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## Block Model Replacements
+Firmament adds the ability to retexture block models. Supported renderers are vanilla, indigo (fabric), sodium (and
+anything sodium based). Firmament performs gentle world reloading so that even when the world data gets updated very
+late by the server there should be no flicker.
+
If you want to replace block textures in the world you can do so using block overrides. Those are stored in
`assets/firmskyblock/overrides/blocks/<id>.json`. The id does not matter, all overrides are loaded. This file specifies
which block models are replaced under which conditions: