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-rw-r--r--src/main/kotlin/features/inventory/SlotLocking.kt203
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diff --git a/src/main/kotlin/features/inventory/SlotLocking.kt b/src/main/kotlin/features/inventory/SlotLocking.kt
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+++ b/src/main/kotlin/features/inventory/SlotLocking.kt
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+
+
+@file:UseSerializers(DashlessUUIDSerializer::class)
+
+package moe.nea.firmament.features.inventory
+
+import com.mojang.blaze3d.systems.RenderSystem
+import java.util.UUID
+import org.lwjgl.glfw.GLFW
+import kotlinx.serialization.Serializable
+import kotlinx.serialization.UseSerializers
+import kotlinx.serialization.serializer
+import net.minecraft.client.gui.screen.ingame.HandledScreen
+import net.minecraft.entity.player.PlayerInventory
+import net.minecraft.screen.GenericContainerScreenHandler
+import net.minecraft.screen.slot.SlotActionType
+import net.minecraft.util.Identifier
+import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.HandledScreenKeyPressedEvent
+import moe.nea.firmament.events.IsSlotProtectedEvent
+import moe.nea.firmament.events.SlotRenderEvents
+import moe.nea.firmament.features.FirmamentFeature
+import moe.nea.firmament.gui.config.ManagedConfig
+import moe.nea.firmament.keybindings.SavedKeyBinding
+import moe.nea.firmament.mixins.accessor.AccessorHandledScreen
+import moe.nea.firmament.util.CommonSoundEffects
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.SBData
+import moe.nea.firmament.util.SkyBlockIsland
+import moe.nea.firmament.util.data.ProfileSpecificDataHolder
+import moe.nea.firmament.util.item.displayNameAccordingToNbt
+import moe.nea.firmament.util.item.loreAccordingToNbt
+import moe.nea.firmament.util.json.DashlessUUIDSerializer
+import moe.nea.firmament.util.skyblockUUID
+import moe.nea.firmament.util.unformattedString
+
+object SlotLocking : FirmamentFeature {
+ override val identifier: String
+ get() = "slot-locking"
+
+ @Serializable
+ data class Data(
+ val lockedSlots: MutableSet<Int> = mutableSetOf(),
+ val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
+
+ val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
+ )
+
+ object TConfig : ManagedConfig(identifier) {
+ val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L }
+ val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
+ SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
+ }
+ }
+
+ override val config: TConfig
+ get() = TConfig
+
+ object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data)
+
+ val lockedUUIDs get() = DConfig.data?.lockedUUIDs
+
+ val lockedSlots
+ get() = when (SBData.skyblockLocation) {
+ SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift
+ null -> null
+ else -> DConfig.data?.lockedSlots
+ }
+
+ fun isSalvageScreen(screen: HandledScreen<*>?): Boolean {
+ if (screen == null) return false
+ return screen.title.unformattedString.contains("Salvage Item")
+ }
+
+ fun isTradeScreen(screen: HandledScreen<*>?): Boolean {
+ if (screen == null) return false
+ val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
+ if (handler.inventory.size() < 9) return false
+ val middlePane = handler.inventory.getStack(handler.inventory.size() - 5)
+ if (middlePane == null) return false
+ return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff"
+ }
+
+ fun isNpcShop(screen: HandledScreen<*>?): Boolean {
+ if (screen == null) return false
+ val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
+ if (handler.inventory.size() < 9) return false
+ val sellItem = handler.inventory.getStack(handler.inventory.size() - 5)
+ if (sellItem == null) return false
+ if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true
+ val lore = sellItem.loreAccordingToNbt
+ return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!"
+ }
+
+ @Subscribe
+ fun onSalvageProtect(event: IsSlotProtectedEvent) {
+ if (event.slot == null) return
+ if (!event.slot.hasStack()) return
+ if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return
+ val inv = event.slot.inventory
+ var anyBlocked = false
+ for (i in 0 until event.slot.index) {
+ val stack = inv.getStack(i)
+ if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack))
+ anyBlocked = true
+ }
+ if (anyBlocked) {
+ event.protectSilent()
+ }
+ }
+
+ @Subscribe
+ fun onProtectUuidItems(event: IsSlotProtectedEvent) {
+ val doesNotDeleteItem = event.actionType == SlotActionType.SWAP
+ || event.actionType == SlotActionType.PICKUP
+ || event.actionType == SlotActionType.QUICK_MOVE
+ || event.actionType == SlotActionType.QUICK_CRAFT
+ || event.actionType == SlotActionType.CLONE
+ || event.actionType == SlotActionType.PICKUP_ALL
+ val isSellOrTradeScreen =
+ isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen)
+ if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory)
+ && doesNotDeleteItem
+ ) return
+ val stack = event.itemStack ?: return
+ val uuid = stack.skyblockUUID ?: return
+ if (uuid in (lockedUUIDs ?: return)) {
+ event.protect()
+ }
+ }
+
+ @Subscribe
+ fun onProtectSlot(it: IsSlotProtectedEvent) {
+ if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) {
+ it.protect()
+ }
+ }
+
+ @Subscribe
+ fun onLockUUID(it: HandledScreenKeyPressedEvent) {
+ if (!it.matches(TConfig.lockUUID)) return
+ val inventory = MC.handledScreen ?: return
+ inventory as AccessorHandledScreen
+
+ val slot = inventory.focusedSlot_Firmament ?: return
+ val stack = slot.stack ?: return
+ val uuid = stack.skyblockUUID ?: return
+ val lockedUUIDs = lockedUUIDs ?: return
+ if (uuid in lockedUUIDs) {
+ lockedUUIDs.remove(uuid)
+ } else {
+ lockedUUIDs.add(uuid)
+ }
+ DConfig.markDirty()
+ CommonSoundEffects.playSuccess()
+ it.cancel()
+ }
+
+ @Subscribe
+ fun onLockSlot(it: HandledScreenKeyPressedEvent) {
+ if (!it.matches(TConfig.lockSlot)) return
+ val inventory = MC.handledScreen ?: return
+ inventory as AccessorHandledScreen
+
+ val slot = inventory.focusedSlot_Firmament ?: return
+ val lockedSlots = lockedSlots ?: return
+ if (slot.inventory is PlayerInventory) {
+ if (slot.index in lockedSlots) {
+ lockedSlots.remove(slot.index)
+ } else {
+ lockedSlots.add(slot.index)
+ }
+ DConfig.markDirty()
+ CommonSoundEffects.playSuccess()
+ }
+ }
+
+ @Subscribe
+ fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
+ val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
+ val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf())
+ if (isSlotLocked || isUUIDLocked) {
+ RenderSystem.disableDepthTest()
+ it.context.drawSprite(
+ it.slot.x, it.slot.y, 0,
+ 16, 16,
+ MC.guiAtlasManager.getSprite(
+ when {
+ isSlotLocked ->
+ (Identifier.of("firmament:slot_locked"))
+
+ isUUIDLocked ->
+ (Identifier.of("firmament:uuid_locked"))
+
+ else ->
+ error("unreachable")
+ }
+ )
+ )
+ RenderSystem.enableDepthTest()
+ }
+ }
+}