number, k: Number, x: Number, y: Number, z: Number) {
+ private fun doLine(
+ matrix: Entry,
+ buf: BufferBuilder,
+ i: Number,
+ j: Number,
+ k: Number,
+ x: Number,
+ y: Number,
+ z: Number
+ ) {
val normal = Vector3f(x.toFloat(), y.toFloat(), z.toFloat())
.sub(i.toFloat(), j.toFloat(), k.toFloat())
.mul(-1F)
@@ -226,6 +251,7 @@ class RenderInWorldContext private constructor(
RenderSystem.renderThreadTesselator(),
event.matrices,
event.camera,
+ event.tickDelta,
event.vertexConsumers
)