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-rw-r--r--src/main/kotlin/features/inventory/buttons/InventoryButtonEditor.kt184
1 files changed, 184 insertions, 0 deletions
diff --git a/src/main/kotlin/features/inventory/buttons/InventoryButtonEditor.kt b/src/main/kotlin/features/inventory/buttons/InventoryButtonEditor.kt
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--- /dev/null
+++ b/src/main/kotlin/features/inventory/buttons/InventoryButtonEditor.kt
@@ -0,0 +1,184 @@
+
+
+package moe.nea.firmament.features.inventory.buttons
+
+import io.github.notenoughupdates.moulconfig.common.IItemStack
+import io.github.notenoughupdates.moulconfig.platform.ModernItemStack
+import io.github.notenoughupdates.moulconfig.xml.Bind
+import me.shedaniel.math.Point
+import me.shedaniel.math.Rectangle
+import org.lwjgl.glfw.GLFW
+import net.minecraft.client.gui.DrawContext
+import net.minecraft.client.gui.widget.ButtonWidget
+import net.minecraft.client.util.InputUtil
+import net.minecraft.text.Text
+import net.minecraft.util.math.MathHelper
+import net.minecraft.util.math.Vec2f
+import moe.nea.firmament.util.ClipboardUtils
+import moe.nea.firmament.util.FragmentGuiScreen
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.MoulConfigUtils
+
+class InventoryButtonEditor(
+ val lastGuiRect: Rectangle,
+) : FragmentGuiScreen() {
+ inner class Editor(val originalButton: InventoryButton) {
+ @field:Bind
+ var command: String = originalButton.command ?: ""
+
+ @field:Bind
+ var icon: String = originalButton.icon ?: ""
+
+ @Bind
+ fun getItemIcon(): IItemStack {
+ save()
+ return ModernItemStack.of(InventoryButton.getItemForName(icon))
+ }
+
+ @Bind
+ fun delete() {
+ buttons.removeIf { it === originalButton }
+ popup = null
+ }
+
+ fun save() {
+ originalButton.icon = icon
+ originalButton.command = command
+ }
+ }
+
+ var buttons: MutableList<InventoryButton> =
+ InventoryButtons.DConfig.data.buttons.map { it.copy() }.toMutableList()
+
+ override fun close() {
+ InventoryButtons.DConfig.data.buttons = buttons
+ InventoryButtons.DConfig.markDirty()
+ super.close()
+ }
+
+ override fun init() {
+ super.init()
+ addDrawableChild(
+ ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.load-preset")) {
+ val t = ClipboardUtils.getTextContents()
+ val newButtons = InventoryButtonTemplates.loadTemplate(t)
+ if (newButtons != null)
+ buttons = newButtons.toMutableList()
+ }
+ .position(lastGuiRect.minX + 10, lastGuiRect.minY + 35)
+ .width(lastGuiRect.width - 20)
+ .build()
+ )
+ addDrawableChild(
+ ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.save-preset")) {
+ ClipboardUtils.setTextContent(InventoryButtonTemplates.saveTemplate(buttons))
+ }
+ .position(lastGuiRect.minX + 10, lastGuiRect.minY + 60)
+ .width(lastGuiRect.width - 20)
+ .build()
+ )
+ }
+
+ override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
+ super.render(context, mouseX, mouseY, delta)
+ context.matrices.push()
+ context.matrices.translate(0f, 0f, -10f)
+ context.fill(lastGuiRect.minX, lastGuiRect.minY, lastGuiRect.maxX, lastGuiRect.maxY, -1)
+ context.setShaderColor(1f, 1f, 1f, 1f)
+ context.matrices.pop()
+ for (button in buttons) {
+ val buttonPosition = button.getBounds(lastGuiRect)
+ context.matrices.push()
+ context.matrices.translate(buttonPosition.minX.toFloat(), buttonPosition.minY.toFloat(), 0F)
+ button.render(context)
+ context.matrices.pop()
+ }
+ }
+
+ override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
+ if (super.keyPressed(keyCode, scanCode, modifiers)) return true
+ if (keyCode == GLFW.GLFW_KEY_ESCAPE) {
+ close()
+ return true
+ }
+ return false
+ }
+
+ override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
+ if (super.mouseReleased(mouseX, mouseY, button)) return true
+ val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
+ if (clickedButton != null && !justPerformedAClickAction) {
+ createPopup(MoulConfigUtils.loadGui("button_editor_fragment", Editor(clickedButton)), Point(mouseX, mouseY))
+ return true
+ }
+ justPerformedAClickAction = false
+ lastDraggedButton = null
+ return false
+ }
+
+ override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
+ if (super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)) return true
+
+ if (initialDragMousePosition.distanceSquared(Vec2f(mouseX.toFloat(), mouseY.toFloat())) >= 4 * 4) {
+ initialDragMousePosition = Vec2f(-10F, -10F)
+ lastDraggedButton?.let { dragging ->
+ justPerformedAClickAction = true
+ val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mouseX.toInt(), mouseY.toInt())
+ ?: return true
+ dragging.x = offsetX
+ dragging.y = offsetY
+ dragging.anchorRight = anchorRight
+ dragging.anchorBottom = anchorBottom
+ }
+ }
+ return false
+ }
+
+ var lastDraggedButton: InventoryButton? = null
+ var justPerformedAClickAction = false
+ var initialDragMousePosition = Vec2f(-10F, -10F)
+
+ data class AnchoredCoords(
+ val anchorRight: Boolean,
+ val anchorBottom: Boolean,
+ val offsetX: Int,
+ val offsetY: Int,
+ )
+
+ fun getCoordsForMouse(mx: Int, my: Int): AnchoredCoords? {
+ if (lastGuiRect.contains(mx, my) || lastGuiRect.contains(
+ Point(
+ mx + InventoryButton.dimensions.width,
+ my + InventoryButton.dimensions.height,
+ )
+ )
+ ) return null
+
+ val anchorRight = mx > lastGuiRect.maxX
+ val anchorBottom = my > lastGuiRect.maxY
+ var offsetX = mx - if (anchorRight) lastGuiRect.maxX else lastGuiRect.minX
+ var offsetY = my - if (anchorBottom) lastGuiRect.maxY else lastGuiRect.minY
+ if (InputUtil.isKeyPressed(MC.window.handle, InputUtil.GLFW_KEY_LEFT_SHIFT)) {
+ offsetX = MathHelper.floor(offsetX / 20F) * 20
+ offsetY = MathHelper.floor(offsetY / 20F) * 20
+ }
+ return AnchoredCoords(anchorRight, anchorBottom, offsetX, offsetY)
+ }
+
+ override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
+ if (super.mouseClicked(mouseX, mouseY, button)) return true
+ val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
+ if (clickedButton != null) {
+ lastDraggedButton = clickedButton
+ initialDragMousePosition = Vec2f(mouseX.toFloat(), mouseY.toFloat())
+ return true
+ }
+ val mx = mouseX.toInt()
+ val my = mouseY.toInt()
+ val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mx, my) ?: return true
+ buttons.add(InventoryButton(offsetX, offsetY, anchorRight, anchorBottom, null, null))
+ justPerformedAClickAction = true
+ return true
+ }
+
+}